Player Matchup

Cthulhu
Cthulhu
Silver I
 
Cthulhu
Silver I
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Thor
Thor
Silver II
Luuu35
Thor
Silver II
Level 127
God Stats
8W - 7L
1,431 SR
Queue Stats
20W - 14L
1,551 MMR
Solo
Nu Wa
Nu Wa
Gold III
RTG_EsCaNoR_
Nu Wa
Gold III
Level 108
God Stats
5W - 6L
1,874 SR
Queue Stats
248W - 249L
1,530 MMR
Party 2
Amaterasu
Amaterasu
Gold II
SeRaPhG
Amaterasu
Gold II
Level 119
God Stats
1W - 2L
1,732 SR
Queue Stats
475W - 475L
1,545 MMR
Party 2
Skadi
Skadi
Silver III
Walmart_hisoka
Skadi
Silver III
Level 68
God Stats
0W - 1L
1,632 SR
Queue Stats
39W - 46L
1,440 MMR
Party 3
Team Averages
Gold V
Gold V
Average Tier
Level 105
1,634 SR
1,513 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 113
1,627 SR
1,539 MMR
Artio
Artio
Bronze III
CHU WOLFY1999
Artio
Bronze III
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 4L
1,546 MMR
Party 1
Chernobog
Chernobog
Gold III
Fabiandoskyy
Chernobog
Gold III
Level 137
God Stats
42W - 29L
1,609 SR
Queue Stats
142W - 133L
1,525 MMR
Solo
Thanatos
Thanatos
Gold II
LaStackz
Thanatos
Gold II
Level 160
God Stats
5W - 5L
1,575 SR
Queue Stats
258W - 263L
1,536 MMR
Solo
Cabrakan
Cabrakan
Gold III
MrBlouseIsBack
Cabrakan
Gold III
Level 49
God Stats
9W - 4L
1,707 SR
Queue Stats
78W - 83L
1,543 MMR
Solo
Scylla
Scylla
Bronze III
RedCrackJacks
Scylla
Bronze III
Level 110
God Stats
1W - 0L
1,746 SR
Queue Stats
5W - 3L
1,546 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
4
0 / 2 / 0
3,223
460
1,099
3,446
1,327
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thor
Luuu35
Thor
7
3 / 2 / 0
4,566
652
2,827
4,314
1,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

9
0 / 1 / 2
4,760
680
1,328
2,345
817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
SeRaPhG
Amaterasu
7
1 / 3 / 1
4,535
648
2,507
6,830
2,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
1 / 3 / 0
4,028
575
2,658
4,631
972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bans
BakasuraThothShivaAtlasSet

VS

Bans
CliodhnaIzanamiGilgameshBastetMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 5
4,073
582
1,144
3,968
1,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chernobog
Fabiandoskyy
Chernobog
8
5 / 0 / 0
4,379
626
3,183
3,128
545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thanatos
LaStackz
Thanatos
8
3 / 2 / 0
4,658
665
5,853
6,210
2,596
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cabrakan
8
2 / 2 / 1
4,561
652
2,294
5,401
2,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

8
1 / 1 / 1
4,206
601
693
2,441
540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
18
5
Kills
11
11
Deaths
6
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
2
0
0
W
0
1
5
2.5
W
Chernobog
Fabiandoskyy
Chernobog
5
0
0
5
W
Thanatos
LaStackz
Thanatos
3
2
0
1.5
L
Thor
Luuu35
Thor
3
2
0
1.5
W
Cabrakan
2
2
1
1.25
L
0
1
2
1
W
1
1
1
1.5
L
Amaterasu
SeRaPhG
Amaterasu
1
3
1
0.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,419
Damage
13,167
21,566
Taken
21,148
6,676
Mitigated
7,771
5,974
Healing
10,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
1,099
295
54
734
3,446
1,327
0
561
2,885
5,151
0
W
1,144
229
159
1,152
3,968
1,463
0
634
3,334
4,665
0
W
Chernobog
Fabiandoskyy
Chernobog
3,183
1,524
0
1,650
3,128
545
0
731
2,397
0
21,311
W
Thanatos
LaStackz
Thanatos
5,853
2,009
0
4,660
6,210
2,596
0
126
6,084
0
20,803
L
Thor
Luuu35
Thor
2,827
1,064
0
1,056
4,314
1,215
0
1,275
3,039
0
18,051
W
Cabrakan
2,294
80
0
2,243
5,401
2,627
0
873
4,528
21,899
0
L
1,328
495
0
625
2,345
817
32
1,456
889
28,928
0
W
693
82
0
805
2,441
540
0
63
2,378
19,376
0
L
Amaterasu
SeRaPhG
Amaterasu
2,507
1,422
0
2,203
6,830
2,345
0
256
6,574
0
18,324
L
2,658
1,005
0
1,302
4,631
972
0
583
4,048
0
22,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,112
Gold Earned
21,877
204
Minions Killed
177
0
Camps Cleared
0
627,937
Distance Traveled
661,001
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
3,223
460
12
2
0
97,870
3
W
Artio
4,073
582
14
2
0
139,135
1
W
Chernobog
4,379
626
33
5
0
142,371
4
W
Thanatos
4,658
665
36
5
0
129,156
2
L
Thor
4,566
652
46
7
0
138,417
0
W
Cabrakan
4,561
652
56
8
0
127,609
1
L
Nu Wa
4,760
680
64
9
0
139,487
1
W
Scylla
4,206
601
38
5
0
122,730
3
L
Amaterasu
4,535
648
47
7
0
131,604
0
L
Skadi
4,028
575
35
5
0
120,559
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role