Player Matchup

Mercury
Mercury
Last_Shockk
Mercury
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 30L
1,322 Elo+
Party 2
Hades
Hades
ReapingRogue913
Hades
Level 25
God Stats
1W - 4L
1,188 SR
Queue Stats
8W - 17L
1,322 Elo+
Party 2
Kuzenbo
Kuzenbo
maura1022
Kuzenbo
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 40L
1,305 Elo+
Party 2
Team Averages
Level 30
1,396 SR
1,316 Elo+

VS

Team Averages
Level 77
1,537 SR
1,303 Elo+
Baron Samedi
Baron Samedi
WideFnOpen69
Baron Samedi
Level 13
God Stats
96W - 100L
1,315 SR
Queue Stats
105W - 113L
1,269 Elo+
Party 1
Jing Wei
Jing Wei
inkheart122
Jing Wei
Level 67
God Stats
6W - 7L
1,697 SR
Queue Stats
186W - 234L
1,313 Elo+
Party 1
Artio
Artio
sebastianlynwood
Artio
Level 151
God Stats
14W - 8L
1,600 SR
Queue Stats
520W - 606L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Last_Shockk
Mercury
16
3 / 5 / 3
11,301
628
10,757
14,191
6,456
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
3 / 7 / 3
11,006
611
12,955
16,206
8,566
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kuzenbo
maura1022
Kuzenbo
14
1 / 5 / 6
11,361
631
8,855
21,598
28,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
WideFnOpen69
Baron Samedi
16
6 / 5 / 7
11,894
661
11,500
12,967
5,543
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
inkheart122
Jing Wei
19
9 / 0 / 7
13,111
728
21,934
14,906
6,936
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
2 / 2 / 12
12,548
697
6,965
24,421
28,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
43
7
Kills
17
17
Deaths
7
12
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Mercury
Last_Shockk
Mercury
3
5
3
0.9
L
3
7
3
0.64
W
Baron Samedi
WideFnOpen69
Baron Samedi
6
5
7
1.9
W
Jing Wei
inkheart122
Jing Wei
9
0
7
12.5
L
Kuzenbo
maura1022
Kuzenbo
1
5
6
0.8
W
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,567
Damage
40,399
51,995
Taken
52,294
43,878
Mitigated
40,722
4,659
Healing
18,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Last_Shockk
Mercury
10,757
4,561
0
240
14,191
6,456
0
6,279
7,912
0
48,930
L
12,955
650
187
2,860
16,206
8,566
327
4,497
11,709
27,923
0
W
Baron Samedi
WideFnOpen69
Baron Samedi
11,500
678
2,503
2,803
12,967
5,543
143
8,873
4,094
35,575
0
W
Jing Wei
inkheart122
Jing Wei
21,934
17,575
371
4,574
14,906
6,936
2,071
6,243
8,663
0
69,900
L
Kuzenbo
maura1022
Kuzenbo
8,855
3,654
58
1,314
21,598
28,856
179
8,201
13,397
22,516
0
W
6,965
603
1,384
7,022
24,421
28,243
763
7,336
17,085
27,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,668
Gold Earned
37,553
135
Minions Killed
184
8
Camps Cleared
5
934,199
Distance Traveled
939,397
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
11,301
628
76
4
8
340,103
3
L
Hades
11,006
611
35
2
0
267,121
1
W
Baron Samedi
11,894
661
59
3
2
284,852
0
W
Jing Wei
13,111
728
102
6
2
350,540
4
L
Kuzenbo
11,361
631
24
1
0
326,975
0
W
Artio
12,548
697
23
1
1
304,005
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role