Player Matchup

Hades
Hades
 
Hades
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
GUNNA_DS4
Achilles
Level 27
God Stats
102W - 127L
1,520 SR
Queue Stats
194W - 229L
1,484 Elo+
Solo
Rama
Rama
Wannouuu7
Rama
Level 27
God Stats
6W - 3L
1,866 SR
Queue Stats
11W - 12L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Yomix
Aphrodite
Level 95
God Stats
0W - 1L
1,279 SR
Queue Stats
11W - 11L
1,493 Elo+
Party 1
Janus
Janus
kizobote
Janus
Level 81
God Stats
6W - 2L
1,526 SR
Queue Stats
9W - 14L
1,509 Elo+
Party 1
Team Averages
Level 67
1,538 SR
1,497 Elo+

VS

Team Averages
Level 115
1,524 SR
1,531 Elo+
Merlin
Merlin
 
Merlin
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
DaniW00
Skadi
Level 126
God Stats
2W - 1L
1,700 SR
Queue Stats
81W - 89L
1,552 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Leppur
Kumbhakarna
Level 64
God Stats
1W - 1L
1,592 SR
Queue Stats
100W - 67L
1,508 Elo+
Solo
Zeus
Zeus
RiseFox
Zeus
Level 160
God Stats
31W - 27L
1,540 SR
Queue Stats
179W - 172L
1,615 Elo+
Solo
Gilgamesh
Gilgamesh
pedrov189
Gilgamesh
Level 83
God Stats
14W - 22L
1,287 SR
Queue Stats
259W - 280L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
12
0 / 1 / 1
8,164
544
373
1,300
416
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Achilles
GUNNA_DS4
Achilles
16
5 / 3 / 5
9,929
662
8,739
15,861
14,994
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Rama
16
3 / 6 / 6
10,079
672
11,795
15,085
4,273
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
Yomix
Aphrodite
16
0 / 6 / 8
9,613
641
9,284
18,858
10,090
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Janus
kizobote
Janus
19
5 / 4 / 7
11,157
744
22,662
15,421
4,521
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
2 / 3 / 9
10,536
702
7,438
8,424
3,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
DaniW00
Skadi
20
8 / 0 / 7
13,064
871
18,064
13,735
10,436
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
Leppur
Kumbhakarna
16
1 / 3 / 12
10,793
720
3,821
22,883
21,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zeus
RiseFox
Zeus
19
6 / 5 / 10
12,449
830
17,765
13,933
5,704
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
pedrov189
Gilgamesh
17
3 / 2 / 12
11,007
734
12,275
17,840
11,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
70
13
Kills
20
20
Deaths
13
27
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
0
1
1
0.5
W
Merlin
 
Merlin
2
3
9
2.17
W
Skadi
DaniW00
Skadi
8
0
7
11.5
L
Achilles
GUNNA_DS4
Achilles
5
3
5
2.5
W
Kumbhakarna
Leppur
Kumbhakarna
1
3
12
2.33
W
Zeus
RiseFox
Zeus
6
5
10
2.2
L
Rama
3
6
6
1
L
Aphrodite
Yomix
Aphrodite
0
6
8
0.67
L
Janus
kizobote
Janus
5
4
7
2.13
W
Gilgamesh
pedrov189
Gilgamesh
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,853
Damage
59,363
66,525
Taken
76,815
34,294
Mitigated
53,534
17,499
Healing
11,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
373
70
0
140
1,300
416
0
642
634
373
0
W
Merlin
 
Merlin
7,438
290
0
0
8,424
3,732
2,617
3,626
4,798
39,550
0
W
Skadi
DaniW00
Skadi
18,064
8,538
0
1,305
13,735
10,436
147
5,302
8,433
0
77,349
L
Achilles
GUNNA_DS4
Achilles
8,739
2,286
0
1,939
15,861
14,994
0
7,101
8,659
0
12,679
W
Kumbhakarna
Leppur
Kumbhakarna
3,821
455
0
4,208
22,883
21,966
324
8,742
14,141
11,233
0
W
Zeus
RiseFox
Zeus
17,765
3,255
0
3,082
13,933
5,704
3,262
6,040
7,893
55,283
0
L
Rama
11,795
6,565
0
1,145
15,085
4,273
55
6,487
8,434
0
26,773
L
Aphrodite
Yomix
Aphrodite
9,284
1,463
5,584
6,488
18,858
10,090
470
8,065
10,454
26,912
0
L
Janus
kizobote
Janus
22,662
181
178
2,025
15,421
4,521
360
6,729
8,529
70,929
0
W
Gilgamesh
pedrov189
Gilgamesh
12,275
2,291
0
2,474
17,840
11,696
312
8,609
8,490
0
38,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,942
Gold Earned
57,849
168
Minions Killed
298
0
Camps Cleared
0
1,085,298
Distance Traveled
1,595,773
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,164
544
0
0
0
16,638
0
W
Merlin
10,536
702
51
3
0
298,499
6
W
Skadi
13,064
871
124
8
0
332,864
0
L
Achilles
9,929
662
9
1
0
191,643
1
W
Kumbhakarna
10,793
720
6
0
0
335,132
4
W
Zeus
12,449
830
78
5
0
314,581
3
L
Rama
10,079
672
26
2
0
269,493
0
L
Aphrodite
9,613
641
38
3
0
279,370
2
L
Janus
11,157
744
95
6
0
328,154
0
W
Gilgamesh
11,007
734
39
3
0
314,697
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role