Player Matchup

Cerberus
Cerberus
DEMONiiC KITTEN
Cerberus
Level 97
God Stats
0W - 3L
1,119 SR
Queue Stats
11W - 18L
1,352 Elo+
Party 1
Kukulkan
Kukulkan
DEMONiiC TACO
Kukulkan
Level 39
God Stats
0W - 4L
1,102 SR
Queue Stats
1W - 7L
1,073 Elo+
Party 1
Izanami
Izanami
SubParGames
Izanami
Level 39
God Stats
3W - 3L
1,494 SR
Queue Stats
18W - 18L
1,485 Elo+
Party 1
Team Averages
Level 58
1,238 SR
1,303 Elo+

VS

Team Averages
Level 96
1,430 SR
1,325 Elo+
Thanatos
Thanatos
AMWAYTOSL1CK
Thanatos
Level 102
God Stats
32W - 27L
1,376 SR
Queue Stats
49W - 69L
1,423 Elo+
Solo
Izanami
Izanami
FriedMilk7630
Izanami
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,152 Elo+
Solo
Anubis
Anubis
Youth899
Anubis
Level 124
God Stats
15W - 15L
1,414 SR
Queue Stats
42W - 43L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
12
2 / 8 / 3
8,438
649
5,684
16,991
17,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
DEMONiiC TACO
Kukulkan
11
0 / 5 / 4
8,162
628
12,142
8,654
2,194
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
SubParGames
Izanami
13
4 / 9 / 2
9,104
700
11,337
13,922
4,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AMWAYTOSL1CK
Thanatos
16
8 / 0 / 11
10,826
833
10,876
13,846
9,598
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
14
2 / 5 / 14
9,806
754
7,399
13,562
2,675
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
Youth899
Anubis
17
12 / 1 / 10
12,196
938
17,986
11,932
4,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
57
6
Kills
22
22
Deaths
6
9
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Thanatos
AMWAYTOSL1CK
Thanatos
8
0
11
13.5
L
Cerberus
2
8
3
0.44
L
Kukulkan
DEMONiiC TACO
Kukulkan
0
5
4
0.4
W
Izanami
2
5
14
1.8
L
Izanami
SubParGames
Izanami
4
9
2
0.56
W
Anubis
Youth899
Anubis
12
1
10
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,163
Damage
36,261
39,567
Taken
39,340
23,927
Mitigated
17,172
6,267
Healing
23,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
AMWAYTOSL1CK
Thanatos
10,876
3,667
476
11,805
13,846
9,598
1,378
5,649
7,974
0
32,182
L
Cerberus
5,684
634
188
4,696
16,991
17,331
0
6,716
9,853
15,313
0
L
Kukulkan
DEMONiiC TACO
Kukulkan
12,142
989
70
539
8,654
2,194
0
4,644
3,762
35,940
0
W
Izanami
7,399
5,584
0
2,979
13,562
2,675
143
8,025
5,385
0
31,066
L
Izanami
SubParGames
Izanami
11,337
4,698
0
774
13,922
4,402
0
5,857
7,611
0
36,990
W
Anubis
Youth899
Anubis
17,986
1,223
291
7,658
11,932
4,899
908
4,118
7,631
46,579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,704
Gold Earned
32,828
144
Minions Killed
164
3
Camps Cleared
8
583,043
Distance Traveled
702,220
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,826
833
46
4
3
270,628
1
L
Cerberus
8,438
649
37
3
1
198,298
2
L
Kukulkan
8,162
628
51
4
0
182,212
2
W
Izanami
9,806
754
47
4
3
208,475
4
L
Izanami
9,104
700
56
4
2
202,533
3
W
Anubis
12,196
938
71
5
2
223,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role