Player Matchup

Tyr
Tyr
 
Tyr
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
CityBoyy-214
Neith
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
339W - 378L
1,286 Elo+
Solo
Cliodhna
Cliodhna
ikaz400
Cliodhna
Level 15
God Stats
7W - 10L
1,329 SR
Queue Stats
58W - 71L
1,277 Elo+
Party 2
Bellona
Bellona
the908Gags
Bellona
Level 46
God Stats
25W - 23L
1,817 SR
Queue Stats
145W - 155L
1,304 Elo+
Solo
Thoth
Thoth
ur_girl_love__me
Thoth
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
164W - 176L
1,357 Elo+
Party 2
Team Averages
Level 49
1,529 SR
1,345 Elo+

VS

Team Averages
Level 97
1,525 SR
1,400 Elo+
Anubis
Anubis
 
Anubis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
FrankylaloBro
Ares
Level 21
God Stats
4W - 1L
1,627 SR
Queue Stats
11W - 9L
1,365 Elo+
Party 1
Odin
Odin
HONey_BADeGr
Odin
Level 86
God Stats
1W - 0L
1,684 SR
Queue Stats
21W - 29L
1,355 Elo+
Solo
Danzaburou
Danzaburou
Quicksilver6710
Danzaburou
Level 111
God Stats
36W - 24L
1,364 SR
Queue Stats
303W - 332L
1,348 Elo+
Solo
Kali
Kali
joseluisromero77
Kali
Level 107
God Stats
8W - 4L
1,450 SR
Queue Stats
300W - 281L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
8
0 / 6 / 0
5,971
373
2,282
16,470
9,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
0 / 5 / 2
6,147
384
5,546
8,087
2,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cliodhna
ikaz400
Cliodhna
14
4 / 4 / 2
8,591
537
4,263
12,422
3,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bellona
the908Gags
Bellona
12
0 / 1 / 2
7,449
466
7,040
9,270
8,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
5 / 5 / 2
8,419
526
9,532
9,526
2,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
0 / 3 / 9
7,775
486
7,458
11,960
5,341
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
3 / 0 / 3
7,453
466
5,130
7,516
6,723
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

12
1 / 2 / 3
7,476
467
4,989
9,399
8,782
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
Quicksilver6710
Danzaburou
14
8 / 2 / 4
8,714
545
13,358
11,937
3,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
9 / 2 / 3
10,024
627
9,897
13,388
6,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
43
9
Kills
21
21
Deaths
9
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
6
0
0
W
Anubis
 
Anubis
0
3
9
1.5
L
0
5
2
0.2
W
3
0
3
4.5
W
1
2
3
1.25
W
Danzaburou
Quicksilver6710
Danzaburou
8
2
4
5
L
Cliodhna
ikaz400
Cliodhna
4
4
2
1.25
W
9
2
3
5.25
L
Bellona
the908Gags
Bellona
0
1
2
1
L
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,663
Damage
40,832
55,775
Taken
54,200
26,683
Mitigated
31,390
13,520
Healing
16,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
2,282
493
168
4,112
16,470
9,481
0
4,450
12,020
0
10,632
W
Anubis
 
Anubis
7,458
372
0
6,510
11,960
5,341
305
3,967
7,993
52,294
0
L
5,546
1,581
0
870
8,087
2,564
0
1,038
7,049
0
25,765
W
5,130
83
0
240
7,516
6,723
1,041
505
7,011
15,736
0
W
4,989
1,360
0
1,220
9,399
8,782
0
1,713
7,686
0
27,054
W
Danzaburou
Quicksilver6710
Danzaburou
13,358
6,322
0
2,868
11,937
3,949
2,477
2,463
9,474
0
63,991
L
Cliodhna
ikaz400
Cliodhna
4,263
1,107
0
4,756
12,422
3,581
0
1,418
11,004
0
43,068
W
9,897
4,413
0
5,397
13,388
6,595
1,274
884
12,504
0
72,739
L
Bellona
the908Gags
Bellona
7,040
3,184
0
2,337
9,270
8,608
716
2,382
6,888
0
41,852
L
9,532
214
0
1,277
9,526
2,449
729
3,300
6,226
41,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,577
Gold Earned
41,442
293
Minions Killed
404
0
Camps Cleared
0
1,421,416
Distance Traveled
1,520,253
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,971
373
15
1
0
272,417
3
W
Anubis
7,775
486
80
5
0
265,671
0
L
Neith
6,147
384
47
3
0
256,056
6
W
Ares
7,453
466
33
2
0
339,489
0
W
Odin
7,476
467
69
4
0
292,013
3
W
Danzaburou
8,714
545
104
7
0
279,065
6
L
Cliodhna
8,591
537
75
5
0
324,425
1
W
Kali
10,024
627
118
7
0
344,015
0
L
Bellona
7,449
466
79
5
0
264,072
1
L
Thoth
8,419
526
77
5
0
304,446
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role