Player Matchup

Morgan Le Fay
Morgan Le Fay
RNscope07
Morgan Le Fay
Level 17
God Stats
21W - 13L
1,630 SR
Queue Stats
32W - 41L
1,450 Elo+
Party 1
Sylvanus
Sylvanus
Sarmonus
Sylvanus
Level 65
God Stats
13W - 9L
1,542 SR
Queue Stats
139W - 155L
1,441 Elo+
Party 1
Arachne
Arachne
Xeddikus
Arachne
Level 65
God Stats
7W - 6L
1,637 SR
Queue Stats
92W - 121L
1,404 Elo+
Party 1
Team Averages
Level 49
1,603 SR
1,432 Elo+

VS

Team Averages
Level 48
1,500 SR
1,381 Elo+
Merlin
Merlin
Kiahhgo
Merlin
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 19L
1,324 Elo+
Party 2
Thanatos
Thanatos
Snowmac
Thanatos
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 46L
1,402 Elo+
Party 2
Horus
Horus
TwilightOni2834
Horus
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 25L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
RNscope07
Morgan Le Fay
17
6 / 4 / 7
12,561
739
16,496
14,495
5,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sylvanus
Sarmonus
Sylvanus
16
4 / 1 / 9
11,920
701
12,968
18,444
20,910
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
Xeddikus
Arachne
14
3 / 3 / 7
11,376
669
10,856
17,465
9,411
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Kiahhgo
Merlin
16
2 / 3 / 5
10,731
631
20,798
13,770
5,049
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Snowmac
Thanatos
14
4 / 8 / 2
10,880
640
12,952
17,798
6,954
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
2 / 2 / 5
10,639
626
8,705
16,614
17,879
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
20
13
Kills
8
8
Deaths
13
23
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Merlin
Kiahhgo
Merlin
2
3
5
1.5
W
Morgan Le Fay
RNscope07
Morgan Le Fay
6
4
7
2.38
W
Sylvanus
Sarmonus
Sylvanus
4
1
9
8.5
L
Thanatos
Snowmac
Thanatos
4
8
2
0.63
L
2
2
5
2.25
W
Arachne
Xeddikus
Arachne
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,320
Damage
42,455
50,404
Taken
48,182
35,656
Mitigated
29,882
28,017
Healing
19,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Kiahhgo
Merlin
20,798
1,220
0
573
13,770
5,049
524
10,545
3,225
73,347
0
W
Morgan Le Fay
RNscope07
Morgan Le Fay
16,496
1,075
635
4,465
14,495
5,335
293
6,343
8,152
65,255
0
W
Sylvanus
Sarmonus
Sylvanus
12,968
3,145
4,515
11,969
18,444
20,910
528
8,956
9,488
27,009
0
L
Thanatos
Snowmac
Thanatos
12,952
3,251
0
6,943
17,798
6,954
993
10,138
7,660
0
29,606
L
8,705
4,382
5,512
6,935
16,614
17,879
0
9,611
7,003
0
19,409
W
Arachne
Xeddikus
Arachne
10,856
9,283
370
6,063
17,465
9,411
1,503
6,092
11,373
0
23,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,857
Gold Earned
32,250
137
Minions Killed
188
5
Camps Cleared
8
873,332
Distance Traveled
877,809
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,731
631
118
7
2
286,607
2
W
Morgan Le Fay
12,561
739
92
5
3
277,875
0
W
Sylvanus
11,920
701
23
1
2
260,685
2
L
Thanatos
10,880
640
39
2
5
274,384
2
L
Horus
10,639
626
31
2
1
316,818
2
W
Arachne
11,376
669
22
1
0
334,772
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role