Player Matchup

Sylvanus
Sylvanus
FalaBella
Sylvanus
Level 156
God Stats
1W - 2L
1,174 SR
Queue Stats
100W - 115L
1,540 Elo+
Party 3
Ravana
Ravana
McGashik
Ravana
Level 109
God Stats
2W - 2L
1,428 SR
Queue Stats
63W - 77L
1,516 Elo+
Party 3
Amaterasu
Amaterasu
Rami7321
Amaterasu
Level 127
God Stats
5W - 2L
1,922 SR
Queue Stats
848W - 873L
1,490 Elo+
Solo
Skadi
Skadi
Seliath
Skadi
Level 160
God Stats
9W - 3L
1,695 SR
Queue Stats
110W - 114L
1,756 Elo+
Party 2
Merlin
Merlin
danimany
Merlin
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 47L
1,519 Elo+
Party 2
Team Averages
Level 126
1,544 SR
1,564 Elo+

VS

Team Averages
Level 134
1,506 SR
1,550 Elo+
Terra
Terra
DoGGyDoG1500
Terra
Level 156
God Stats
1W - 1L
1,734 SR
Queue Stats
385W - 389L
1,551 Elo+
Party 4
Eset
Eset
Kratos_Assassin1
Eset
Level 114
God Stats
0W - 2L
1,295 SR
Queue Stats
431W - 398L
1,566 Elo+
Party 4
Loki
Loki
LieutenantKitty
Loki
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 37L
1,600 Elo+
Party 1
Ullr
Ullr
Mississipio
Ullr
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 161L
1,532 Elo+
Party 1
Zhong Kui
Zhong Kui
chrdi
Zhong Kui
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
FalaBella
Sylvanus
15
2 / 1 / 16
8,314
831
3,845
15,144
16,474
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ravana
McGashik
Ravana
13
1 / 2 / 15
7,570
757
6,163
8,868
4,206
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Amaterasu
Rami7321
Amaterasu
14
3 / 1 / 13
8,561
856
6,002
14,839
14,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Skadi
Seliath
Skadi
17
9 / 1 / 11
9,757
976
16,111
6,082
3,041
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
danimany
Merlin
16
7 / 2 / 8
8,924
892
14,583
6,368
2,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 4
6,525
653
5,327
11,480
10,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

13
1 / 4 / 4
7,250
725
10,139
8,737
2,579
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 7 / 3
7,567
757
7,660
10,533
2,958
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
1 / 2 / 4
7,589
759
7,853
8,572
3,262
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
chrdi
Zhong Kui
15
3 / 3 / 2
8,296
830
8,999
10,332
6,854
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
24
22
Kills
7
7
Deaths
22
63
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
6
4
0.33
W
Sylvanus
FalaBella
Sylvanus
2
1
16
10
L
1
4
4
0.75
L
2
7
3
0.5
W
Ravana
McGashik
Ravana
1
2
15
4.25
L
1
2
4
1.5
W
Amaterasu
Rami7321
Amaterasu
3
1
13
9.5
W
Skadi
Seliath
Skadi
9
1
11
14.5
L
Zhong Kui
chrdi
Zhong Kui
3
3
2
1.33
W
Merlin
danimany
Merlin
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,704
Damage
39,978
51,301
Taken
49,654
40,543
Mitigated
26,468
31,511
Healing
15,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,327
368
3,405
2,343
11,480
10,815
0
3,982
7,498
5,551
0
W
Sylvanus
FalaBella
Sylvanus
3,845
796
9,904
7,118
15,144
16,474
474
6,905
8,147
9,337
0
L
10,139
170
2,172
1,963
8,737
2,579
0
3,105
5,632
22,452
0
L
7,660
876
153
205
10,533
2,958
0
3,487
7,046
0
15,008
W
Ravana
McGashik
Ravana
6,163
435
1,108
889
8,868
4,206
0
4,684
4,089
0
9,339
L
7,853
2,733
942
1,395
8,572
3,262
0
3,461
5,111
0
17,676
W
Amaterasu
Rami7321
Amaterasu
6,002
1,544
1,901
5,777
14,839
14,049
185
4,776
9,907
0
10,123
W
Skadi
Seliath
Skadi
16,111
7,861
1,104
1,085
6,082
3,041
1,288
3,554
2,434
0
34,248
L
Zhong Kui
chrdi
Zhong Kui
8,999
525
109
3,228
10,332
6,854
0
4,393
5,939
21,385
0
W
Merlin
danimany
Merlin
14,583
716
1,810
815
6,368
2,773
370
4,009
2,259
33,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,126
Gold Earned
37,227
114
Minions Killed
116
0
Camps Cleared
0
936,250
Distance Traveled
904,681
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
6,525
653
4
0
0
183,657
0
W
Sylvanus
8,314
831
9
1
0
185,156
1
L
Eset
7,250
725
29
3
0
180,023
1
L
Loki
7,567
757
9
1
0
185,520
0
W
Ravana
7,570
757
7
1
0
181,416
0
L
Ullr
7,589
759
33
3
0
171,737
0
W
Amaterasu
8,561
856
6
1
0
191,593
4
W
Skadi
9,757
976
53
5
0
196,688
0
L
Zhong Kui
8,296
830
41
4
0
183,744
0
W
Merlin
8,924
892
39
4
0
181,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role