Player Matchup

Discordia
Discordia
CMdaGod
Discordia
Level 125
God Stats
1W - 0L
1,209 SR
Queue Stats
7W - 15L
1,283 Elo+
Party 3
Zeus
Zeus
KoKun Sigma
Zeus
Level 107
God Stats
30W - 14L
1,843 SR
Queue Stats
327W - 343L
1,446 Elo+
Party 2
Cupid
Cupid
MissMadson2114
Cupid
Level 83
God Stats
79W - 76L
1,493 SR
Queue Stats
118W - 112L
1,462 Elo+
Solo
Ares
Ares
Xx kerbero xX
Ares
Level 109
God Stats
17W - 6L
1,718 SR
Queue Stats
249W - 263L
1,485 Elo+
Party 2
Chaac
Chaac
nicknan100
Chaac
Level 85
God Stats
1W - 2L
1,242 SR
Queue Stats
3W - 7L
1,544 Elo+
Party 3
Team Averages
Level 102
1,501 SR
1,444 Elo+

VS

Team Averages
Level 83
1,511 SR
1,399 Elo+
Vamana
Vamana
Fucc-If-I-Know
Vamana
Level 100
God Stats
1W - 3L
1,500 SR
Queue Stats
94W - 107L
1,342 Elo+
Party 1
Bellona
Bellona
LoganatorDelta
Bellona
Level 74
God Stats
0W - 4L
1,294 SR
Queue Stats
0W - 5L
1,182 Elo+
Party 1
Zeus
Zeus
SRK Superman
Zeus
Level 118
God Stats
20W - 11L
1,668 SR
Queue Stats
48W - 41L
1,549 Elo+
Solo
Anubis
Anubis
SlopyMcFlopy910
Anubis
Level 60
God Stats
3W - 4L
1,609 SR
Queue Stats
332W - 334L
1,432 Elo+
Solo
Xbalanque
Xbalanque
TheMachine4045
Xbalanque
Level 63
God Stats
35W - 20L
1,485 SR
Queue Stats
313W - 334L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CMdaGod
Discordia
17
4 / 2 / 14
11,123
1,112
10,540
8,900
3,374
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
16 / 1 / 8
14,074
1,407
30,662
6,118
2,100
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 0 / 16
11,042
1,104
5,151
5,765
2,199
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
1 / 0 / 20
10,605
1,061
7,599
10,513
10,774
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
17
4 / 4 / 15
11,493
1,149
8,482
16,545
11,433
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Team 1 Tickets

256

VS

Team 2 Tickets

89

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 5
10,555
1,056
9,933
19,411
16,415
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

15
2 / 5 / 3
10,026
1,003
8,354
16,079
11,295
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
3 / 5 / 3
11,016
1,102
13,937
10,425
2,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 7 / 3
10,408
1,041
9,768
12,779
6,135
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
TheMachine4045
Xbalanque
15
0 / 3 / 2
9,074
907
3,125
6,442
2,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
23
27
Kills
7
7
Deaths
27
73
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Discordia
CMdaGod
Discordia
4
2
14
5.5
L
1
7
5
0.5
W
16
1
8
20
L
2
5
3
0.7
W
2
0
16
10
L
3
5
3
0.9
L
1
7
3
0.36
L
Xbalanque
TheMachine4045
Xbalanque
0
3
2
0.33
W
1
0
20
11
W
Chaac
4
4
15
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,434
Damage
45,117
47,841
Taken
65,136
29,880
Mitigated
38,748
12,491
Healing
6,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
CMdaGod
Discordia
10,540
310
0
1,006
8,900
3,374
0
3,416
5,484
32,045
0
L
9,933
3,609
0
2,499
19,411
16,415
0
15,039
4,372
0
30,281
W
30,662
2,127
0
1,018
6,118
2,100
0
3,135
2,983
54,577
0
L
8,354
2,027
0
664
16,079
11,295
0
12,380
3,699
0
13,502
W
5,151
2,649
1,066
1,431
5,765
2,199
0
2,921
2,844
0
28,774
L
13,937
840
83
863
10,425
2,773
0
8,870
1,555
29,759
0
L
9,768
39
430
1,370
12,779
6,135
0
8,122
4,657
45,074
0
L
Xbalanque
TheMachine4045
Xbalanque
3,125
1,452
0
869
6,442
2,130
0
4,390
2,052
0
10,074
W
7,599
125
0
2,999
10,513
10,774
0
5,268
5,245
11,870
0
W
Chaac
8,482
1,677
361
4,610
16,545
11,433
0
8,965
7,580
0
25,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,337
Gold Earned
51,079
222
Minions Killed
198
9
Camps Cleared
4
1,002,176
Distance Traveled
810,694
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,123
1,112
50
5
1
216,592
4
L
Vamana
10,555
1,056
61
6
1
189,858
0
W
Zeus
14,074
1,407
69
7
4
205,646
0
L
Bellona
10,026
1,003
9
1
0
199,203
0
W
Cupid
11,042
1,104
61
6
3
203,014
2
L
Zeus
11,016
1,102
42
4
1
155,671
0
L
Anubis
10,408
1,041
67
7
0
173,597
0
L
Xbalanque
9,074
907
19
2
2
92,365
1
W
Ares
10,605
1,061
9
1
0
181,766
0
W
Chaac
11,493
1,149
33
3
1
195,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role