Player Matchup

Baron Samedi
Baron Samedi
FinesseLord_
Baron Samedi
Level 127
God Stats
9W - 4L
1,642 SR
Queue Stats
57W - 51L
1,492 Elo+
Party 2
Artio
Artio
JohnXchemical_
Artio
Level 126
God Stats
5W - 7L
1,329 SR
Queue Stats
255W - 230L
1,542 Elo+
Party 2
Cthulhu
Cthulhu
Shockwave__QC
Cthulhu
Level 10
God Stats
0W - 1L
1,551 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Anubis
Anubis
YT_Sulliv19
Anubis
Level 145
God Stats
26W - 17L
1,575 SR
Queue Stats
137W - 147L
1,516 Elo+
Party 2
Chiron
Chiron
bruh___ski
Chiron
Level 20
God Stats
1W - 1L
1,396 SR
Queue Stats
2W - 5L
1,404 Elo+
Party 2
Team Averages
Level 86
1,499 SR
1,491 Elo+

VS

Team Averages
Level 88
1,540 SR
1,470 Elo+
Morgan Le Fay
Morgan Le Fay
AbidingNAIRO
Morgan Le Fay
Level 156
God Stats
8W - 6L
1,500 SR
Queue Stats
448W - 477L
1,492 Elo+
Party 3
Susano
Susano
Gorgonthe8th
Susano
Level 141
God Stats
2W - 5L
1,500 SR
Queue Stats
207W - 227L
1,512 Elo+
Party 1
Medusa
Medusa
MLGproCdog
Medusa
Level 26
God Stats
23W - 29L
1,506 SR
Queue Stats
39W - 61L
1,456 Elo+
Party 1
Cerberus
Cerberus
WryXX1NSTINCT
Cerberus
Level 27
God Stats
17W - 14L
1,603 SR
Queue Stats
167W - 174L
1,478 Elo+
Party 3
Shiva
Shiva
finnhark123
Shiva
Level 89
God Stats
6W - 4L
1,591 SR
Queue Stats
280W - 307L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FinesseLord_
Baron Samedi
10
0 / 2 / 0
5,613
510
3,045
6,057
1,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 3 / 0
5,360
487
4,526
10,611
4,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
6
0 / 2 / 0
4,406
401
667
6,279
2,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
11
1 / 2 / 1
6,256
569
3,840
7,617
2,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chiron
bruh___ski
Chiron
9
2 / 3 / 1
5,657
514
3,401
7,873
1,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AbidingNAIRO
Morgan Le Fay
12
2 / 1 / 3
7,061
642
6,533
5,251
1,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Susano
12
4 / 2 / 2
7,028
639
6,033
7,674
2,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
MLGproCdog
Medusa
11
1 / 0 / 2
6,017
547
3,923
5,438
1,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
WryXX1NSTINCT
Cerberus
10
1 / 0 / 0
5,999
545
956
3,228
1,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
4 / 0 / 1
7,029
639
10,004
9,231
4,582
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
3
Kills
12
12
Deaths
3
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
AbidingNAIRO
Morgan Le Fay
2
1
3
3.5
L
Baron Samedi
FinesseLord_
Baron Samedi
0
2
0
0
W
Susano
4
2
2
2.5
L
0
3
0
0
W
Medusa
MLGproCdog
Medusa
1
0
2
2
L
Cthulhu
0
2
0
0
W
Cerberus
WryXX1NSTINCT
Cerberus
1
0
0
1
L
Anubis
1
2
1
0.75
L
Chiron
bruh___ski
Chiron
2
3
1
0.83
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,479
Damage
27,449
38,437
Taken
30,822
12,926
Mitigated
11,597
12,743
Healing
9,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
AbidingNAIRO
Morgan Le Fay
6,533
637
0
914
5,251
1,774
219
1,291
3,960
44,744
0
L
Baron Samedi
FinesseLord_
Baron Samedi
3,045
332
0
1,263
6,057
1,849
0
786
5,271
35,262
0
W
Susano
6,033
1,718
0
2,956
7,674
2,127
0
2,608
5,052
0
39,078
L
4,526
815
72
4,430
10,611
4,296
287
0
10,611
29,012
0
W
Medusa
MLGproCdog
Medusa
3,923
1,113
0
2,424
5,438
1,634
0
2,741
2,697
0
49,310
L
Cthulhu
667
93
0
402
6,279
2,175
0
30
6,249
5,298
0
W
Cerberus
WryXX1NSTINCT
Cerberus
956
40
0
1,368
3,228
1,480
0
553
2,675
13,013
987
L
Anubis
3,840
572
0
3,383
7,617
2,804
0
1,447
6,170
43,762
0
L
Chiron
bruh___ski
Chiron
3,401
762
226
2,967
7,873
1,802
0
5,086
2,787
0
24,230
W
10,004
2,213
0
2,250
9,231
4,582
441
4,456
4,360
0
45,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,292
Gold Earned
33,134
267
Minions Killed
378
0
Camps Cleared
0
1,009,854
Distance Traveled
1,130,233
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,061
642
80
7
0
221,239
2
L
Baron Samedi
5,613
510
66
6
0
189,860
0
W
Susano
7,028
639
82
7
0
255,057
3
L
Artio
5,360
487
62
6
0
219,177
3
W
Medusa
6,017
547
79
7
0
211,184
0
L
Cthulhu
4,406
401
14
1
0
161,472
0
W
Cerberus
5,999
545
41
4
0
206,620
0
L
Anubis
6,256
569
79
7
0
212,467
1
L
Chiron
5,657
514
46
4
0
226,878
0
W
Shiva
7,029
639
96
9
0
236,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role