Player Matchup

Baron Samedi
Baron Samedi
ITSTWOJAMEZ
Baron Samedi
Level 44
God Stats
5W - 5L
1,595 SR
Queue Stats
45W - 46L
1,463 Elo+
Party 3
Ares
Ares
KKiiggaann
Ares
Level 18
God Stats
3W - 2L
1,629 SR
Queue Stats
20W - 18L
1,373 Elo+
Party 3
Sun Wukong
Sun Wukong
Kylershu
Sun Wukong
Level 28
God Stats
4W - 4L
1,319 SR
Queue Stats
100W - 84L
1,587 Elo+
Party 3
Loki
Loki
SeaBuckYT
Loki
Level 66
God Stats
4W - 1L
1,792 SR
Queue Stats
99W - 95L
1,546 Elo+
Party 3
Neith
Neith
jabuckler7
Neith
Level 87
God Stats
2W - 0L
1,802 SR
Queue Stats
196W - 205L
1,497 Elo+
Party 3
Team Averages
Level 49
1,627 SR
1,493 Elo+

VS

Team Averages
Level 40
1,583 SR
1,369 Elo+
Chaac
Chaac
ALeekTortilla
Chaac
Level 21
God Stats
6W - 1L
1,612 SR
Queue Stats
16W - 20L
1,440 Elo+
Party 1
Kuzenbo
Kuzenbo
Asterllaric
Kuzenbo
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,397 Elo+
Party 2
Loki
Loki
ChrlsBrwnNorris
Loki
Level 104
God Stats
3W - 2L
1,807 SR
Queue Stats
240W - 220L
1,485 Elo+
Party 1
Merlin
Merlin
Macslionheart
Merlin
Level 24
God Stats
3W - 3L
1,495 SR
Queue Stats
49W - 50L
1,347 Elo+
Party 1
Izanami
Izanami
xiaoIun
Izanami
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,178 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ITSTWOJAMEZ
Baron Samedi
14
6 / 0 / 4
8,517
655
6,578
3,832
2,019
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
4 / 2 / 14
8,112
624
6,838
7,599
6,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
Kylershu
Sun Wukong
14
8 / 2 / 3
9,057
697
13,142
12,334
8,915
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Loki
14
4 / 1 / 3
8,359
643
6,979
8,507
2,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
15
11 / 0 / 5
9,052
696
12,817
6,500
3,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 1
6,817
524
5,480
13,131
5,605
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kuzenbo
Asterllaric
Kuzenbo
8
1 / 8 / 0
5,476
421
2,862
16,231
11,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
2 / 4 / 1
6,301
485
6,316
12,460
3,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 5 / 0
6,388
491
4,042
6,899
2,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
xiaoIun
Izanami
8
0 / 10 / 0
4,995
384
3,726
10,740
2,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
7
33
Kills
5
5
Deaths
33
29
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
L
Kuzenbo
Asterllaric
Kuzenbo
1
8
0
0.13
L
2
4
1
0.63
W
Baron Samedi
ITSTWOJAMEZ
Baron Samedi
6
0
4
8
W
4
2
14
5.5
W
Sun Wukong
Kylershu
Sun Wukong
8
2
3
4.75
L
1
5
0
0.2
W
Loki
4
1
3
5.5
W
Neith
11
0
5
13.5
L
Izanami
xiaoIun
Izanami
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,354
Damage
22,426
38,772
Taken
59,461
23,207
Mitigated
24,917
17,013
Healing
8,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,480
2,328
0
2,724
13,131
5,605
0
2,235
10,896
0
35,331
L
Kuzenbo
Asterllaric
Kuzenbo
2,862
1,124
0
1,014
16,231
11,599
0
5,104
11,127
13,920
0
L
6,316
1,671
0
3,222
12,460
3,410
0
2,857
9,603
0
34,693
W
Baron Samedi
ITSTWOJAMEZ
Baron Samedi
6,578
643
468
2,047
3,832
2,019
1,637
501
3,331
36,495
0
W
6,838
1,107
0
1,089
7,599
6,789
772
1,435
6,164
19,009
2,604
W
Sun Wukong
Kylershu
Sun Wukong
13,142
3,190
0
6,021
12,334
8,915
1,477
2,555
9,779
0
50,080
L
4,042
364
0
436
6,899
2,055
0
1,087
5,812
26,459
0
W
Loki
6,979
2,186
0
4,935
8,507
2,477
0
625
7,882
0
56,383
W
Neith
12,817
6,435
0
2,453
6,500
3,007
3,284
1,788
4,712
0
67,720
L
Izanami
xiaoIun
Izanami
3,726
2,987
0
745
10,740
2,248
0
1,940
8,800
0
23,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,097
Gold Earned
29,977
412
Minions Killed
252
0
Camps Cleared
0
1,332,661
Distance Traveled
1,187,413
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,817
524
77
6
0
257,629
1
L
Kuzenbo
5,476
421
22
2
0
216,436
0
L
Loki
6,301
485
62
5
0
265,656
4
W
Baron Samedi
8,517
655
74
6
0
267,418
3
W
Ares
8,112
624
26
2
0
268,364
1
W
Sun Wukong
9,057
697
90
7
0
249,934
1
L
Merlin
6,388
491
50
4
0
235,569
1
W
Loki
8,359
643
105
8
0
290,426
2
W
Neith
9,052
696
117
9
0
256,519
1
L
Izanami
4,995
384
41
3
0
212,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role