Player Matchup

Cerberus
Cerberus
Death-The-Kiddv2
Cerberus
Level 99
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 64L
1,459 Elo+
Solo
Neith
Neith
DrDrewbacca
Neith
Level 107
God Stats
14W - 6L
1,715 SR
Queue Stats
576W - 559L
1,463 Elo+
Solo
Chiron
Chiron
Frozen Frost592
Chiron
Level 149
God Stats
5W - 1L
1,795 SR
Queue Stats
100W - 103L
1,432 Elo+
Solo
Set
Set
ZEEKDAFREAK8449
Set
Level 101
God Stats
1W - 2L
1,745 SR
Queue Stats
127W - 132L
1,482 Elo+
Solo
Hercules
Hercules
abrixis
Hercules
Level 135
God Stats
2W - 3L
1,374 SR
Queue Stats
163W - 174L
1,476 Elo+
Solo
Team Averages
Level 118
1,626 SR
1,462 Elo+

VS

Team Averages
Level 90
1,568 SR
1,418 Elo+
Erlang Shen
Erlang Shen
DrayBeats-
Erlang Shen
Level 85
God Stats
6W - 6L
1,500 SR
Queue Stats
573W - 587L
1,522 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
JLA4257
Ah Muzen Cab
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,410 Elo+
Party 1
Artemis
Artemis
OutpatSteakhaus
Artemis
Level 86
God Stats
6W - 6L
1,839 SR
Queue Stats
608W - 639L
1,461 Elo+
Solo
Scylla
Scylla
Patchy_Senpai
Scylla
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,344 Elo+
Party 1
Janus
Janus
frye_rye
Janus
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 23L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 0 / 0
5,020
295
0
0
0
20
10 / 4 / 12
13,278
781
24,949
20,288
7,588
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
6 / 6 / 14
12,602
741
20,741
17,651
5,983
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
7 / 3 / 19
12,611
742
12,026
20,252
14,360
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hercules
abrixis
Hercules
20
7 / 5 / 16
12,748
750
14,998
30,875
45,214
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DrayBeats-
Erlang Shen
20
3 / 6 / 11
13,022
766
11,568
24,290
42,054
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ah Muzen Cab
JLA4257
Ah Muzen Cab
18
0 / 5 / 11
10,868
639
8,940
14,014
5,138
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
9 / 6 / 6
14,834
873
23,728
17,778
8,111
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
3 / 7 / 4
11,102
653
14,532
11,960
3,836
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Janus
frye_rye
Janus
20
3 / 7 / 8
12,694
747
16,652
15,638
12,549
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
58
30
Kills
18
18
Deaths
31
61
Assists
40
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
10
4
12
4
W
Erlang Shen
DrayBeats-
Erlang Shen
3
6
11
1.42
L
6
6
14
2.17
W
Ah Muzen Cab
JLA4257
Ah Muzen Cab
0
5
11
1.1
W
9
6
6
2
W
3
7
4
0.71
L
7
3
19
5.5
L
Hercules
abrixis
Hercules
7
5
16
3
W
Janus
frye_rye
Janus
3
7
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,714
Damage
75,420
89,066
Taken
83,680
73,145
Mitigated
71,688
43,214
Healing
25,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
L
24,949
6,505
1,763
7,993
20,288
7,588
2,798
7,308
12,980
0
49,979
W
Erlang Shen
DrayBeats-
Erlang Shen
11,568
5,368
3,197
5,861
24,290
42,054
380
1,326
22,653
0
25,752
L
20,741
6,004
5,535
3,665
17,651
5,983
1,260
5,787
11,864
0
49,751
W
Ah Muzen Cab
JLA4257
Ah Muzen Cab
8,940
1,757
1,362
4,176
14,014
5,138
2,311
202
13,647
0
24,251
W
23,728
10,796
806
3,434
17,778
8,111
930
802
16,821
0
47,178
W
14,532
401
1,118
791
11,960
3,836
1,486
277
11,544
30,392
0
L
12,026
4,029
169
4,843
20,252
14,360
1,209
8,520
11,732
0
25,651
L
Hercules
abrixis
Hercules
14,998
2,034
3,156
16,090
30,875
45,214
112
9,569
21,306
6,523
21,460
W
Janus
frye_rye
Janus
16,652
662
1,975
2,674
15,638
12,549
1,043
517
14,919
47,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,259
Gold Earned
62,520
185
Minions Killed
197
0
Camps Cleared
0
1,185,858
Distance Traveled
1,457,411
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,020
295
0
0
0
0
0
L
Neith
13,278
781
64
4
0
302,514
1
W
Erlang Shen
13,022
766
19
1
0
300,062
0
L
Chiron
12,602
741
66
4
0
278,314
0
W
Ah Muzen Cab
10,868
639
25
1
0
306,531
0
W
Artemis
14,834
873
53
3
0
280,909
0
W
Scylla
11,102
653
27
2
0
282,379
0
L
Set
12,611
742
23
1
0
332,246
0
L
Hercules
12,748
750
32
2
0
272,784
0
W
Janus
12,694
747
73
4
0
287,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role