Player Matchup

Awilix
Awilix
Not_Captain_Keyz
Awilix
Level 160
God Stats
206W - 175L
1,510 SR
Queue Stats
288W - 284L
1,448 Elo+
Solo
Ne Zha
Ne Zha
XDark_panterX11
Ne Zha
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 125L
1,565 Elo+
Solo
Shiva
Shiva
Xfinity_Dropshot
Shiva
Level 156
God Stats
90W - 54L
1,654 SR
Queue Stats
409W - 397L
1,531 Elo+
Party 2
Izanami
Izanami
lovestodream
Izanami
Level 104
God Stats
16W - 11L
1,674 SR
Queue Stats
64W - 67L
1,469 Elo+
Party 2
Discordia
Discordia
mihenroad
Discordia
Level 120
God Stats
5W - 2L
1,583 SR
Queue Stats
61W - 57L
1,448 Elo+
Party 2
Team Averages
Level 125
1,584 SR
1,492 Elo+

VS

Team Averages
Level 97
1,519 SR
1,534 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
CLUTCH_HUMID
Ullr
Level 112
God Stats
0W - 2L
1,267 SR
Queue Stats
41W - 29L
1,560 Elo+
Party 1
Chang'e
Chang'e
JuanCGodina
Chang'e
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
217W - 193L
1,558 Elo+
Solo
Baron Samedi
Baron Samedi
OneMoreBrewSKI
Baron Samedi
Level 61
God Stats
19W - 15L
1,685 SR
Queue Stats
402W - 386L
1,531 Elo+
Solo
Artio
Artio
funny_buzzy
Artio
Level 98
God Stats
17W - 9L
1,642 SR
Queue Stats
161W - 130L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 2 / 10
9,097
535
10,095
11,704
4,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 5 / 14
8,222
484
5,212
15,498
10,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
16 / 2 / 4
11,532
678
19,084
16,842
12,564
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Izanami
lovestodream
Izanami
14
4 / 5 / 2
8,816
519
9,658
11,698
3,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
mihenroad
Discordia
13
4 / 6 / 4
8,234
484
6,198
8,549
2,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
5 / 6 / 4
9,294
547
9,954
14,978
8,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
3 / 6 / 3
8,148
479
4,613
13,425
4,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
JuanCGodina
Chang'e
12
1 / 12 / 1
7,832
461
6,439
15,700
4,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
OneMoreBrewSKI
Baron Samedi
13
7 / 5 / 4
8,758
515
9,434
11,945
5,001
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
4 / 4 / 8
7,726
454
9,906
14,954
10,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
40
33
Kills
20
20
Deaths
33
34
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
5
6
4
1.17
L
3
6
3
0.75
L
Chang'e
JuanCGodina
Chang'e
1
12
1
0.13
W
8
2
10
6.5
L
Baron Samedi
OneMoreBrewSKI
Baron Samedi
7
5
4
1.8
W
1
5
14
1.6
W
16
2
4
9
L
4
4
8
2
W
Izanami
lovestodream
Izanami
4
5
2
1
W
Discordia
mihenroad
Discordia
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,247
Damage
40,346
64,291
Taken
71,002
32,929
Mitigated
31,848
17,831
Healing
16,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
9,954
3,434
127
2,314
14,978
8,427
0
654
14,324
0
42,456
L
4,613
2,254
0
2,192
13,425
4,180
0
827
12,598
0
41,379
L
Chang'e
JuanCGodina
Chang'e
6,439
285
459
2,922
15,700
4,169
723
426
15,274
42,060
0
W
10,095
2,832
0
2,747
11,704
4,024
348
5,482
5,952
0
44,216
L
Baron Samedi
OneMoreBrewSKI
Baron Samedi
9,434
922
597
3,348
11,945
5,001
0
4,027
7,918
47,531
0
W
5,212
1,675
351
1,749
15,498
10,369
0
5,486
9,407
0
23,712
W
19,084
3,005
288
8,134
16,842
12,564
2,927
5,788
10,415
3,558
74,777
L
9,906
624
926
3,526
14,954
10,071
0
1,452
13,502
24,936
0
W
Izanami
lovestodream
Izanami
9,658
6,247
0
3,552
11,698
3,243
0
2,621
8,682
0
65,224
W
Discordia
mihenroad
Discordia
6,198
706
0
1,010
8,549
2,729
700
5,027
3,318
38,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,901
Gold Earned
41,758
432
Minions Killed
324
0
Camps Cleared
0
1,585,127
Distance Traveled
1,459,020
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,294
547
58
3
0
324,940
2
L
Ullr
8,148
479
80
5
0
305,306
3
L
Chang'e
7,832
461
81
5
0
270,413
2
W
Awilix
9,097
535
58
3
0
384,237
4
L
Baron Samedi
8,758
515
84
5
0
270,304
2
W
Ne Zha
8,222
484
38
2
0
327,578
3
W
Shiva
11,532
678
139
8
0
300,687
1
L
Artio
7,726
454
21
1
0
288,057
1
W
Izanami
8,816
519
124
7
0
291,005
2
W
Discordia
8,234
484
73
4
0
281,620
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role