Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
 
Chaac
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
 
Ares
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
 
Nu Wa
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Chipoxx
Thanatos
Level 124
God Stats
2W - 0L
1,832 SR
Queue Stats
20W - 12L
1,595 Elo+
Party 1
Team Averages
Level 143
1,566 SR
1,519 Elo+

VS

Team Averages
Level 119
1,469 SR
1,532 Elo+
Apollo
Apollo
Gabazord
Apollo
Level 102
God Stats
4W - 10L
1,359 SR
Queue Stats
81W - 107L
1,429 Elo+
Party 3
Arachne
Arachne
Kitsunenoyoru
Arachne
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
145W - 150L
1,515 Elo+
Party 2
Cliodhna
Cliodhna
MarceJR02_AGRO
Cliodhna
Level 80
God Stats
1W - 2L
1,715 SR
Queue Stats
79W - 97L
1,421 Elo+
Party 3
Tiamat
Tiamat
MrLotix
Tiamat
Level 97
God Stats
1W - 2L
1,273 SR
Queue Stats
56W - 47L
1,810 Elo+
Party 2
Osiris
Osiris
NightlSolitary
Osiris
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 139L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
8 / 0 / 2
8,320
640
8,414
8,123
2,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
 
Chaac
12
1 / 0 / 1
7,079
545
5,941
8,218
4,107
Ares
 
Ares
11
4 / 0 / 2
7,035
541
3,129
7,395
5,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nu Wa
 
Nu Wa
11
0 / 1 / 3
6,636
510
4,509
4,276
1,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Chipoxx
Thanatos
14
4 / 0 / 1
7,674
590
3,953
6,348
2,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Gabazord
Apollo
6
0 / 6 / 0
4,838
372
1,182
7,255
913
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
6
0 / 1 / 0
4,596
354
228
3,978
945
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cliodhna
9
1 / 5 / 0
5,673
436
6,324
10,206
2,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tiamat
MrLotix
Tiamat
11
0 / 2 / 0
5,989
461
6,187
6,140
2,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 3 / 0
5,721
440
4,996
9,630
8,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
1
17
Kills
1
1
Deaths
17
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
8
0
2
9
W
Chaac
 
Chaac
1
0
1
1.5
W
Ares
 
Ares
4
0
2
5
W
Nu Wa
 
Nu Wa
0
1
3
1.5
W
Thanatos
Chipoxx
Thanatos
4
0
1
4.5
L
Apollo
Gabazord
Apollo
0
6
0
0
L
Arachne
0
1
0
0
L
Cliodhna
1
5
0
0.2
L
Tiamat
MrLotix
Tiamat
0
2
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,946
Damage
18,917
34,360
Taken
37,209
15,887
Mitigated
14,825
18,953
Healing
8,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
8,414
3,611
325
4,274
8,123
2,980
1,148
73
8,050
0
54,760
W
Chaac
 
Chaac
5,941
1,824
0
2,916
8,218
4,107
0
564
7,654
0
39,873
W
Ares
 
Ares
3,129
170
0
1,662
7,395
5,371
0
2,201
5,194
13,128
0
W
Nu Wa
 
Nu Wa
4,509
704
0
750
4,276
1,138
294
2,589
1,687
36,013
0
W
Thanatos
Chipoxx
Thanatos
3,953
1,014
0
9,026
6,348
2,291
0
760
5,588
0
49,408
L
Apollo
Gabazord
Apollo
1,182
321
0
411
7,255
913
0
1,343
5,808
0
14,016
L
Arachne
228
228
0
661
3,978
945
0
383
3,509
0
8,350
L
Cliodhna
6,324
640
0
3,211
10,206
2,300
0
2,010
8,106
0
31,140
L
Tiamat
MrLotix
Tiamat
6,187
415
0
1,239
6,140
2,204
0
2,078
3,827
46,825
0
L
4,996
2,109
0
2,964
9,630
8,463
406
1,179
8,321
0
29,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,744
Gold Earned
26,817
397
Minions Killed
259
0
Camps Cleared
0
1,321,196
Distance Traveled
1,047,333
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,320
640
93
7
0
260,441
4
W
Chaac
7,079
545
88
7
0
244,852
0
W
Ares
7,035
541
30
2
0
271,675
2
W
Nu Wa
6,636
510
75
6
0
252,827
5
W
Thanatos
7,674
590
111
9
0
291,401
0
L
Apollo
4,838
372
36
3
0
190,710
3
L
Arachne
4,596
354
16
1
0
116,897
1
L
Cliodhna
5,673
436
64
5
0
271,859
3
L
Tiamat
5,989
461
79
6
0
224,380
5
L
Osiris
5,721
440
64
5
0
243,487
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role