Player Matchup

Chiron
Chiron
 
Chiron
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
CriticalTrigger
Anubis
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,506 Elo+
Solo
Horus
Horus
LetMikeDance
Horus
Level 143
God Stats
0W - 1L
1,296 SR
Queue Stats
6W - 7L
1,630 Elo+
Party 1
Hachiman
Hachiman
blood888
Hachiman
Level 122
God Stats
2W - 7L
1,295 SR
Queue Stats
410W - 409L
1,486 Elo+
Solo
Chernobog
Chernobog
darreinlynch
Chernobog
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,815 Elo+
Party 1
Team Averages
Level 131
1,418 SR
1,587 Elo+

VS

Team Averages
Level 116
1,468 SR
1,533 Elo+
Neith
Neith
 
Neith
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Derzzie
Sylvanus
Level 127
God Stats
8W - 8L
1,383 SR
Queue Stats
441W - 440L
1,527 Elo+
Solo
Ganesha
Ganesha
SilverBack354
Ganesha
Level 97
God Stats
1W - 0L
1,266 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
thatgirrl10674
Cernunnos
Level 108
God Stats
1W - 0L
1,267 SR
Queue Stats
37W - 37L
1,633 Elo+
Solo
Bellona
Bellona
xDesperateNinja
Bellona
Level 105
God Stats
9W - 8L
1,922 SR
Queue Stats
603W - 592L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
15
0 / 5 / 3
8,303
639
12,977
12,424
4,396
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 7 / 2
8,328
641
8,286
12,641
6,057
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 5 / 4
8,376
644
9,158
18,260
21,588
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
blood888
Hachiman
15
0 / 6 / 2
7,808
601
9,840
11,549
4,194
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chernobog
darreinlynch
Chernobog
16
4 / 4 / 2
9,290
715
13,652
12,704
5,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
9 / 2 / 16
11,192
861
18,073
9,499
4,018
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Derzzie
Sylvanus
16
3 / 2 / 17
9,524
733
8,673
14,284
11,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ganesha
17
0 / 2 / 25
10,601
815
9,057
22,424
13,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cernunnos
thatgirrl10674
Cernunnos
18
6 / 1 / 17
10,512
809
19,280
9,794
3,879
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

17
9 / 2 / 16
10,490
807
9,306
13,041
19,713
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
118
7
Kills
27
27
Deaths
9
13
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
0
5
3
0.3
W
Neith
 
Neith
9
2
16
8.5
L
1
7
2
0.29
W
Sylvanus
Derzzie
Sylvanus
3
2
17
5.75
L
2
5
4
0.8
W
Ganesha
0
2
25
6.25
L
Hachiman
blood888
Hachiman
0
6
2
0.17
L
Chernobog
darreinlynch
Chernobog
4
4
2
1.25
W
Cernunnos
thatgirrl10674
Cernunnos
6
1
17
14.5
W
9
2
16
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,913
Damage
64,389
67,578
Taken
69,042
41,587
Mitigated
52,997
24,454
Healing
39,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
12,977
3,538
3,365
3,803
12,424
4,396
0
3,377
9,047
0
30,790
W
Neith
 
Neith
18,073
6,352
1,981
4,584
9,499
4,018
1,149
615
8,884
0
30,936
L
8,286
1,078
496
2,977
12,641
6,057
70
2,346
10,295
24,489
0
W
Sylvanus
Derzzie
Sylvanus
8,673
2,603
6,976
5,195
14,284
11,699
159
1,038
13,246
15,264
1,991
L
9,158
4,724
3,908
5,196
18,260
21,588
0
4,740
13,520
0
11,020
W
Ganesha
9,057
501
1,370
8,854
22,424
13,688
505
2,733
19,691
20,966
0
L
Hachiman
blood888
Hachiman
9,840
3,297
679
1,039
11,549
4,194
0
3,012
8,537
0
20,057
L
Chernobog
darreinlynch
Chernobog
13,652
6,577
760
2,231
12,704
5,352
0
3,439
9,265
0
23,898
W
Cernunnos
thatgirrl10674
Cernunnos
19,280
5,559
564
2,449
9,794
3,879
2,557
1,408
8,386
0
38,876
W
9,306
1,739
4,260
2,768
13,041
19,713
248
2,492
10,549
0
18,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,105
Gold Earned
52,319
137
Minions Killed
141
0
Camps Cleared
0
1,132,802
Distance Traveled
1,243,225
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,303
639
43
3
0
225,595
5
W
Neith
11,192
861
27
2
0
225,601
1
L
Anubis
8,328
641
30
2
0
210,372
5
W
Sylvanus
9,524
733
30
2
0
236,970
1
L
Horus
8,376
644
5
0
0
239,558
0
W
Ganesha
10,601
815
6
0
0
274,053
1
L
Hachiman
7,808
601
25
2
0
227,340
0
L
Chernobog
9,290
715
34
3
0
229,937
2
W
Cernunnos
10,512
809
52
4
0
260,689
2
W
Bellona
10,490
807
26
2
0
245,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role