Player Matchup

Camazotz
Camazotz
FinesseLord_
Camazotz
Level 127
God Stats
1W - 3L
1,495 SR
Queue Stats
234W - 288L
1,350 Elo+
Party 2
Cthulhu
Cthulhu
Shockwave__QC
Cthulhu
Level 10
God Stats
0W - 3L
1,824 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 2
Chiron
Chiron
YT_Sulliv19
Chiron
Level 145
God Stats
15W - 14L
1,523 SR
Queue Stats
182W - 200L
1,408 Elo+
Party 2
Shiva
Shiva
bruh___ski
Shiva
Level 19
God Stats
0W - 3L
1,587 SR
Queue Stats
6W - 6L
1,232 Elo+
Party 2
Chronos
Chronos
roeji
Chronos
Level 114
God Stats
1W - 4L
1,683 SR
Queue Stats
132W - 125L
1,525 Elo+
Solo
Team Averages
Level 83
1,622 SR
1,403 Elo+

VS

Team Averages
Level 92
1,579 SR
1,532 Elo+
Kukulkan
Kukulkan
FatalForcer16
Kukulkan
Level 18
God Stats
11W - 7L
1,508 SR
Queue Stats
11W - 11L
1,459 Elo+
Party 1
Gilgamesh
Gilgamesh
Stx lunatic
Gilgamesh
Level 106
God Stats
7W - 5L
1,569 SR
Queue Stats
163W - 105L
1,596 Elo+
Party 1
Apollo
Apollo
Youngbideo12
Apollo
Level 121
God Stats
8W - 3L
1,740 SR
Queue Stats
152W - 110L
1,565 Elo+
Party 1
Hun Batz
Hun Batz
alilcrazo
Hun Batz
Level 106
God Stats
5W - 5L
1,411 SR
Queue Stats
51W - 51L
1,434 Elo+
Solo
Agni
Agni
stxbendover21
Agni
Level 109
God Stats
10W - 5L
1,669 SR
Queue Stats
169W - 116L
1,605 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
FinesseLord_
Camazotz
15
0 / 2 / 2
7,924
660
4,604
11,181
4,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
14
1 / 7 / 3
8,017
668
5,610
19,314
14,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
17
6 / 2 / 1
9,780
815
12,043
10,894
3,941
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shiva
14
1 / 5 / 2
8,159
680
6,696
14,097
14,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chronos
roeji
Chronos
12
0 / 6 / 2
7,330
611
4,552
11,699
4,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FatalForcer16
Kukulkan
16
3 / 3 / 6
9,732
811
8,566
7,609
3,541
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Gilgamesh
Stx lunatic
Gilgamesh
18
9 / 1 / 9
10,349
862
12,736
16,023
13,973
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Apollo
17
4 / 1 / 13
9,927
827
14,230
10,091
3,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hun Batz
alilcrazo
Hun Batz
16
2 / 2 / 6
9,258
772
7,459
8,808
4,693
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
4 / 1 / 6
10,450
871
16,924
7,967
3,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
62
8
Kills
22
22
Deaths
8
10
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
FatalForcer16
Kukulkan
3
3
6
2
L
Camazotz
FinesseLord_
Camazotz
0
2
2
0.5
L
Cthulhu
1
7
3
0.36
W
Gilgamesh
Stx lunatic
Gilgamesh
9
1
9
13.5
L
Chiron
6
2
1
3.25
W
Apollo
4
1
13
10.5
W
Hun Batz
alilcrazo
Hun Batz
2
2
6
2.5
L
Shiva
1
5
2
0.4
L
Chronos
roeji
Chronos
0
6
2
0.17
W
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,505
Damage
59,915
67,185
Taken
50,498
42,658
Mitigated
29,006
11,104
Healing
7,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
FatalForcer16
Kukulkan
8,566
1,447
0
18
7,609
3,541
1,457
1,686
5,724
28,396
0
L
Camazotz
FinesseLord_
Camazotz
4,604
424
0
2,762
11,181
4,961
0
5,103
6,078
0
18,517
L
Cthulhu
5,610
407
99
702
19,314
14,903
0
6,071
13,243
11,807
0
W
Gilgamesh
Stx lunatic
Gilgamesh
12,736
2,523
0
1,713
16,023
13,973
584
2,703
12,691
0
26,435
L
Chiron
12,043
4,549
1,022
1,864
10,894
3,941
0
4,101
6,793
0
42,822
W
Apollo
14,230
9,931
0
3,199
10,091
3,705
3,518
1,911
7,793
0
35,455
W
Hun Batz
alilcrazo
Hun Batz
7,459
637
144
700
8,808
4,693
1,180
1,650
6,796
0
32,621
L
Shiva
6,696
1,618
297
2,037
14,097
14,199
0
6,679
7,418
0
23,608
L
Chronos
roeji
Chronos
4,552
1,754
0
2,321
11,699
4,654
0
3,536
8,163
8,976
1,251
W
16,924
722
0
1,378
7,967
3,094
1,802
1,083
6,505
49,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,210
Gold Earned
49,716
180
Minions Killed
245
0
Camps Cleared
0
1,108,147
Distance Traveled
1,306,556
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,732
811
59
5
0
232,154
1
L
Camazotz
7,924
660
36
3
0
243,183
0
L
Cthulhu
8,017
668
15
1
0
222,739
1
W
Gilgamesh
10,349
862
26
2
0
283,685
0
L
Chiron
9,780
815
74
6
0
231,605
0
W
Apollo
9,927
827
48
4
0
248,448
6
W
Hun Batz
9,258
772
43
4
0
280,625
1
L
Shiva
8,159
680
39
3
0
232,514
0
L
Chronos
7,330
611
16
1
0
178,106
0
W
Agni
10,450
871
69
6
0
261,644
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role