Player Matchup

Hercules
Hercules
Godros
Hercules
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 20L
1,555 Elo+
Party 3
Vulcan
Vulcan
Hofflemonster
Vulcan
Level 128
God Stats
2W - 1L
1,773 SR
Queue Stats
179W - 211L
1,490 Elo+
Party 1
He Bo
He Bo
LuschesMälfoi
He Bo
Level 123
God Stats
1W - 2L
1,839 SR
Queue Stats
208W - 192L
1,523 Elo+
Party 3
Hachiman
Hachiman
MightyDale
Hachiman
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 53L
1,524 Elo+
Party 1
Jormungandr
Jormungandr
pokespriter
Jormungandr
Level 109
God Stats
10W - 11L
1,456 SR
Queue Stats
383W - 398L
1,538 Elo+
Party 3
Team Averages
Level 107
1,614 SR
1,526 Elo+

VS

Team Averages
Level 136
1,501 SR
1,453 Elo+
Tyr
Tyr
 
Tyr
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
AAcy_Akhyna
Kumbhakarna
Level 139
God Stats
1W - 0L
1,291 SR
Queue Stats
6W - 5L
1,378 Elo+
Party 2
Poseidon
Poseidon
PsychoKilleur_00
Poseidon
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,304 Elo+
Party 2
Chronos
Chronos
Viper_w00t
Chronos
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 23L
1,599 Elo+
Party 2
Kuzenbo
Kuzenbo
zX ASCE Xz
Kuzenbo
Level 127
God Stats
9W - 7L
1,712 SR
Queue Stats
350W - 349L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Godros
Hercules
18
0 / 4 / 6
9,958
711
5,743
16,941
19,960
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
3 / 6 / 2
10,216
730
18,027
9,325
4,335
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 8 / 5
9,296
664
10,667
11,485
5,170
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hachiman
MightyDale
Hachiman
14
2 / 7 / 4
9,191
657
9,962
10,950
4,657
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
pokespriter
Jormungandr
17
1 / 6 / 6
9,770
698
13,036
20,546
22,959
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
16
6 / 1 / 17
10,463
747
15,064
26,316
18,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kumbhakarna
AAcy_Akhyna
Kumbhakarna
18
8 / 3 / 13
11,179
799
9,528
17,344
8,241
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
8 / 1 / 15
11,855
847
16,214
8,150
3,297
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chronos
Viper_w00t
Chronos
18
6 / 2 / 17
10,725
766
11,328
13,125
5,248
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Kuzenbo
zX ASCE Xz
Kuzenbo
17
3 / 2 / 17
10,743
767
7,817
17,440
25,935
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
110
9
Kills
31
31
Deaths
9
23
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
6
1
17
14.5
W
Kumbhakarna
AAcy_Akhyna
Kumbhakarna
8
3
13
4.83
L
Hercules
Godros
Hercules
0
4
6
0.75
L
3
6
2
0.67
L
3
8
5
0.69
L
Hachiman
MightyDale
Hachiman
2
7
4
0.57
W
8
1
15
15.5
W
Chronos
Viper_w00t
Chronos
6
2
17
7.25
L
Jormungandr
pokespriter
Jormungandr
1
6
6
0.67
W
Kuzenbo
zX ASCE Xz
Kuzenbo
3
2
17
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,435
Damage
59,951
69,247
Taken
82,375
57,081
Mitigated
61,431
19,328
Healing
36,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
15,064
614
1,963
13,427
26,316
18,710
313
12,039
13,477
0
18,778
W
Kumbhakarna
AAcy_Akhyna
Kumbhakarna
9,528
384
3,216
5,271
17,344
8,241
63
9,828
7,352
22,558
0
L
Hercules
Godros
Hercules
5,743
454
835
7,152
16,941
19,960
423
10,295
6,303
0
18,253
L
18,027
6,768
846
1,002
9,325
4,335
468
5,312
3,695
40,955
0
L
10,667
388
297
1,361
11,485
5,170
547
5,931
5,359
19,275
0
L
Hachiman
MightyDale
Hachiman
9,962
6,766
893
1,040
10,950
4,657
762
8,843
1,982
0
15,981
W
16,214
2,111
1,867
1,255
8,150
3,297
1,472
5,220
2,930
51,430
0
W
Chronos
Viper_w00t
Chronos
11,328
3,635
938
4,102
13,125
5,248
3,104
6,790
6,335
24,710
1,626
L
Jormungandr
pokespriter
Jormungandr
13,036
1,068
435
5,467
20,546
22,959
288
13,632
6,801
27,833
0
W
Kuzenbo
zX ASCE Xz
Kuzenbo
7,817
2,681
1,197
2,882
17,440
25,935
302
7,853
9,587
15,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,431
Gold Earned
54,965
144
Minions Killed
163
0
Camps Cleared
0
1,218,375
Distance Traveled
1,531,965
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,463
747
12
1
0
345,557
4
W
Kumbhakarna
11,179
799
43
3
0
292,995
0
L
Hercules
9,958
711
15
1
0
261,942
0
L
Vulcan
10,216
730
56
4
0
271,268
1
L
He Bo
9,296
664
26
2
0
226,446
0
L
Hachiman
9,191
657
19
1
0
211,535
0
W
Poseidon
11,855
847
72
5
0
284,278
0
W
Chronos
10,725
766
22
2
0
293,954
1
L
Jormungandr
9,770
698
28
2
0
247,184
0
W
Kuzenbo
10,743
767
14
1
0
315,181
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role