Player Matchup

Morgan Le Fay
Morgan Le Fay
RNscope07
Morgan Le Fay
Level 17
God Stats
21W - 13L
1,622 SR
Queue Stats
32W - 41L
1,445 Elo+
Party 1
Kali
Kali
Sarmonus
Kali
Level 65
God Stats
4W - 4L
1,621 SR
Queue Stats
139W - 155L
1,438 Elo+
Party 1
Chaac
Chaac
Xeddikus
Chaac
Level 65
God Stats
9W - 11L
1,514 SR
Queue Stats
92W - 121L
1,403 Elo+
Party 1
Team Averages
Level 49
1,585 SR
1,428 Elo+

VS

Team Averages
Level 86
1,718 SR
1,419 Elo+
Bacchus
Bacchus
A1pha_t33mo289
Bacchus
Level 62
God Stats
2W - 4L
1,859 SR
Queue Stats
14W - 20L
1,461 Elo+
Party 2
Ah Puch
Ah Puch
Markiemark110
Ah Puch
Level 87
God Stats
1W - 1L
1,844 SR
Queue Stats
2W - 6L
1,307 Elo+
Party 2
Hercules
Hercules
israbram
Hercules
Level 108
God Stats
17W - 30L
1,451 SR
Queue Stats
253W - 266L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
RNscope07
Morgan Le Fay
15
8 / 3 / 9
11,462
764
14,724
11,009
4,517
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kali
16
8 / 4 / 9
12,360
824
15,278
15,595
7,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
Xeddikus
Chaac
16
4 / 2 / 12
11,262
751
9,929
14,128
14,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 7 / 5
10,243
683
10,096
13,882
13,159
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
14
2 / 6 / 2
9,837
656
9,402
10,477
3,525
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
israbram
Hercules
15
3 / 7 / 3
10,269
685
11,846
21,815
18,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
19
20
Kills
9
9
Deaths
20
30
Assists
10
Player
Kills
Deaths
Assists
KDA
L
4
7
5
0.93
L
Ah Puch
2
6
2
0.5
W
Morgan Le Fay
RNscope07
Morgan Le Fay
8
3
9
4.17
W
Kali
8
4
9
3.13
W
Chaac
Xeddikus
Chaac
4
2
12
5
L
Hercules
israbram
Hercules
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,931
Damage
31,344
40,732
Taken
46,174
25,956
Mitigated
35,216
14,185
Healing
8,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,096
950
0
321
13,882
13,159
0
4,782
8,831
15,239
0
L
Ah Puch
9,402
571
0
1,584
10,477
3,525
0
3,318
7,018
44,625
0
W
Morgan Le Fay
RNscope07
Morgan Le Fay
14,724
1,050
0
3,144
11,009
4,517
410
7,417
3,374
36,257
0
W
Kali
15,278
8,399
0
5,603
15,595
7,367
1,124
6,949
8,320
0
44,487
W
Chaac
Xeddikus
Chaac
9,929
1,912
114
5,324
14,128
14,072
605
8,454
5,321
0
34,941
L
Hercules
israbram
Hercules
11,846
2,365
241
5,966
21,815
18,532
163
7,159
14,285
7,335
24,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,084
Gold Earned
30,349
157
Minions Killed
137
8
Camps Cleared
6
819,327
Distance Traveled
646,057
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,243
683
10
1
0
215,578
1
L
Ah Puch
9,837
656
80
5
5
186,105
1
W
Morgan Le Fay
11,462
764
53
4
1
252,677
0
W
Kali
12,360
824
53
4
5
292,432
2
W
Chaac
11,262
751
51
3
2
274,218
1
L
Hercules
10,269
685
47
3
1
244,374
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role