Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cabrakan
Cabrakan
 
Cabrakan
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
BERSERKILLO
Bakasura
Level 27
God Stats
6W - 5L
1,597 SR
Queue Stats
140W - 132L
1,545 Elo+
Party 3
Neith
Neith
CrazyBagOfTea
Neith
Level 48
God Stats
15W - 10L
1,201 SR
Queue Stats
245W - 213L
1,521 Elo+
Party 2
Baron Samedi
Baron Samedi
MagicTurtle235
Baron Samedi
Level 35
God Stats
10W - 10L
1,592 SR
Queue Stats
132W - 123L
1,541 Elo+
Party 2
Team Averages
Level 67
1,478 SR
1,521 Elo+

VS

Team Averages
Level 76
1,465 SR
1,555 Elo+
Hel
Hel
Dawhawk
Hel
Level 147
God Stats
1W - 1L
1,521 SR
Queue Stats
41W - 36L
1,600 Elo+
Party 1
Jing Wei
Jing Wei
Geraldinex
Jing Wei
Level 69
God Stats
1W - 2L
1,540 SR
Queue Stats
203W - 141L
1,578 Elo+
Party 1
Merlin
Merlin
ImFiremire
Merlin
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 55L
1,601 Elo+
Party 1
Horus
Horus
OMGitsHC
Horus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
378W - 288L
1,612 Elo+
Party 1
Ao Kuang
Ao Kuang
WINKYMEATANG
Ao Kuang
Level 55
God Stats
10W - 17L
1,261 SR
Queue Stats
212W - 241L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
4 / 1 / 5
8,483
653
8,292
5,813
2,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
 
Cabrakan
11
0 / 2 / 0
7,051
542
2,777
7,447
4,324
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bakasura
BERSERKILLO
Bakasura
14
9 / 1 / 2
8,777
675
10,782
11,859
4,720
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
6 / 2 / 3
7,518
578
10,714
7,027
2,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
MagicTurtle235
Baron Samedi
11
1 / 2 / 9
7,240
557
4,162
9,200
3,576
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
11
1 / 3 / 1
6,590
507
5,556
7,878
2,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
Geraldinex
Jing Wei
11
1 / 6 / 2
6,689
515
4,519
10,753
2,595
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Merlin
ImFiremire
Merlin
11
1 / 4 / 2
5,977
460
5,289
6,720
1,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
OMGitsHC
Horus
9
1 / 5 / 5
6,305
485
5,497
15,279
6,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ao Kuang
WINKYMEATANG
Ao Kuang
10
4 / 3 / 1
6,532
502
4,880
10,596
2,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
19
20
Kills
8
8
Deaths
21
19
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
4
1
5
6.5
W
Cabrakan
 
Cabrakan
0
2
0
0
W
Bakasura
BERSERKILLO
Bakasura
9
1
2
10
W
6
2
3
3.75
L
Hel
1
3
1
0.5
L
Jing Wei
Geraldinex
Jing Wei
1
6
2
0.33
L
Merlin
ImFiremire
Merlin
1
4
2
0.5
W
Baron Samedi
MagicTurtle235
Baron Samedi
1
2
9
2.75
L
Horus
OMGitsHC
Horus
1
5
5
0.7
L
Ao Kuang
WINKYMEATANG
Ao Kuang
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,727
Damage
25,741
41,346
Taken
51,226
16,783
Mitigated
16,895
16,481
Healing
13,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
8,292
852
0
1,484
5,813
2,096
129
3,376
2,437
57,515
0
W
Cabrakan
 
Cabrakan
2,777
381
0
2,550
7,447
4,324
129
3,617
3,830
41,322
0
W
Bakasura
BERSERKILLO
Bakasura
10,782
8,400
0
4,273
11,859
4,720
9
4,783
7,076
0
45,021
W
10,714
5,189
0
3,311
7,027
2,067
762
666
6,361
0
45,724
L
Hel
5,556
659
416
2,888
7,878
2,630
0
2,375
5,323
41,045
0
L
Jing Wei
Geraldinex
Jing Wei
4,519
3,256
0
1,376
10,753
2,595
0
2,782
7,885
0
35,423
L
Merlin
ImFiremire
Merlin
5,289
310
0
201
6,720
1,885
0
3,624
2,936
32,367
0
W
Baron Samedi
MagicTurtle235
Baron Samedi
4,162
1,116
1,678
3,185
9,200
3,576
332
3,283
5,917
13,346
0
L
Horus
OMGitsHC
Horus
5,497
2,892
737
3,646
15,279
6,814
0
4,297
10,490
0
19,969
L
Ao Kuang
WINKYMEATANG
Ao Kuang
4,880
1,814
0
4,358
10,596
2,971
0
2,153
7,803
29,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,069
Gold Earned
32,093
394
Minions Killed
298
0
Camps Cleared
0
1,270,763
Distance Traveled
1,222,984
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,483
653
108
8
0
260,661
5
W
Cabrakan
7,051
542
98
8
0
217,788
4
W
Bakasura
8,777
675
105
8
0
337,604
3
W
Neith
7,518
578
61
5
0
233,041
5
L
Hel
6,590
507
81
6
0
236,786
3
L
Jing Wei
6,689
515
76
6
0
254,081
3
L
Merlin
5,977
460
62
5
0
224,861
3
W
Baron Samedi
7,240
557
22
2
0
221,669
0
L
Horus
6,305
485
21
2
0
246,421
5
L
Ao Kuang
6,532
502
58
4
0
260,835
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role