Player Matchup

Baron Samedi
Baron Samedi
Big Team Rush
Baron Samedi
Level 159
God Stats
0W - 2L
1,301 SR
Queue Stats
28W - 25L
1,709 Elo+
Solo
Fafnir
Fafnir
EgirlBreadBaker
Fafnir
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,690 Elo+
Solo
Achilles
Achilles
JSaltee
Achilles
Level 89
God Stats
11W - 11L
1,698 SR
Queue Stats
604W - 541L
1,648 Elo+
Solo
Ullr
Ullr
SailedBeef1949
Ullr
Level 126
God Stats
4W - 2L
1,770 SR
Queue Stats
155W - 111L
1,700 Elo+
Solo
Heimdallr
Heimdallr
fralopor
Heimdallr
Level 158
God Stats
14W - 8L
1,799 SR
Queue Stats
95W - 105L
1,562 Elo+
Solo
Team Averages
Level 119
1,614 SR
1,662 Elo+

VS

Team Averages
Level 127
1,585 SR
1,596 Elo+
Thor
Thor
 
Thor
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
 
Bastet
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
PotterRoyale
Bacchus
Level 127
God Stats
7W - 4L
1,921 SR
Queue Stats
71W - 52L
1,667 Elo+
Party 1
Hou Yi
Hou Yi
Pottergreatname
Hou Yi
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 31L
1,697 Elo+
Party 1
Ra
Ra
corgiparty
Ra
Level 115
God Stats
1W - 0L
1,501 SR
Queue Stats
140W - 142L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Big Team Rush
Baron Samedi
1
0 / 0 / 0
2,474
495
0
0
0
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

5
0 / 0 / 0
3,333
667
328
2,781
1,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Achilles
JSaltee
Achilles
6
1 / 1 / 0
3,731
746
2,411
4,160
1,818
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

5
0 / 2 / 0
3,234
647
1,254
2,439
520
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
fralopor
Heimdallr
6
0 / 2 / 0
3,547
709
1,110
2,394
823
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
7
2 / 1 / 0
3,745
749
2,393
3,765
1,448
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bastet
 
Bastet
5
0 / 0 / 3
3,325
665
715
2,503
507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
PotterRoyale
Bacchus
6
1 / 0 / 1
3,808
762
1,001
1,638
866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

5
1 / 0 / 0
3,495
699
472
1,056
167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

7
1 / 0 / 1
3,738
748
1,138
1,835
448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
10
1
Kills
5
5
Deaths
1
0
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
2
1
0
2
W
Bastet
 
Bastet
0
0
3
1.5
L
Baron Samedi
Big Team Rush
Baron Samedi
0
0
0
0
L
0
0
0
0
L
Achilles
JSaltee
Achilles
1
1
0
1
W
Bacchus
PotterRoyale
Bacchus
1
0
1
1.5
W
1
0
0
1
L
0
2
0
0
W
1
0
1
1.5
L
Heimdallr
fralopor
Heimdallr
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,103
Damage
5,719
11,774
Taken
10,797
4,805
Mitigated
3,436
3,261
Healing
5,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
2,393
630
0
1,551
3,765
1,448
0
0
3,765
0
14,384
W
Bastet
 
Bastet
715
162
0
1,274
2,503
507
0
0
2,503
0
10,348
L
Baron Samedi
Big Team Rush
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0
L
328
104
0
985
2,781
1,644
0
550
2,231
8,238
0
L
Achilles
JSaltee
Achilles
2,411
879
0
1,634
4,160
1,818
0
0
4,160
0
15,545
W
Bacchus
PotterRoyale
Bacchus
1,001
288
0
906
1,638
866
0
328
1,310
6,813
0
W
472
314
0
770
1,056
167
0
0
1,056
0
16,585
L
1,254
167
0
171
2,439
520
0
156
2,283
0
12,109
W
1,138
257
16
709
1,835
448
0
0
1,835
17,175
0
L
Heimdallr
fralopor
Heimdallr
1,110
448
0
471
2,394
823
0
1,317
961
0
15,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,319
Gold Earned
18,111
121
Minions Killed
138
0
Camps Cleared
0
363,708
Distance Traveled
528,831
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
3,745
749
31
6
0
95,230
2
W
Bastet
3,325
665
26
5
0
137,231
0
L
Baron Samedi
2,474
495
0
0
0
90
0
L
Fafnir
3,333
667
13
3
0
110,847
1
L
Achilles
3,731
746
40
8
0
94,313
2
W
Bacchus
3,808
762
6
1
0
108,490
0
W
Hou Yi
3,495
699
37
7
0
94,925
0
L
Ullr
3,234
647
28
6
0
71,823
0
W
Ra
3,738
748
38
8
0
92,955
0
L
Heimdallr
3,547
709
40
8
0
86,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role