Player Matchup

Guan Yu
Guan Yu
Silver V
FatalStormy
Guan Yu
Silver V
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,221 MMR
Party 1
Scylla
Scylla
Silver III
LiL C449
Scylla
Silver III
Level 124
God Stats
1W - 1L
1,832 SR
Queue Stats
21W - 18L
1,499 MMR
Party 1
Bacchus
Bacchus
Silver II
showstopper94
Bacchus
Silver II
Level 124
God Stats
1W - 1L
1,498 SR
Queue Stats
47W - 41L
1,172 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 103
1,610 SR
1,297 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 135
1,384 SR
1,295 MMR
Shiva
Shiva
Silver I
Carey5676
Shiva
Silver I
Level 148
God Stats
2W - 0L
1,337 SR
Queue Stats
79W - 84L
1,299 MMR
Party 2
Baron Samedi
Baron Samedi
Silver III
HalfSack718
Baron Samedi
Silver III
Level 109
God Stats
1W - 0L
1,335 SR
Queue Stats
31W - 25L
1,152 MMR
Party 2
Chiron
Chiron
Silver II
MatthewPaxton17
Chiron
Silver II
Level 147
God Stats
8W - 6L
1,481 SR
Queue Stats
35W - 21L
1,434 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
FatalStormy
Guan Yu
16
5 / 7 / 6
11,703
650
14,427
31,864
35,458
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
LiL C449
Scylla
18
7 / 2 / 5
12,793
711
22,543
14,105
5,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
15
2 / 8 / 9
11,920
662
11,798
28,080
39,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
AphroditeNoxGilgameshBastetZeus

VS

Bans
MedusaMorgan Le FayHou YiHeraDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Carey5676
Shiva
17
5 / 5 / 11
13,104
728
19,467
26,950
17,873
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
HalfSack718
Baron Samedi
19
6 / 5 / 10
13,589
755
23,476
13,458
5,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
6 / 4 / 9
13,559
753
25,204
20,086
6,630
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
47
14
Kills
17
17
Deaths
14
20
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Shiva
Carey5676
Shiva
5
5
11
2.1
L
Guan Yu
FatalStormy
Guan Yu
5
7
6
1.14
W
Baron Samedi
HalfSack718
Baron Samedi
6
5
10
2.2
L
Scylla
LiL C449
Scylla
7
2
5
4.75
W
6
4
9
2.63
L
Bacchus
2
8
9
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,768
Damage
68,147
74,049
Taken
60,494
80,435
Mitigated
29,638
12,600
Healing
22,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
Carey5676
Shiva
19,467
4,929
1,459
6,702
26,950
17,873
267
12,802
14,148
0
52,828
L
Guan Yu
FatalStormy
Guan Yu
14,427
1,422
2,021
5,161
31,864
35,458
0
9,032
22,832
1,916
29,344
W
Baron Samedi
HalfSack718
Baron Samedi
23,476
1,581
3,055
3,704
13,458
5,135
146
7,583
5,875
56,611
0
L
Scylla
LiL C449
Scylla
22,543
521
0
1,110
14,105
5,383
0
2,170
11,935
63,880
0
W
25,204
10,741
1,242
6,437
20,086
6,630
1,636
14,855
5,231
0
74,851
L
Bacchus
11,798
650
871
3,437
28,080
39,594
0
12,653
15,427
26,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,416
Gold Earned
40,252
160
Minions Killed
216
3
Camps Cleared
12
978,228
Distance Traveled
978,724
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
13,104
728
50
3
4
338,672
1
L
Guan Yu
11,703
650
33
2
0
329,080
2
W
Baron Samedi
13,589
755
62
3
2
318,995
2
L
Scylla
12,793
711
112
6
2
347,452
4
W
Chiron
13,559
753
104
6
6
321,057
3
L
Bacchus
11,920
662
15
1
1
301,696
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role