Player Matchup

Chaac
Chaac
Bronze III
GoodlyVariable2
Chaac
Bronze III
Level 89
God Stats
1W - 0L
1,116 SR
Queue Stats
2W - 1L
1,472 MMR
Party 1
Ra
Ra
Bronze III
creamywaffles45
Ra
Bronze III
Level 145
God Stats
1W - 0L
1,302 SR
Queue Stats
3W - 1L
1,513 MMR
Party 1
Cthulhu
Cthulhu
Bronze IV
stupid random11
Cthulhu
Bronze IV
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,468 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 97
1,306 SR
1,484 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 156
1,497 SR
1,148 MMR
Sylvanus
Sylvanus
Gold V
Lone Star Trill
Sylvanus
Gold V
Level 157
God Stats
2W - 1L
1,379 SR
Queue Stats
32W - 24L
1,382 MMR
Party 2
Medusa
Medusa
Bronze I
StuckUnicorn218
Medusa
Bronze I
Level 151
God Stats
36W - 48L
1,411 SR
Queue Stats
493W - 669L
654 MMR
Solo
Thoth
Thoth
Gold V
v Katie
Thoth
Gold V
Level 160
God Stats
0W - 1L
1,700 SR
Queue Stats
43W - 39L
1,409 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 5
6,835
684
5,525
8,179
7,019
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

11
2 / 2 / 3
7,498
750
3,885
4,825
2,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
3 / 3 / 2
8,192
819
8,632
13,020
13,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
ShivaGilgameshCliodhnaTiamatMorgan Le Fay

VS

Bans
AtlasAchillesCabrakanOdinAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
10
0 / 1 / 7
6,447
645
2,748
7,080
5,554
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

13
7 / 1 / 1
8,389
839
5,845
7,793
3,146
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thoth
v Katie
Thoth
11
1 / 3 / 6
6,739
674
3,591
6,462
2,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
22
5
Kills
8
8
Deaths
5
10
Assists
14
Player
Kills
Deaths
Assists
KDA
W
0
3
5
0.83
L
Sylvanus
0
1
7
3.5
L
7
1
1
7.5
W
2
2
3
1.75
W
3
3
2
1.33
L
Thoth
v Katie
Thoth
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,042
Damage
12,184
26,024
Taken
21,335
22,953
Mitigated
10,960
7,691
Healing
4,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,525
165
201
1,752
8,179
7,019
680
1,815
6,266
0
15,126
L
Sylvanus
2,748
630
1,060
2,320
7,080
5,554
0
4,124
2,685
8,190
0
L
5,845
1,970
0
805
7,793
3,146
648
4,877
2,685
0
26,230
W
3,885
348
1,272
1,230
4,825
2,002
1,195
2,059
2,618
27,540
0
W
8,632
38
122
3,114
13,020
13,932
479
2,258
10,568
25,915
0
L
Thoth
v Katie
Thoth
3,591
275
0
270
6,462
2,260
0
3,708
2,466
12,383
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,525
Gold Earned
21,575
123
Minions Killed
86
6
Camps Cleared
3
580,658
Distance Traveled
423,701
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,835
684
23
2
1
181,175
2
L
Sylvanus
6,447
645
12
1
0
135,454
1
L
Medusa
8,389
839
43
4
3
173,969
4
W
Ra
7,498
750
67
7
4
191,199
5
W
Cthulhu
8,192
819
33
3
1
208,284
1
L
Thoth
6,739
674
31
3
0
114,278
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role