Player Matchup

Tsukuyomi
Tsukuyomi
ReformedGuy
Tsukuyomi
Level 63
God Stats
18W - 4L
2,071 SR
Queue Stats
311W - 34L
2,059 Elo+
Party 3
Nu Wa
Nu Wa
Stinkmeister35
Nu Wa
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 19L
2,100 Elo+
Party 3
Mulan
Mulan
Talonreese
Mulan
Level 22
God Stats
2W - 6L
1,500 SR
Queue Stats
317W - 323L
1,541 Elo+
Party 4
Medusa
Medusa
arcanehaze22
Medusa
Level 126
God Stats
1W - 6L
1,276 SR
Queue Stats
110W - 123L
1,629 Elo+
Party 4
Shiva
Shiva
nothacking3922
Shiva
Level 18
God Stats
3W - 0L
1,500 SR
Queue Stats
96W - 8L
2,075 Elo+
Party 3
Team Averages
Level 52
1,569 SR
1,881 Elo+

VS

Team Averages
Level 76
1,585 SR
1,543 Elo+
Freya
Freya
Andrejis
Freya
Level 48
God Stats
0W - 1L
1,440 SR
Queue Stats
15W - 20L
1,361 Elo+
Solo
Atlas
Atlas
SketchyNoodles
Atlas
Level 116
God Stats
27W - 35L
1,535 SR
Queue Stats
1,547W - 1,417L
1,545 Elo+
Party 1
Jing Wei
Jing Wei
TeenageOsprey
Jing Wei
Level 154
God Stats
6W - 5L
1,732 SR
Queue Stats
58W - 40L
1,621 Elo+
Party 2
Chaac
Chaac
Zeunce
Chaac
Level 45
God Stats
4W - 4L
1,584 SR
Queue Stats
81W - 46L
1,573 Elo+
Party 2
Loki
Loki
jaahfeel
Loki
Level 17
God Stats
4W - 2L
1,635 SR
Queue Stats
31W - 22L
1,612 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ReformedGuy
Tsukuyomi
15
10 / 2 / 3
9,914
620
12,387
9,293
3,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
4 / 1 / 10
10,152
635
16,888
5,634
2,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
12
0 / 1 / 2
7,376
461
2,731
8,813
6,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
16
1 / 1 / 1
8,959
560
6,207
10,190
3,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
4 / 3 / 5
8,872
555
10,625
15,175
11,606
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Andrejis
Freya
12
1 / 5 / 0
6,889
431
1,064
10,488
3,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

10
3 / 2 / 1
7,530
471
3,890
16,670
13,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
TeenageOsprey
Jing Wei
13
1 / 3 / 1
7,908
494
7,438
12,933
2,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
Zeunce
Chaac
14
3 / 2 / 0
8,462
529
6,810
10,759
13,470
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Loki
12
0 / 7 / 5
7,290
456
3,936
12,390
3,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
19
Kills
8
8
Deaths
19
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Freya
Andrejis
Freya
1
5
0
0.2
W
Tsukuyomi
ReformedGuy
Tsukuyomi
10
2
3
5.75
L
3
2
1
1.75
W
4
1
10
9
W
Mulan
0
1
2
1
L
Jing Wei
TeenageOsprey
Jing Wei
1
3
1
0.5
L
Chaac
Zeunce
Chaac
3
2
0
1.5
W
Medusa
1
1
1
1.5
L
Loki
0
7
5
0.36
W
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,838
Damage
23,138
49,105
Taken
63,240
26,752
Mitigated
36,712
16,842
Healing
14,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
Andrejis
Freya
1,064
431
0
1,577
10,488
3,440
0
3,327
6,963
37,217
0
W
Tsukuyomi
ReformedGuy
Tsukuyomi
12,387
3,820
0
3,323
9,293
3,434
16
1,385
7,908
0
65,315
L
3,890
1,709
356
2,681
16,670
13,344
0
3,864
12,594
24,442
0
W
16,888
3,205
117
1,587
5,634
2,189
810
944
4,690
82,738
0
W
Mulan
2,731
371
0
2,862
8,813
6,274
0
1,532
7,281
0
26,209
L
Jing Wei
TeenageOsprey
Jing Wei
7,438
5,629
0
3,272
12,933
2,923
0
3,269
9,484
0
57,058
L
Chaac
Zeunce
Chaac
6,810
1,535
0
4,131
10,759
13,470
0
1,203
9,417
9,080
36,558
W
Medusa
6,207
2,786
0
5,306
10,190
3,249
1,160
797
9,393
0
70,980
L
Loki
3,936
1,032
0
2,313
12,390
3,535
0
4,216
7,894
0
35,544
W
10,625
2,395
331
3,316
15,175
11,606
0
2,413
12,762
0
53,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,273
Gold Earned
38,079
521
Minions Killed
407
0
Camps Cleared
0
1,644,018
Distance Traveled
1,456,823
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,889
431
74
5
0
280,743
3
W
Tsukuyomi
9,914
620
118
7
0
356,088
5
L
Atlas
7,530
471
25
2
0
286,297
2
W
Nu Wa
10,152
635
141
9
0
311,078
1
W
Mulan
7,376
461
41
3
0
346,938
3
L
Jing Wei
7,908
494
130
8
0
305,019
7
L
Chaac
8,462
529
113
7
0
293,004
6
W
Medusa
8,959
560
127
8
0
294,085
3
L
Loki
7,290
456
65
4
0
291,760
1
W
Shiva
8,872
555
94
6
0
335,829
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role