Player Matchup

Geb
Geb
CellularLevel
Geb
Level 160
God Stats
68W - 39L
1,669 SR
Queue Stats
1,169W - 1,226L
1,513 Elo+
Solo
Cthulhu
Cthulhu
ChimmyChong
Cthulhu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,288 Elo+
Solo
Janus
Janus
ExE Always Cold
Janus
Level 154
God Stats
0W - 2L
1,307 SR
Queue Stats
67W - 51L
1,524 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LizzieGZQ
Morgan Le Fay
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,338 Elo+
Solo
Neith
Neith
SmokinBongAllDay
Neith
Level 69
God Stats
2W - 3L
1,500 SR
Queue Stats
322W - 324L
1,589 Elo+
Solo
Team Averages
Level 85
1,495 SR
1,451 Elo+

VS

Team Averages
Level 65
1,500 SR
1,461 Elo+
Danzaburou
Danzaburou
Evaneeno
Danzaburou
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 26L
1,349 Elo+
Solo
Cerberus
Cerberus
OdaanyO
Cerberus
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 31L
1,503 Elo+
Solo
Chaac
Chaac
Wilfridopp
Chaac
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
110W - 121L
1,497 Elo+
Solo
Mercury
Mercury
guybehindeyou
Mercury
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 39L
1,470 Elo+
Solo
Tiamat
Tiamat
krakenhd33
Tiamat
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 36L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 9
10,121
843
14,227
17,483
14,894
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
ChimmyChong
Cthulhu
17
3 / 5 / 8
9,694
808
11,061
16,130
11,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
6 / 7 / 5
9,679
807
12,611
9,728
2,550
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Morgan Le Fay
LizzieGZQ
Morgan Le Fay
14
3 / 9 / 6
8,901
742
12,034
11,934
3,644
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

11
2 / 8 / 4
7,962
664
11,462
13,765
4,094
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Evaneeno
Danzaburou
18
9 / 2 / 7
11,282
940
16,631
11,564
4,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
OdaanyO
Cerberus
17
4 / 3 / 16
10,558
880
7,254
20,644
19,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
17
10 / 4 / 12
10,831
903
15,362
18,754
10,425
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mercury
15
3 / 6 / 13
9,735
811
10,039
10,881
4,086
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
krakenhd33
Tiamat
14
3 / 2 / 8
8,938
745
7,734
10,451
5,862
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
85
17
Kills
29
31
Deaths
17
32
Assists
56
Player
Kills
Deaths
Assists
KDA
L
3
2
9
3.75
L
Cthulhu
ChimmyChong
Cthulhu
3
5
8
1.4
W
Danzaburou
Evaneeno
Danzaburou
9
2
7
6.25
L
6
7
5
1.21
L
Morgan Le Fay
LizzieGZQ
Morgan Le Fay
3
9
6
0.67
W
Cerberus
OdaanyO
Cerberus
4
3
16
4
L
2
8
4
0.5
W
Chaac
10
4
12
4
W
Mercury
3
6
13
1.58
W
Tiamat
krakenhd33
Tiamat
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,395
Damage
57,020
69,040
Taken
72,294
36,966
Mitigated
44,470
16,155
Healing
31,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,227
396
1,066
7,824
17,483
14,894
575
4,419
13,064
30,275
0
L
Cthulhu
ChimmyChong
Cthulhu
11,061
779
779
1,885
16,130
11,784
116
2,325
13,805
21,030
0
W
Danzaburou
Evaneeno
Danzaburou
16,631
8,589
439
3,872
11,564
4,627
1,459
9,566
1,872
0
34,605
L
12,611
886
145
576
9,728
2,550
60
1,323
8,405
22,520
0
L
Morgan Le Fay
LizzieGZQ
Morgan Le Fay
12,034
1,064
346
798
11,934
3,644
133
3,820
8,114
19,997
0
W
Cerberus
OdaanyO
Cerberus
7,254
486
1,210
7,411
20,644
19,470
472
11,647
8,697
17,545
0
L
11,462
3,136
548
2,188
13,765
4,094
994
3,101
10,664
0
15,344
W
Chaac
15,362
4,594
3,185
9,401
18,754
10,425
693
11,415
7,089
0
25,306
W
Mercury
10,039
3,383
484
1,374
10,881
4,086
2,324
7,681
3,015
0
21,437
W
Tiamat
krakenhd33
Tiamat
7,734
461
1,261
2,935
10,451
5,862
84
8,688
1,688
10,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,357
Gold Earned
51,344
113
Minions Killed
130
0
Camps Cleared
0
1,041,577
Distance Traveled
1,223,157
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
10,121
843
22
2
0
249,051
1
L
Cthulhu
9,694
808
21
2
0
229,588
0
W
Danzaburou
11,282
940
40
3
0
210,495
0
L
Janus
9,679
807
32
3
0
169,721
2
L
Morgan Le Fay
8,901
742
21
2
0
200,883
5
W
Cerberus
10,558
880
27
2
0
247,829
0
L
Neith
7,962
664
17
1
0
192,334
1
W
Chaac
10,831
903
27
2
0
239,906
0
W
Mercury
9,735
811
28
2
0
255,537
3
W
Tiamat
8,938
745
8
1
0
269,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role