Player Matchup

Hel
Hel
 
Hel
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
CaloJerome_N-47
Artemis
Level 157
God Stats
2W - 2L
1,715 SR
Queue Stats
150W - 127L
1,491 Elo+
Party 1
Susano
Susano
CaptaïnFalkënQc
Susano
Level 127
God Stats
3W - 5L
1,725 SR
Queue Stats
402W - 427L
1,591 Elo+
Party 2
Khepri
Khepri
DreckigerDan698
Khepri
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 43L
1,822 Elo+
Party 1
Jing Wei
Jing Wei
Luigi418Qc
Jing Wei
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 43L
1,482 Elo+
Party 2
Team Averages
Level 73
1,588 SR
1,577 Elo+

VS

Team Averages
Level 29
1,500 SR
1,715 Elo+
Ah Muzen Cab
Ah Muzen Cab
BillyTheFrog
Ah Muzen Cab
Level 57
God Stats
3W - 0L
1,500 SR
Queue Stats
72W - 5L
2,077 Elo+
Party 4
Anhur
Anhur
Killerlobstah
Anhur
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,423 Elo+
Solo
Discordia
Discordia
Korentt
Discordia
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Bacchus
Bacchus
REDEYESDRAGOON
Bacchus
Level 17
God Stats
4W - 0L
1,500 SR
Queue Stats
329W - 59L
2,077 Elo+
Party 4
Hel
Hel
UnDeaDarrcher
Hel
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
2 / 8 / 5
8,042
731
5,888
11,659
3,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 6 / 5
7,917
720
11,779
10,398
3,478
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
4 / 7 / 9
9,347
850
12,520
14,571
13,789
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

18
1 / 3 / 11
9,184
835
6,351
14,929
19,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 40 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 12s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jing Wei
Luigi418Qc
Jing Wei
14
5 / 9 / 4
8,311
756
7,269
14,692
5,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BillyTheFrog
Ah Muzen Cab
18
9 / 1 / 19
10,959
996
26,268
10,666
7,384
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

17
12 / 5 / 7
10,689
972
10,833
10,961
4,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
Korentt
Discordia
16
4 / 3 / 16
9,535
867
8,443
9,480
3,973
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 3 / 23
9,530
866
9,594
17,844
28,643
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

16
6 / 3 / 13
9,742
886
7,286
11,143
5,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
111
15
Kills
33
33
Deaths
15
34
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
2
8
5
0.56
W
Ah Muzen Cab
BillyTheFrog
Ah Muzen Cab
9
1
19
18.5
L
3
6
5
0.92
L
4
7
9
1.21
L
1
3
11
2.17
W
12
5
7
3.1
W
Discordia
Korentt
Discordia
4
3
16
4
L
Jing Wei
Luigi418Qc
Jing Wei
5
9
4
0.78
W
2
3
23
4.5
W
6
3
13
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,807
Damage
62,424
66,249
Taken
60,094
45,976
Mitigated
49,469
12,809
Healing
22,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
5,888
638
3,442
2,608
11,659
3,897
0
4,515
6,996
10,867
0
W
Ah Muzen Cab
BillyTheFrog
Ah Muzen Cab
26,268
11,088
526
2,993
10,666
7,384
3,170
1,994
8,522
0
50,223
L
11,779
2,161
50
655
10,398
3,478
0
3,697
6,581
0
23,097
L
12,520
2,411
747
1,000
14,571
13,789
0
4,812
9,559
0
17,591
L
6,351
253
964
2,562
14,929
19,417
0
5,541
9,152
19,827
0
W
10,833
4,287
141
978
10,961
4,297
936
2,285
8,372
0
16,093
W
Discordia
Korentt
Discordia
8,443
693
0
0
9,480
3,973
507
953
8,329
17,413
0
L
Jing Wei
Luigi418Qc
Jing Wei
7,269
5,432
0
781
14,692
5,395
0
5,963
8,638
0
14,089
W
9,594
1,977
1,792
2,637
17,844
28,643
124
3,883
13,615
16,620
0
W
7,286
738
9,249
4,585
11,143
5,172
505
2,594
8,396
14,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,801
Gold Earned
50,455
103
Minions Killed
110
0
Camps Cleared
0
894,979
Distance Traveled
1,033,236
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,042
731
12
1
0
177,426
0
W
Ah Muzen Cab
10,959
996
55
5
0
230,176
1
L
Artemis
7,917
720
25
2
0
169,956
2
L
Susano
9,347
850
18
2
0
182,924
0
L
Khepri
9,184
835
34
3
0
206,654
1
W
Anhur
10,689
972
16
1
0
186,009
1
W
Discordia
9,535
867
18
2
0
192,466
2
L
Jing Wei
8,311
756
14
1
0
158,019
1
W
Bacchus
9,530
866
6
1
0
218,019
0
W
Hel
9,742
886
15
1
0
206,566
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role