Player Matchup

Nu Wa
Nu Wa
DemarcusJones
Nu Wa
Level 41
God Stats
6W - 5L
1,326 SR
Queue Stats
143W - 142L
1,528 Elo+
Party 1
Geb
Geb
LiLlSeniLel
Geb
Level 16
God Stats
4W - 6L
1,326 SR
Queue Stats
26W - 22L
1,497 Elo+
Party 1
Izanami
Izanami
NurseEbola
Izanami
Level 43
God Stats
1W - 2L
1,500 SR
Queue Stats
140W - 165L
1,491 Elo+
Party 1
Rama
Rama
TheRealHalfBlood
Rama
Level 61
God Stats
1W - 1L
1,344 SR
Queue Stats
127W - 135L
1,547 Elo+
Party 1
Atlas
Atlas
VIKINGSMACLEAN
Atlas
Level 17
God Stats
3W - 3L
1,295 SR
Queue Stats
11W - 11L
1,395 Elo+
Party 1
Team Averages
Level 36
1,358 SR
1,492 Elo+

VS

Team Averages
Level 41
1,534 SR
1,511 Elo+
Zeus
Zeus
JayAcy
Zeus
Level 29
God Stats
33W - 11L
1,731 SR
Queue Stats
131W - 84L
1,611 Elo+
Party 2
Ah Puch
Ah Puch
ShonuffThaShogun
Ah Puch
Level 39
God Stats
4W - 4L
1,449 SR
Queue Stats
46W - 44L
1,464 Elo+
Solo
Odin
Odin
Talent3d420
Odin
Level 117
God Stats
2W - 0L
1,712 SR
Queue Stats
5W - 4L
1,557 Elo+
Party 2
Kuzenbo
Kuzenbo
Tegulove
Kuzenbo
Level 18
God Stats
2W - 2L
1,280 SR
Queue Stats
42W - 46L
1,422 Elo+
Solo
Chernobog
Chernobog
原来你也爱笑
Chernobog
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 3
6,556
656
3,874
3,847
1,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
1 / 2 / 3
7,044
704
3,393
10,327
8,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
NurseEbola
Izanami
13
1 / 2 / 5
7,255
726
3,198
5,632
2,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 5 / 2
6,863
686
4,430
8,930
3,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

13
3 / 2 / 3
7,658
766
8,786
11,076
11,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
JayAcy
Zeus
15
6 / 1 / 3
8,457
846
15,987
5,016
1,993
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 2 / 2
8,129
813
7,279
5,658
2,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 1 / 8
7,321
732
4,255
7,316
4,498
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
Tegulove
Kuzenbo
13
1 / 0 / 11
7,807
781
4,129
9,239
9,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

13
1 / 4 / 7
7,177
718
3,151
8,194
3,221
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
45
7
Kills
14
14
Deaths
8
16
Assists
31
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
W
Zeus
JayAcy
Zeus
6
1
3
7.5
L
1
2
3
1.25
L
Izanami
NurseEbola
Izanami
1
2
5
1.75
W
4
2
2
2.5
W
2
1
8
6
W
Kuzenbo
Tegulove
Kuzenbo
1
0
11
6.5
L
2
5
2
0.6
L
3
2
3
2.25
W
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,681
Damage
34,801
39,812
Taken
35,423
27,200
Mitigated
21,440
8,026
Healing
8,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,874
182
0
14
3,847
1,324
125
2,890
957
14,523
0
W
Zeus
JayAcy
Zeus
15,987
788
0
0
5,016
1,993
1,428
2,740
2,170
40,081
0
L
3,393
356
110
2,046
10,327
8,810
0
6,584
3,743
8,970
0
L
Izanami
NurseEbola
Izanami
3,198
1,437
69
1,305
5,632
2,223
426
3,141
2,491
0
21,097
W
7,279
367
275
1,318
5,658
2,138
1,271
3,560
1,944
34,023
0
W
4,255
395
0
1,070
7,316
4,498
112
2,096
5,092
0
12,527
W
Kuzenbo
Tegulove
Kuzenbo
4,129
1,497
785
3,620
9,239
9,590
99
3,294
5,793
10,910
0
L
4,430
2,752
0
831
8,930
3,390
0
6,573
2,357
0
17,324
L
8,786
3,371
435
3,216
11,076
11,453
0
8,207
2,869
20,591
0
W
3,151
1,601
186
1,297
8,194
3,221
637
3,723
4,371
0
15,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,376
Gold Earned
38,891
167
Minions Killed
186
0
Camps Cleared
0
861,778
Distance Traveled
965,914
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,556
656
33
3
0
106,444
0
W
Zeus
8,457
846
60
6
0
178,381
3
L
Geb
7,044
704
21
2
0
194,166
1
L
Izanami
7,255
726
54
5
0
184,047
0
W
Ah Puch
8,129
813
68
7
0
180,728
3
W
Odin
7,321
732
15
2
0
228,716
2
W
Kuzenbo
7,807
781
17
2
0
206,355
0
L
Rama
6,863
686
40
4
0
174,246
0
L
Atlas
7,658
766
19
2
0
202,875
1
W
Chernobog
7,177
718
26
3
0
171,734
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role