Player Matchup

Sun Wukong
Sun Wukong
DilPyckle16
Sun Wukong
Level 17
God Stats
10W - 16L
1,303 SR
Queue Stats
17W - 41L
1,153 Elo+
Party 1
Agni
Agni
ThuggishSpark88
Agni
Level 15
God Stats
4W - 2L
1,500 SR
Queue Stats
6W - 6L
1,185 Elo+
Party 1
Tsukuyomi
Tsukuyomi
minermania
Tsukuyomi
Level 63
God Stats
10W - 16L
1,262 SR
Queue Stats
18W - 52L
1,132 Elo+
Party 1
Team Averages
Level 32
1,355 SR
1,157 Elo+

VS

Team Averages
Level 45
1,433 SR
1,314 Elo+
Baron Samedi
Baron Samedi
Bigredbunter
Baron Samedi
Level 79
God Stats
24W - 45L
1,299 SR
Queue Stats
90W - 173L
1,198 Elo+
Solo
Danzaburou
Danzaburou
Ragging_Lion_1
Danzaburou
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,243 Elo+
Party 2
Janus
Janus
rukesplasher900
Janus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DilPyckle16
Sun Wukong
14
5 / 7 / 16
10,304
793
9,262
16,768
9,543
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

13
1 / 2 / 10
9,199
708
4,963
10,012
2,448
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
minermania
Tsukuyomi
18
20 / 3 / 6
12,972
998
23,010
11,870
8,042
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bigredbunter
Baron Samedi
14
3 / 7 / 6
9,323
717
7,593
14,224
5,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
Ragging_Lion_1
Danzaburou
14
6 / 10 / 3
10,022
771
9,301
16,128
5,963
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Breastplate

Breastplate

+20
Physical Protection

13
3 / 9 / 6
8,931
687
8,871
11,133
2,483
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
27
26
Kills
12
12
Deaths
26
32
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Bigredbunter
Baron Samedi
3
7
6
0.86
W
Sun Wukong
DilPyckle16
Sun Wukong
5
7
16
1.86
L
Danzaburou
Ragging_Lion_1
Danzaburou
6
10
3
0.75
W
1
2
10
3
W
Tsukuyomi
minermania
Tsukuyomi
20
3
6
7.67
L
3
9
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,235
Damage
25,765
38,650
Taken
41,485
20,033
Mitigated
13,646
5,068
Healing
3,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Bigredbunter
Baron Samedi
7,593
893
350
2,317
14,224
5,200
0
2,800
11,424
25,140
0
W
Sun Wukong
DilPyckle16
Sun Wukong
9,262
910
0
1,898
16,768
9,543
150
7,739
8,606
0
21,978
L
Danzaburou
Ragging_Lion_1
Danzaburou
9,301
4,425
0
1,230
16,128
5,963
0
1,786
14,342
0
29,420
W
4,963
84
0
1,526
10,012
2,448
762
5,947
4,065
24,109
0
W
Tsukuyomi
minermania
Tsukuyomi
23,010
4,957
0
1,644
11,870
8,042
1,448
3,208
8,662
359
58,777
L
8,871
580
0
0
11,133
2,483
0
830
10,303
22,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,475
Gold Earned
28,276
135
Minions Killed
117
4
Camps Cleared
3
687,731
Distance Traveled
499,661
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,323
717
38
3
1
165,917
4
W
Sun Wukong
10,304
793
23
2
0
212,481
2
L
Danzaburou
10,022
771
54
4
2
161,145
3
W
Agni
9,199
708
42
3
0
224,402
1
W
Tsukuyomi
12,972
998
70
5
4
250,848
2
L
Janus
8,931
687
25
2
0
172,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role