Player Matchup

Nox
Nox
Embersbreath
Nox
Level 69
God Stats
23W - 28L
1,413 SR
Queue Stats
116W - 135L
1,342 Elo+
Party 1
Neith
Neith
Fluffypug02
Neith
Level 117
God Stats
11W - 5L
1,494 SR
Queue Stats
215W - 231L
1,419 Elo+
Party 1
Cthulhu
Cthulhu
KINGMATT4444
Cthulhu
Level 46
God Stats
13W - 13L
1,639 SR
Queue Stats
127W - 155L
1,387 Elo+
Party 1
Chaac
Chaac
noahinho98
Chaac
Level 86
God Stats
21W - 18L
1,566 SR
Queue Stats
58W - 63L
1,372 Elo+
Party 1
Anubis
Anubis
v IKAKASHi v
Anubis
Level 87
God Stats
3W - 3L
1,500 SR
Queue Stats
208W - 225L
1,431 Elo+
Solo
Team Averages
Level 81
1,523 SR
1,390 Elo+

VS

Team Averages
Level 48
1,435 SR
1,289 Elo+
Jormungandr
Jormungandr
Dx_Smoker_XII_97
Jormungandr
Level 41
God Stats
7W - 8L
1,351 SR
Queue Stats
97W - 147L
1,140 Elo+
Party 3
Mulan
Mulan
SNIPERDOG2001
Mulan
Level 58
God Stats
1W - 5L
1,464 SR
Queue Stats
18W - 19L
1,409 Elo+
Party 2
The Morrigan
The Morrigan
Wolfystical
The Morrigan
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 28L
1,386 Elo+
Party 2
Danzaburou
Danzaburou
artesian_guard
Danzaburou
Level 24
God Stats
6W - 13L
1,599 SR
Queue Stats
28W - 58L
1,267 Elo+
Party 3
Thanatos
Thanatos
xXZeroskill95Xx
Thanatos
Level 33
God Stats
8W - 22L
1,258 SR
Queue Stats
108W - 133L
1,244 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 4
9,988
526
3,693
9,111
3,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
7 / 1 / 3
10,816
569
10,699
8,448
4,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cthulhu
KINGMATT4444
Cthulhu
16
4 / 0 / 9
10,049
529
11,018
19,554
14,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chaac
17
8 / 1 / 3
11,068
583
10,816
12,298
7,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
17
7 / 2 / 7
10,813
569
14,683
13,057
6,843
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Dx_Smoker_XII_97
Jormungandr
11
0 / 4 / 1
7,241
381
6,898
15,243
12,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 4 / 1
8,443
444
8,228
18,441
11,527
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Morrigan
Wolfystical
The Morrigan
15
4 / 5 / 2
9,720
512
8,973
10,650
2,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
artesian_guard
Danzaburou
11
0 / 6 / 0
6,936
365
4,772
10,990
3,331
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
13
1 / 9 / 2
8,242
434
4,139
14,323
4,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
12
27
Kills
6
6
Deaths
28
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Dx_Smoker_XII_97
Jormungandr
0
4
1
0.13
W
1
2
4
1.5
W
7
1
3
8.5
W
Cthulhu
KINGMATT4444
Cthulhu
4
0
9
8.5
L
1
4
1
0.38
L
The Morrigan
Wolfystical
The Morrigan
4
5
2
1
L
Danzaburou
artesian_guard
Danzaburou
0
6
0
0
W
Chaac
8
1
3
9.5
W
Anubis
7
2
7
5.25
L
Thanatos
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,909
Damage
33,010
62,468
Taken
69,647
36,377
Mitigated
34,389
29,190
Healing
14,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Dx_Smoker_XII_97
Jormungandr
6,898
1,325
0
1,728
15,243
12,332
0
7,978
7,265
31,625
0
W
3,693
0
0
2,788
9,111
3,693
1,089
1,009
8,102
60,217
0
W
10,699
3,074
0
2,227
8,448
4,114
4,153
2,323
6,125
0
76,836
W
Cthulhu
KINGMATT4444
Cthulhu
11,018
390
856
8,730
19,554
14,390
426
4,440
14,942
31,355
12,649
L
8,228
1,290
0
1,369
18,441
11,527
399
6,461
11,980
555
40,976
L
The Morrigan
Wolfystical
The Morrigan
8,973
1,186
0
2,326
10,650
2,892
0
5,033
5,617
52,922
659
L
Danzaburou
artesian_guard
Danzaburou
4,772
1,813
0
1,859
10,990
3,331
0
6,148
4,842
0
37,573
W
Chaac
10,816
2,873
0
7,391
12,298
7,337
214
2,803
9,495
0
73,546
W
Anubis
14,683
403
0
7,198
13,057
6,843
688
5,430
7,627
62,876
0
L
Thanatos
4,139
1,180
0
7,496
14,323
4,307
0
2,360
11,963
0
46,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,734
Gold Earned
40,582
569
Minions Killed
375
0
Camps Cleared
0
1,854,616
Distance Traveled
1,713,785
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,241
381
36
2
0
334,204
1
W
Nox
9,988
526
127
7
0
333,097
6
W
Neith
10,816
569
143
8
0
371,055
0
W
Cthulhu
10,049
529
66
3
0
409,709
5
L
Mulan
8,443
444
84
4
0
352,291
4
L
The Morrigan
9,720
512
91
5
0
327,692
1
L
Danzaburou
6,936
365
73
4
0
315,885
3
W
Chaac
11,068
583
126
7
0
402,300
4
W
Anubis
10,813
569
107
6
0
338,455
4
L
Thanatos
8,242
434
91
5
0
383,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role