Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
AlphaWolf Rider
Ares
Level 112
God Stats
2W - 1L
1,818 SR
Queue Stats
162W - 163L
1,595 Elo+
Solo
Hou Yi
Hou Yi
JSaltee
Hou Yi
Level 89
God Stats
88W - 53L
1,756 SR
Queue Stats
604W - 541L
1,627 Elo+
Solo
Ra
Ra
Tritenz17
Ra
Level 147
God Stats
3W - 4L
1,564 SR
Queue Stats
387W - 406L
1,596 Elo+
Solo
Vamana
Vamana
funez10
Vamana
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
191W - 190L
1,595 Elo+
Solo
Team Averages
Level 125
1,628 SR
1,583 Elo+

VS

Team Averages
Level 128
1,638 SR
1,628 Elo+
Hou Yi
Hou Yi
EgirlBreadBaker
Hou Yi
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,642 Elo+
Solo
Ymir
Ymir
OfFantasyAndAsh
Ymir
Level 129
God Stats
7W - 4L
1,500 SR
Queue Stats
405W - 347L
1,560 Elo+
Solo
Thanatos
Thanatos
WarWithIn5103
Thanatos
Level 149
God Stats
3W - 2L
1,553 SR
Queue Stats
143W - 124L
1,619 Elo+
Solo
Achilles
Achilles
jbob4mi
Achilles
Level 145
God Stats
5W - 3L
1,757 SR
Queue Stats
190W - 170L
1,685 Elo+
Solo
Discordia
Discordia
lutolete
Discordia
Level 155
God Stats
11W - 5L
1,880 SR
Queue Stats
493W - 498L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
14
5 / 4 / 2
8,431
527
7,300
16,727
5,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
1 / 6 / 3
7,076
442
5,495
16,727
15,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hou Yi
JSaltee
Hou Yi
14
1 / 2 / 4
8,091
506
9,483
11,900
2,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 7 / 2
7,283
455
6,877
13,223
4,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vamana
funez10
Vamana
13
2 / 3 / 1
8,170
511
7,319
12,167
9,590
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 0 / 2
10,349
647
13,404
12,510
4,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

13
0 / 1 / 16
8,302
519
6,441
15,049
13,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
WarWithIn5103
Thanatos
14
2 / 4 / 3
8,567
535
5,980
12,954
5,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
jbob4mi
Achilles
15
4 / 2 / 4
8,734
546
9,730
13,583
12,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
lutolete
Discordia
14
4 / 3 / 6
8,911
557
14,645
7,057
2,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
53
10
Kills
22
22
Deaths
10
12
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
5
4
2
1.5
L
1
6
3
0.42
W
12
0
2
13
L
Hou Yi
JSaltee
Hou Yi
1
2
4
1.5
W
0
1
16
8
L
1
7
2
0.29
W
Thanatos
WarWithIn5103
Thanatos
2
4
3
0.88
L
Vamana
funez10
Vamana
2
3
1
0.83
W
Achilles
jbob4mi
Achilles
4
2
4
3
W
Discordia
lutolete
Discordia
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,474
Damage
50,200
70,744
Taken
61,153
37,300
Mitigated
38,995
19,085
Healing
26,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
7,300
1,472
0
7,273
16,727
5,198
0
3,893
12,682
57,048
0
L
5,495
409
0
1,807
16,727
15,343
0
5,611
10,993
14,442
0
W
13,404
8,386
0
7,068
12,510
4,600
46
1,889
10,621
0
87,594
L
Hou Yi
JSaltee
Hou Yi
9,483
5,797
0
3,942
11,900
2,844
1,298
2,743
9,076
0
67,235
W
6,441
1,040
0
3,051
15,049
13,618
29
6,254
8,331
18,238
5,189
L
6,877
189
266
3,456
13,223
4,325
0
3,855
9,248
51,857
0
W
Thanatos
WarWithIn5103
Thanatos
5,980
1,466
0
10,705
12,954
5,466
0
4,959
7,995
0
54,806
L
Vamana
funez10
Vamana
7,319
2,948
0
2,341
12,167
9,590
492
4,242
7,459
0
53,132
W
Achilles
jbob4mi
Achilles
9,730
1,372
0
5,228
13,583
12,733
25
2,148
11,435
0
47,416
W
Discordia
lutolete
Discordia
14,645
686
0
401
7,057
2,578
524
4,422
2,635
62,245
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,051
Gold Earned
44,863
424
Minions Killed
457
0
Camps Cleared
0
1,447,388
Distance Traveled
1,562,298
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,431
527
91
6
0
310,048
3
L
Ares
7,076
442
15
1
0
285,084
1
W
Hou Yi
10,349
647
142
9
0
296,395
4
L
Hou Yi
8,091
506
115
7
0
272,128
5
W
Ymir
8,302
519
33
2
0
318,530
5
L
Ra
7,283
455
98
6
0
303,167
2
W
Thanatos
8,567
535
97
6
0
348,028
1
L
Vamana
8,170
511
105
7
0
276,961
3
W
Achilles
8,734
546
100
6
0
306,401
3
W
Discordia
8,911
557
85
5
0
292,944
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role