Player Matchup

Atlas
Atlas
COAJordan
Atlas
Level 101
God Stats
2W - 1L
1,672 SR
Queue Stats
5W - 5L
1,700 Elo+
Party 2
Ares
Ares
GTstunnaz
Ares
Level 13
God Stats
0W - 4L
1,370 SR
Queue Stats
5W - 10L
1,411 Elo+
Party 3
Anubis
Anubis
LOLODADon
Anubis
Level 26
God Stats
12W - 9L
1,539 SR
Queue Stats
22W - 21L
1,520 Elo+
Party 3
Horus
Horus
SmartieS-YT
Horus
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 23L
1,442 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Special_Ev129
Kumbhakarna
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 4L
1,725 Elo+
Party 2
Team Averages
Level 57
1,516 SR
1,560 Elo+

VS

Team Averages
Level 37
1,398 SR
1,404 Elo+
Jing Wei
Jing Wei
ISHMoTioN
Jing Wei
Level 47
God Stats
3W - 3L
1,320 SR
Queue Stats
4W - 6L
1,354 Elo+
Solo
Chaac
Chaac
One_ShotKilla16
Chaac
Level 7
God Stats
35W - 35L
1,474 SR
Queue Stats
202W - 238L
1,414 Elo+
Solo
Hera
Hera
Xx69maximus69xX
Hera
Level 95
God Stats
1W - 3L
1,505 SR
Queue Stats
118W - 92L
1,513 Elo+
Party 1
Charybdis
Charybdis
coconutsauce
Charybdis
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 23L
1,340 Elo+
Party 1
Tiamat
Tiamat
shadeninja789
Tiamat
Level 15
God Stats
1W - 0L
1,190 SR
Queue Stats
5W - 12L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
COAJordan
Atlas
16
4 / 6 / 3
9,602
739
10,940
17,800
11,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ares
14
0 / 8 / 3
8,241
634
3,648
20,157
17,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
LOLODADon
Anubis
15
2 / 7 / 4
8,551
658
7,376
11,720
5,537
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
2 / 7 / 4
8,396
646
3,372
14,456
13,013
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kumbhakarna
Special_Ev129
Kumbhakarna
13
0 / 7 / 1
7,626
587
6,255
15,505
6,521
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ISHMoTioN
Jing Wei
18
9 / 1 / 14
11,383
876
13,557
8,655
3,134
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

18
5 / 2 / 18
11,012
847
13,887
16,928
16,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
8 / 0 / 17
10,859
835
13,646
7,200
2,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
coconutsauce
Charybdis
18
11 / 0 / 16
11,149
858
17,824
8,008
3,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
2 / 5 / 21
10,393
799
11,978
10,441
6,130
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
121
8
Kills
35
35
Deaths
8
15
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Atlas
COAJordan
Atlas
4
6
3
0.92
L
Ares
0
8
3
0.19
W
Jing Wei
ISHMoTioN
Jing Wei
9
1
14
16
L
Anubis
LOLODADon
Anubis
2
7
4
0.57
W
5
2
18
7
L
2
7
4
0.57
L
Kumbhakarna
Special_Ev129
Kumbhakarna
0
7
1
0.07
W
8
0
17
16.5
W
Charybdis
coconutsauce
Charybdis
11
0
16
19
W
2
5
21
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,591
Damage
70,892
79,638
Taken
51,232
54,418
Mitigated
31,291
7,596
Healing
18,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
COAJordan
Atlas
10,940
3,145
0
1,740
17,800
11,737
0
6,174
11,219
30,728
0
L
Ares
3,648
398
0
382
20,157
17,610
0
5,810
14,088
19,763
0
W
Jing Wei
ISHMoTioN
Jing Wei
13,557
11,384
104
1,801
8,655
3,134
1,339
4,383
4,272
0
51,031
L
Anubis
LOLODADon
Anubis
7,376
632
128
445
11,720
5,537
0
2,789
8,807
23,426
0
W
13,887
1,864
664
8,747
16,928
16,366
364
10,248
6,680
217
42,648
L
3,372
1,719
1,195
2,194
14,456
13,013
18
4,927
9,449
0
13,544
L
Kumbhakarna
Special_Ev129
Kumbhakarna
6,255
551
0
1,512
15,505
6,521
64
5,820
9,605
16,158
0
W
13,646
3,730
336
1,089
7,200
2,520
1,988
3,514
3,686
35,119
0
W
Charybdis
coconutsauce
Charybdis
17,824
11,522
0
2,284
8,008
3,141
4,233
2,925
5,083
0
39,104
W
11,978
993
445
2,745
10,441
6,130
504
7,149
3,292
35,405
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,416
Gold Earned
54,796
135
Minions Killed
272
0
Camps Cleared
0
1,077,988
Distance Traveled
1,282,890
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
9,602
739
47
4
0
233,489
2
L
Ares
8,241
634
20
2
0
199,675
0
W
Jing Wei
11,383
876
74
6
0
285,080
2
L
Anubis
8,551
658
31
2
0
217,027
0
W
Chaac
11,012
847
55
4
0
251,749
4
L
Horus
8,396
646
23
2
0
209,646
0
L
Kumbhakarna
7,626
587
14
1
0
218,151
0
W
Hera
10,859
835
42
3
0
254,059
4
W
Charybdis
11,149
858
46
4
0
240,292
0
W
Tiamat
10,393
799
55
4
0
251,710
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role