Player Matchup

Mercury
Mercury
 
Mercury
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Bipolurbear
Shiva
Level 112
God Stats
7W - 1L
1,825 SR
Queue Stats
95W - 73L
1,577 Elo+
Party 3
Khepri
Khepri
EightBitBrawler
Khepri
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
Odokai
Nu Wa
Level 106
God Stats
6W - 4L
1,551 SR
Queue Stats
181W - 165L
1,377 Elo+
Solo
Izanami
Izanami
TwentyTHunder3
Izanami
Level 124
God Stats
1W - 2L
1,722 SR
Queue Stats
88W - 69L
1,613 Elo+
Party 3
Team Averages
Level 111
1,620 SR
1,513 Elo+

VS

Team Averages
Level 128
1,598 SR
1,540 Elo+
Skadi
Skadi
Akagii94
Skadi
Level 158
God Stats
0W - 1L
1,910 SR
Queue Stats
107W - 116L
1,578 Elo+
Party 1
Kali
Kali
BobbyBantz
Kali
Level 134
God Stats
2W - 3L
1,558 SR
Queue Stats
69W - 54L
1,590 Elo+
Party 2
Vulcan
Vulcan
EL COCO 95 97
Vulcan
Level 153
God Stats
0W - 2L
1,583 SR
Queue Stats
56W - 61L
1,524 Elo+
Party 1
Horus
Horus
FaexVitae
Horus
Level 85
God Stats
6W - 12L
1,440 SR
Queue Stats
179W - 190L
1,415 Elo+
Solo
Osiris
Osiris
SlobbyShark
Osiris
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 45L
1,590 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
16
6 / 3 / 6
9,691
570
12,101
13,254
5,082
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
8 / 1 / 3
10,921
642
10,120
12,714
12,698
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 1 / 5
8,071
475
2,168
7,639
8,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nu Wa
Odokai
Nu Wa
16
3 / 0 / 10
9,791
576
13,078
5,175
1,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

15
1 / 5 / 7
9,037
532
10,907
10,323
3,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Akagii94
Skadi
15
1 / 4 / 3
8,356
492
7,650
12,645
4,742
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
5 / 6 / 1
8,517
501
6,950
15,450
9,034
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

16
2 / 2 / 2
9,348
550
10,286
8,855
3,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Horus
FaexVitae
Horus
12
1 / 2 / 4
7,868
463
3,135
16,335
15,576
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Osiris
14
1 / 5 / 1
7,673
451
5,269
13,714
11,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
21
19
Kills
10
10
Deaths
19
31
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
6
3
6
3
L
Skadi
Akagii94
Skadi
1
4
3
0.63
W
8
1
3
9.5
L
5
6
1
0.92
L
2
2
2
1.5
W
1
1
5
3.5
L
Horus
FaexVitae
Horus
1
2
4
1.5
W
Nu Wa
Odokai
Nu Wa
3
0
10
8
L
Osiris
1
5
1
0.3
W
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,374
Damage
33,290
49,105
Taken
66,999
31,368
Mitigated
44,618
8,253
Healing
18,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
12,101
6,244
0
794
13,254
5,082
0
2,578
10,676
0
79,644
L
Skadi
Akagii94
Skadi
7,650
3,559
0
850
12,645
4,742
120
2,163
10,482
0
76,445
W
10,120
2,116
0
2,927
12,714
12,698
0
2,279
10,435
76
70,273
L
6,950
3,663
0
2,848
15,450
9,034
0
3,254
12,196
0
51,371
L
10,286
2,060
0
1,457
8,855
3,655
0
4,086
4,769
75,422
0
W
2,168
198
86
933
7,639
8,510
166
3,354
4,285
10,130
0
L
Horus
FaexVitae
Horus
3,135
1,677
4,753
5,477
16,335
15,576
250
3,999
12,336
0
19,903
W
Nu Wa
Odokai
Nu Wa
13,078
2,535
0
1,006
5,175
1,725
748
1,539
3,636
75,904
0
L
Osiris
5,269
1,700
0
3,361
13,714
11,611
293
1,820
11,894
0
39,753
W
10,907
6,643
0
2,507
10,323
3,353
0
536
9,787
0
75,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,511
Gold Earned
41,762
524
Minions Killed
472
0
Camps Cleared
0
1,781,263
Distance Traveled
1,644,122
25
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,691
570
125
7
0
398,242
4
L
Skadi
8,356
492
127
7
0
287,362
2
W
Shiva
10,921
642
128
8
0
372,361
7
L
Kali
8,517
501
90
5
0
369,081
2
L
Vulcan
9,348
550
144
8
0
323,316
3
W
Khepri
8,071
475
25
1
0
343,214
1
L
Horus
7,868
463
35
2
0
355,774
3
W
Nu Wa
9,791
576
125
7
0
340,696
6
L
Osiris
7,673
451
76
4
0
308,589
5
W
Izanami
9,037
532
121
7
0
326,750
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role