Player Matchup

Cthulhu
Cthulhu
Furaingu Ushi
Cthulhu
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Hades
Hades
God-Bankai-Luck
Hades
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 2L
1,229 Elo+
Party 1
Gilgamesh
Gilgamesh
Zico_King420
Gilgamesh
Level 128
God Stats
2W - 0L
1,625 SR
Queue Stats
13W - 12L
1,550 Elo+
Party 3
Tiamat
Tiamat
Zinnath_Doryu
Tiamat
Level 160
God Stats
52W - 47L
1,570 SR
Queue Stats
109W - 112L
1,476 Elo+
Party 3
Loki
Loki
jorh Dahn
Loki
Level 5
God Stats
5W - 4L
1,636 SR
Queue Stats
5W - 7L
1,467 Elo+
Party 3
Team Averages
Level 65
1,566 SR
1,444 Elo+

VS

Team Averages
Level 26
1,504 SR
1,414 Elo+
Terra
Terra
CrownedNemesis
Terra
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 99L
1,442 Elo+
Party 2
Bellona
Bellona
DBO0306
Bellona
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
167W - 219L
1,380 Elo+
Solo
Thoth
Thoth
PlayBoiFlow
Thoth
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,251 Elo+
Solo
Nu Wa
Nu Wa
airelith
Nu Wa
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 9L
1,500 Elo+
Party 2
Anhur
Anhur
iraqi_beast_
Anhur
Level 28
God Stats
111W - 134L
1,522 SR
Queue Stats
125W - 141L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
14
2 / 6 / 6
7,565
757
5,489
9,234
6,097
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
1 / 6 / 8
7,045
705
4,953
10,211
3,718
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Zico_King420
Gilgamesh
14
3 / 3 / 10
8,527
853
5,769
11,209
10,425
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

16
5 / 1 / 10
8,794
879
8,115
4,943
3,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Loki
15
10 / 2 / 6
8,873
887
10,606
6,230
1,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 3 / 6
8,240
824
6,179
11,393
11,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bellona
DBO0306
Bellona
12
1 / 8 / 7
6,839
684
6,136
13,170
14,339
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
7 / 1 / 6
8,105
811
7,260
2,886
935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
airelith
Nu Wa
11
0 / 4 / 8
6,288
629
2,488
5,123
1,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 5 / 4
6,684
668
3,899
8,583
2,848
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
49
21
Kills
18
18
Deaths
21
40
Assists
31
Player
Kills
Deaths
Assists
KDA
L
9
3
6
4
L
Bellona
DBO0306
Bellona
1
8
7
0.56
W
Cthulhu
2
6
6
0.83
W
1
6
8
0.83
L
7
1
6
10
W
Gilgamesh
Zico_King420
Gilgamesh
3
3
10
2.67
W
5
1
10
10
L
Nu Wa
airelith
Nu Wa
0
4
8
1
L
1
5
4
0.6
W
Loki
10
2
6
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,932
Damage
25,962
41,827
Taken
41,155
25,951
Mitigated
31,510
6,565
Healing
5,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,179
1,497
462
2,029
11,393
11,908
0
7,302
4,091
13,739
0
L
Bellona
DBO0306
Bellona
6,136
2,231
0
546
13,170
14,339
0
5,334
7,836
0
14,671
W
Cthulhu
5,489
563
344
604
9,234
6,097
256
3,370
5,750
21,531
0
W
4,953
1,290
454
773
10,211
3,718
764
5,038
4,919
14,091
0
L
7,260
230
0
250
2,886
935
0
1,027
1,859
18,661
0
W
Gilgamesh
Zico_King420
Gilgamesh
5,769
1,266
569
1,251
11,209
10,425
2,097
2,848
8,143
0
18,236
W
8,115
1,245
0
1,434
4,943
3,712
1,592
2,095
2,720
28,555
0
L
Nu Wa
airelith
Nu Wa
2,488
987
0
32
5,123
1,480
0
1,590
3,533
5,575
0
L
3,899
1,735
102
2,201
8,583
2,848
0
3,304
5,279
0
12,230
W
Loki
10,606
3,551
0
1,136
6,230
1,999
251
1,776
4,368
0
27,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,804
Gold Earned
36,156
192
Minions Killed
97
0
Camps Cleared
0
978,654
Distance Traveled
717,542
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
8,240
824
21
2
0
189,852
1
L
Bellona
6,839
684
16
2
0
161,486
5
W
Cthulhu
7,565
757
43
4
0
191,643
0
W
Hades
7,045
705
29
3
0
173,198
1
L
Thoth
8,105
811
31
3
0
134,954
2
W
Gilgamesh
8,527
853
27
3
0
196,514
0
W
Tiamat
8,794
879
61
6
0
202,824
0
L
Nu Wa
6,288
629
6
1
0
104,240
0
L
Anhur
6,684
668
23
2
0
127,010
0
W
Loki
8,873
887
32
3
0
214,475
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role