Player Matchup

Persephone
Persephone
Amelia_Frost
Persephone
Level 107
God Stats
38W - 32L
1,682 SR
Queue Stats
131W - 148L
1,514 Elo+
Party 1
Sol
Sol
Georgekush41296
Sol
Level 23
God Stats
5W - 15L
1,429 SR
Queue Stats
174W - 228L
1,428 Elo+
Party 3
Arachne
Arachne
QCkeeper7
Arachne
Level 120
God Stats
13W - 16L
1,500 SR
Queue Stats
377W - 420L
1,439 Elo+
Party 3
Ymir
Ymir
Scott_Da_Bot
Ymir
Level 144
God Stats
4W - 5L
1,581 SR
Queue Stats
373W - 400L
1,525 Elo+
Party 1
Neith
Neith
onlycows
Neith
Level 3
God Stats
3W - 5L
1,500 SR
Queue Stats
359W - 393L
1,713 Elo+
Party 1
Team Averages
Level 79
1,538 SR
1,524 Elo+

VS

Team Averages
Level 72
1,336 SR
1,465 Elo+
Charybdis
Charybdis
DemonMarkZeldris
Charybdis
Level 118
God Stats
3W - 3L
1,136 SR
Queue Stats
411W - 388L
1,518 Elo+
Party 2
Sol
Sol
Deputy_DipPoopy
Sol
Level 48
God Stats
1W - 2L
1,153 SR
Queue Stats
59W - 59L
1,470 Elo+
Party 4
Fenrir
Fenrir
Nooby-Neeb
Fenrir
Level 124
God Stats
3W - 3L
1,786 SR
Queue Stats
221W - 213L
1,547 Elo+
Party 4
Nu Wa
Nu Wa
Red_Taill_
Nu Wa
Level 33
God Stats
2W - 3L
1,104 SR
Queue Stats
2W - 3L
1,443 Elo+
Solo
Cerberus
Cerberus
Roshichanman
Cerberus
Level 35
God Stats
1W - 2L
1,500 SR
Queue Stats
231W - 235L
1,349 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Amelia_Frost
Persephone
11
0 / 5 / 2
7,087
545
7,366
7,860
1,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
3 / 4 / 1
7,683
591
5,669
8,149
2,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
QCkeeper7
Arachne
10
4 / 7 / 0
6,715
517
6,900
10,859
3,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 6 / 1
5,534
426
3,405
12,995
6,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
onlycows
Neith
10
1 / 5 / 0
5,962
459
3,868
7,633
1,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
14
8 / 0 / 2
8,228
633
9,470
7,115
2,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
6 / 0 / 3
7,584
583
5,380
5,780
2,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
Nooby-Neeb
Fenrir
15
11 / 1 / 6
9,070
698
11,829
12,493
4,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
13
1 / 3 / 4
7,565
582
4,739
5,747
1,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Roshichanman
Cerberus
11
1 / 4 / 9
7,057
543
4,148
12,724
8,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
51
8
Kills
27
27
Deaths
8
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Persephone
Amelia_Frost
Persephone
0
5
2
0.2
W
Charybdis
8
0
2
9
W
6
0
3
7.5
L
3
4
1
0.88
W
Fenrir
Nooby-Neeb
Fenrir
11
1
6
14
L
Arachne
QCkeeper7
Arachne
4
7
0
0.57
W
Nu Wa
1
3
4
1
W
Cerberus
Roshichanman
Cerberus
1
4
9
1.38
L
0
6
1
0.08
L
Neith
onlycows
Neith
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,208
Damage
35,566
47,496
Taken
43,859
14,794
Mitigated
19,103
9,728
Healing
18,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Amelia_Frost
Persephone
7,366
130
0
1,657
7,860
1,770
0
1,234
6,565
46,338
0
W
Charybdis
9,470
3,738
0
5,276
7,115
2,345
553
1,209
5,906
0
58,807
W
5,380
1,416
0
2,414
5,780
2,016
2,197
3,426
2,354
39,779
3,372
L
5,669
1,420
176
2,071
8,149
2,234
151
2,887
5,092
48,575
4,362
W
Fenrir
Nooby-Neeb
Fenrir
11,829
3,117
0
6,109
12,493
4,923
265
5,099
7,394
0
53,002
L
Arachne
QCkeeper7
Arachne
6,900
4,215
29
1,537
10,859
3,305
0
4,393
6,340
0
28,307
W
Nu Wa
4,739
1,326
0
890
5,747
1,553
1,117
2,543
3,204
41,021
0
W
Cerberus
Roshichanman
Cerberus
4,148
693
10
4,096
12,724
8,266
179
3,708
9,016
18,962
674
L
3,405
940
0
2,475
12,995
6,087
0
4,187
8,740
11,981
0
L
Neith
onlycows
Neith
3,868
1,710
0
1,783
7,633
1,398
455
816
6,749
0
34,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,981
Gold Earned
39,504
328
Minions Killed
406
0
Camps Cleared
0
1,152,721
Distance Traveled
1,228,746
6
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
7,087
545
87
7
0
238,802
1
W
Charybdis
8,228
633
92
7
0
228,584
7
W
Sol
7,584
583
88
7
0
247,502
3
L
Sol
7,683
591
110
8
0
215,356
0
W
Fenrir
9,070
698
91
7
0
302,913
5
L
Arachne
6,715
517
55
4
0
243,904
0
W
Nu Wa
7,565
582
93
7
0
212,682
3
W
Cerberus
7,057
543
42
3
0
237,065
2
L
Ymir
5,534
426
19
1
0
231,164
2
L
Neith
5,962
459
57
4
0
223,495
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role