Player Matchup

Loki
Loki
CTFC_FdZ
Loki
Level 26
God Stats
3W - 9L
1,174 SR
Queue Stats
27W - 64L
1,111 Elo+
Party 1
Aphrodite
Aphrodite
Divingecho
Aphrodite
Level 49
God Stats
8W - 2L
1,624 SR
Queue Stats
21W - 16L
1,389 Elo+
Solo
He Bo
He Bo
Gz_WozPanda
He Bo
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 117L
1,190 Elo+
Party 1
Hachiman
Hachiman
Gz_WuzPanda
Hachiman
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 132L
1,203 Elo+
Party 1
Mulan
Mulan
WeaselWaifu
Mulan
Level 107
God Stats
1W - 4L
1,500 SR
Queue Stats
95W - 105L
1,722 Elo+
Solo
Team Averages
Level 53
1,460 SR
1,323 Elo+

VS

Team Averages
Level 62
1,471 SR
1,298 Elo+
Janus
Janus
FaKe_Mimi
Janus
Level 62
God Stats
3W - 1L
1,711 SR
Queue Stats
163W - 171L
1,319 Elo+
Solo
Loki
Loki
Hades of Wrath
Loki
Level 45
God Stats
4W - 2L
1,742 SR
Queue Stats
51W - 80L
1,308 Elo+
Solo
Neith
Neith
Mozotroc
Neith
Level 106
God Stats
2W - 1L
1,628 SR
Queue Stats
227W - 235L
1,319 Elo+
Solo
Horus
Horus
damix-reverse
Horus
Level 49
God Stats
10W - 10L
1,120 SR
Queue Stats
215W - 261L
1,270 Elo+
Solo
Artio
Artio
fredzaldb
Artio
Level 49
God Stats
2W - 3L
1,153 SR
Queue Stats
92W - 91L
1,274 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
13
2 / 4 / 2
8,306
461
4,855
13,708
3,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
Divingecho
Aphrodite
11
0 / 6 / 2
7,376
410
5,992
12,825
9,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

14
2 / 8 / 3
8,653
481
8,173
12,332
3,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
Gz_WuzPanda
Hachiman
12
4 / 11 / 2
8,373
465
9,202
20,909
4,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
2 / 4 / 0
8,142
452
3,290
8,942
7,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
FaKe_Mimi
Janus
17
14 / 2 / 3
11,113
617
10,647
8,715
2,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
3 / 1 / 11
10,146
564
7,347
14,523
4,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
Mozotroc
Neith
15
9 / 3 / 6
10,276
571
13,211
13,083
4,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
3 / 3 / 13
9,945
553
7,960
13,525
11,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Artio
fredzaldb
Artio
17
4 / 2 / 4
10,214
567
8,452
14,076
18,513
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
70
10
Kills
33
33
Deaths
11
9
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Loki
2
4
2
0.75
L
Aphrodite
Divingecho
Aphrodite
0
6
2
0.17
W
Janus
FaKe_Mimi
Janus
14
2
3
7.75
L
2
8
3
0.44
L
Hachiman
Gz_WuzPanda
Hachiman
4
11
2
0.45
W
3
1
11
8.5
W
Neith
Mozotroc
Neith
9
3
6
4
L
2
4
0
0.5
W
3
3
13
3.17
W
Artio
fredzaldb
Artio
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,512
Damage
47,617
68,716
Taken
63,922
27,892
Mitigated
42,290
22,636
Healing
27,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
4,855
1,660
11
6,702
13,708
3,486
0
2,948
10,760
0
48,192
L
Aphrodite
Divingecho
Aphrodite
5,992
1,358
3,322
5,099
12,825
9,749
0
2,081
10,744
28,623
0
W
Janus
FaKe_Mimi
Janus
10,647
1,144
32
977
8,715
2,629
1,476
2,489
5,963
55,757
0
L
8,173
275
0
735
12,332
3,264
0
5,873
6,459
33,685
0
L
Hachiman
Gz_WuzPanda
Hachiman
9,202
5,416
86
5,140
20,909
4,034
0
4,097
16,812
0
35,213
W
7,347
1,464
387
8,101
14,523
4,886
1,581
3,284
11,028
0
59,771
W
Neith
Mozotroc
Neith
13,211
5,688
0
5,002
13,083
4,895
3,736
2,396
10,687
0
63,423
L
3,290
673
184
1,357
8,942
7,359
0
4,100
4,842
0
27,836
W
7,960
4,473
782
5,105
13,525
11,367
445
3,958
9,479
0
40,903
W
Artio
fredzaldb
Artio
8,452
414
216
7,319
14,076
18,513
1,242
1,537
12,207
52,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,850
Gold Earned
51,694
295
Minions Killed
470
0
Camps Cleared
0
1,600,613
Distance Traveled
1,710,023
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,306
461
92
5
0
431,106
0
L
Aphrodite
7,376
410
37
2
0
318,871
4
W
Janus
11,113
617
110
6
0
361,840
1
L
He Bo
8,653
481
56
3
0
285,317
0
L
Hachiman
8,373
465
48
3
0
261,191
0
W
Loki
10,146
564
105
6
0
397,752
0
W
Neith
10,276
571
108
6
0
295,406
4
L
Mulan
8,142
452
62
3
0
304,128
2
W
Horus
9,945
553
56
3
0
346,316
3
W
Artio
10,214
567
91
5
0
308,709
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role