Player Matchup

Bellona
Bellona
 
Bellona
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
BrukBoi
Anhur
Level 82
God Stats
6W - 4L
1,994 SR
Queue Stats
186W - 126L
1,536 Elo+
Party 3
Arachne
Arachne
SisterTwister666
Arachne
Level 108
God Stats
19W - 16L
1,704 SR
Queue Stats
110W - 87L
1,527 Elo+
Party 1
Merlin
Merlin
UltraJew420
Merlin
Level 48
God Stats
6W - 4L
1,517 SR
Queue Stats
118W - 105L
1,523 Elo+
Party 3
Khepri
Khepri
jaqe
Khepri
Level 103
God Stats
5W - 3L
1,951 SR
Queue Stats
61W - 42L
1,564 Elo+
Party 3
Team Averages
Level 92
1,733 SR
1,530 Elo+

VS

Team Averages
Level 64
1,627 SR
1,552 Elo+
King Arthur
King Arthur
 
King Arthur
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
AkatsukiTies
Kukulkan
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 31L
1,694 Elo+
Solo
Discordia
Discordia
GrimToasty77
Discordia
Level 69
God Stats
6W - 1L
1,687 SR
Queue Stats
187W - 175L
1,531 Elo+
Party 2
Horus
Horus
Jgjuggler
Horus
Level 48
God Stats
4W - 1L
1,819 SR
Queue Stats
24W - 18L
1,547 Elo+
Solo
Thanatos
Thanatos
sontix99
Thanatos
Level 45
God Stats
10W - 8L
1,629 SR
Queue Stats
237W - 241L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
0 / 7 / 0
8,629
454
7,708
16,207
19,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anhur
BrukBoi
Anhur
15
4 / 4 / 2
9,328
491
9,673
12,975
5,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

17
2 / 5 / 2
10,213
538
9,520
16,234
7,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
14
1 / 5 / 0
8,735
460
10,295
9,229
3,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Khepri
jaqe
Khepri
11
0 / 6 / 2
7,812
411
5,115
20,470
26,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
16
5 / 0 / 13
10,416
548
14,973
17,555
18,959
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
AkatsukiTies
Kukulkan
18
8 / 3 / 8
10,908
574
23,556
11,306
3,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
GrimToasty77
Discordia
17
2 / 1 / 4
9,768
514
5,599
9,628
3,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Horus
Jgjuggler
Horus
15
4 / 2 / 11
9,741
513
8,359
18,851
21,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
sontix99
Thanatos
17
8 / 1 / 6
10,596
558
7,696
14,000
6,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
69
7
Kills
27
27
Deaths
7
6
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
7
0
0
W
King Arthur
 
King Arthur
5
0
13
11.5
W
Kukulkan
AkatsukiTies
Kukulkan
8
3
8
4
L
Anhur
BrukBoi
Anhur
4
4
2
1.25
W
Discordia
GrimToasty77
Discordia
2
1
4
4
W
Horus
Jgjuggler
Horus
4
2
11
4.75
L
2
5
2
0.6
L
Merlin
1
5
0
0.2
L
Khepri
jaqe
Khepri
0
6
2
0.17
W
Thanatos
sontix99
Thanatos
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,311
Damage
60,183
75,115
Taken
71,340
61,736
Mitigated
54,872
15,400
Healing
28,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
7,708
2,716
249
2,367
16,207
19,118
0
3,813
12,394
4,622
58,220
W
King Arthur
 
King Arthur
14,973
2,012
0
1,375
17,555
18,959
322
4,158
13,040
0
62,150
W
Kukulkan
AkatsukiTies
Kukulkan
23,556
2,624
0
3,514
11,306
3,639
2,380
3,400
7,906
86,887
0
L
Anhur
BrukBoi
Anhur
9,673
3,410
0
2,971
12,975
5,194
650
8,490
4,485
0
60,316
W
Discordia
GrimToasty77
Discordia
5,599
52
0
2,603
9,628
3,860
49
2,897
6,731
77,820
0
W
Horus
Jgjuggler
Horus
8,359
2,531
2,386
8,139
18,851
21,534
768
4,584
14,267
0
26,583
L
9,520
5,719
0
6,268
16,234
7,104
0
1,606
14,628
0
77,866
L
Merlin
10,295
1,423
0
650
9,229
3,841
0
4,444
4,785
59,637
0
L
Khepri
jaqe
Khepri
5,115
278
386
2,509
20,470
26,479
78
10,802
9,668
20,057
0
W
Thanatos
sontix99
Thanatos
7,696
1,869
0
10,826
14,000
6,880
1,529
1,269
12,731
0
75,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,717
Gold Earned
51,429
500
Minions Killed
550
0
Camps Cleared
0
1,737,401
Distance Traveled
1,944,837
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,629
454
126
7
0
372,473
2
W
King Arthur
10,416
548
105
6
0
399,501
1
W
Kukulkan
10,908
574
152
8
0
360,726
5
L
Anhur
9,328
491
116
6
0
322,834
2
W
Discordia
9,768
514
134
7
0
372,767
1
W
Horus
9,741
513
31
2
0
387,851
9
L
Arachne
10,213
538
139
7
0
419,918
3
L
Merlin
8,735
460
93
5
0
294,658
2
L
Khepri
7,812
411
26
1
0
327,518
4
W
Thanatos
10,596
558
128
7
0
423,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role