Player Matchup

Amaterasu
Amaterasu
Holuos
Amaterasu
Level 63
God Stats
49W - 52L
1,497 SR
Queue Stats
304W - 343L
1,456 Elo+
Solo
Cthulhu
Cthulhu
Thangoo
Cthulhu
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,701 Elo+
Party 1
Poseidon
Poseidon
TheJin
Poseidon
Level 125
God Stats
25W - 10L
1,739 SR
Queue Stats
149W - 122L
1,547 Elo+
Party 1
Arachne
Arachne
UzumakiNarutø
Arachne
Level 123
God Stats
68W - 42L
1,676 SR
Queue Stats
132W - 104L
1,590 Elo+
Party 1
Izanami
Izanami
shinjixk16
Izanami
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 93L
1,541 Elo+
Solo
Team Averages
Level 101
1,582 SR
1,567 Elo+

VS

Team Averages
Level 129
1,506 SR
1,549 Elo+
Ah Muzen Cab
Ah Muzen Cab
Asenior01
Ah Muzen Cab
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 61L
1,493 Elo+
Party 3
Cliodhna
Cliodhna
Dreayz
Cliodhna
Level 128
God Stats
18W - 14L
1,570 SR
Queue Stats
129W - 117L
1,567 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Jeyves
Cu Chulainn
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 62L
1,617 Elo+
Party 3
Fafnir
Fafnir
SupportBf
Fafnir
Level 159
God Stats
27W - 23L
1,482 SR
Queue Stats
103W - 78L
1,574 Elo+
Solo
Nu Wa
Nu Wa
cantseehits
Nu Wa
Level 69
God Stats
5W - 4L
1,478 SR
Queue Stats
509W - 512L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Holuos
Amaterasu
16
1 / 10 / 4
10,861
472
9,666
27,745
29,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cthulhu
Thangoo
Cthulhu
16
2 / 6 / 5
10,767
468
5,847
24,838
27,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Poseidon
TheJin
Poseidon
19
5 / 11 / 3
12,372
538
18,129
23,963
8,561
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
7 / 7 / 3
11,858
516
18,203
31,095
16,133
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
shinjixk16
Izanami
8
1 / 4 / 0
7,776
338
3,150
9,760
2,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Asenior01
Ah Muzen Cab
19
5 / 7 / 9
13,620
592
16,400
19,474
7,239
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
Dreayz
Cliodhna
20
20 / 1 / 7
15,421
670
23,729
20,493
10,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
Jeyves
Cu Chulainn
20
8 / 3 / 12
13,964
607
21,343
26,235
32,303
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fafnir
SupportBf
Fafnir
16
1 / 3 / 11
11,849
515
8,730
16,482
21,422
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
4 / 2 / 13
12,966
564
21,049
8,566
2,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
90
16
Kills
38
38
Deaths
16
15
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Asenior01
Ah Muzen Cab
5
7
9
1.36
W
Cliodhna
Dreayz
Cliodhna
20
1
7
23.5
L
Amaterasu
Holuos
Amaterasu
1
10
4
0.3
W
Cu Chulainn
Jeyves
Cu Chulainn
8
3
12
4.67
W
Fafnir
SupportBf
Fafnir
1
3
11
2.17
L
Cthulhu
Thangoo
Cthulhu
2
6
5
0.75
L
Poseidon
TheJin
Poseidon
5
11
3
0.59
L
7
7
3
1.21
W
4
2
13
5.25
L
Izanami
shinjixk16
Izanami
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,995
Damage
91,251
117,401
Taken
91,250
84,051
Mitigated
74,130
27,376
Healing
33,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Asenior01
Ah Muzen Cab
16,400
10,246
0
4,987
19,474
7,239
6,198
8,673
10,801
0
97,457
W
Cliodhna
Dreayz
Cliodhna
23,729
4,339
0
12,127
20,493
10,290
686
3,265
17,228
0
136,417
L
Amaterasu
Holuos
Amaterasu
9,666
4,504
0
7,716
27,745
29,812
460
7,995
19,500
0
63,137
W
Cu Chulainn
Jeyves
Cu Chulainn
21,343
4,311
0
5,536
26,235
32,303
1,024
4,435
20,690
15,491
87,595
W
Fafnir
SupportBf
Fafnir
8,730
1,848
2,908
4,998
16,482
21,422
779
6,338
9,919
21,921
0
L
Cthulhu
Thangoo
Cthulhu
5,847
445
336
3,081
24,838
27,330
885
7,089
17,398
42,602
0
L
Poseidon
TheJin
Poseidon
18,129
3,743
213
4,682
23,963
8,561
798
4,251
19,504
100,299
0
L
18,203
12,591
0
9,981
31,095
16,133
1
9,586
21,079
0
96,108
W
21,049
3,284
185
3,201
8,566
2,876
1,176
2,573
5,993
110,289
0
L
Izanami
shinjixk16
Izanami
3,150
1,774
0
1,367
9,760
2,215
818
3,805
5,671
0
29,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,634
Gold Earned
67,820
564
Minions Killed
704
0
Camps Cleared
0
1,814,110
Distance Traveled
2,378,585
3
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
13,620
592
164
7
0
401,049
4
W
Cliodhna
15,421
670
175
8
0
556,324
4
L
Amaterasu
10,861
472
123
5
0
406,467
2
W
Cu Chulainn
13,964
607
170
7
0
499,187
4
W
Fafnir
11,849
515
21
1
0
472,282
7
L
Cthulhu
10,767
468
66
3
0
436,628
0
L
Poseidon
12,372
538
186
8
0
379,622
1
L
Arachne
11,858
516
138
6
0
466,109
0
W
Nu Wa
12,966
564
174
8
0
449,743
7
L
Izanami
7,776
338
51
2
0
125,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role