Player Matchup

Medusa
Medusa
ABO7NAN
Medusa
Level 106
God Stats
4W - 1L
1,780 SR
Queue Stats
67W - 43L
1,575 Elo+
Party 1
Arachne
Arachne
Powah07
Arachne
Level 24
God Stats
4W - 1L
1,187 SR
Queue Stats
75W - 35L
1,477 Elo+
Party 1
Olorun
Olorun
TheFrostyJuan
Olorun
Level 106
God Stats
8W - 5L
1,932 SR
Queue Stats
214W - 185L
1,574 Elo+
Party 2
Bacchus
Bacchus
thefrostyaust
Bacchus
Level 48
God Stats
24W - 14L
1,694 SR
Queue Stats
178W - 155L
1,591 Elo+
Party 2
Chaac
Chaac
xahmedx
Chaac
Level 128
God Stats
2W - 0L
1,524 SR
Queue Stats
13W - 11L
1,593 Elo+
Party 1
Team Averages
Level 82
1,624 SR
1,562 Elo+

VS

Team Averages
Level 106
1,486 SR
1,542 Elo+
Chang'e
Chang'e
Abtrevodnom
Chang'e
Level 159
God Stats
8W - 7L
1,306 SR
Queue Stats
91W - 93L
1,567 Elo+
Party 3
Neith
Neith
BilibiliMyDJ
Neith
Level 157
God Stats
26W - 44L
1,335 SR
Queue Stats
679W - 709L
1,449 Elo+
Solo
Atlas
Atlas
Jimin8
Atlas
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Hou Yi
Hou Yi
Ondruhha
Hou Yi
Level 128
God Stats
1W - 1L
1,555 SR
Queue Stats
38W - 38L
1,590 Elo+
Party 3
Anubis
Anubis
Raccoomax
Anubis
Level 85
God Stats
2W - 2L
1,733 SR
Queue Stats
16W - 15L
1,601 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ABO7NAN
Medusa
15
10 / 0 / 3
9,460
676
7,415
5,908
2,272
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Arachne
Powah07
Arachne
14
7 / 1 / 4
8,288
592
8,225
15,470
5,331
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

14
2 / 0 / 11
8,370
598
7,412
4,551
1,662
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Bacchus
12
2 / 2 / 11
7,586
542
5,204
12,702
13,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chaac
xahmedx
Chaac
14
2 / 1 / 4
7,855
561
4,422
9,193
9,362
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Abtrevodnom
Chang'e
11
1 / 4 / 1
6,656
475
5,346
10,410
2,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 5 / 1
5,598
400
3,649
7,698
2,020
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
Jimin8
Atlas
9
0 / 3 / 1
5,608
401
1,675
6,507
2,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Hou Yi
Ondruhha
Hou Yi
12
1 / 5 / 0
6,933
495
7,113
10,898
7,166
Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Anubis
Raccoomax
Anubis
11
2 / 6 / 1
6,798
486
6,243
10,079
3,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
8
23
Kills
4
4
Deaths
23
33
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Medusa
ABO7NAN
Medusa
10
0
3
11.5
L
Chang'e
Abtrevodnom
Chang'e
1
4
1
0.38
L
0
5
1
0.1
L
Atlas
Jimin8
Atlas
0
3
1
0.17
L
Hou Yi
Ondruhha
Hou Yi
1
5
0
0.2
W
Arachne
Powah07
Arachne
7
1
4
9
L
Anubis
Raccoomax
Anubis
2
6
1
0.42
W
2
0
11
7.5
W
Bacchus
2
2
11
3.75
W
Chaac
xahmedx
Chaac
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,678
Damage
24,026
47,824
Taken
45,592
31,978
Mitigated
18,511
16,427
Healing
9,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
ABO7NAN
Medusa
7,415
3,118
0
2,042
5,908
2,272
510
1,390
4,518
0
50,427
L
Chang'e
Abtrevodnom
Chang'e
5,346
373
346
3,869
10,410
2,696
0
2,307
8,103
47,559
0
L
3,649
625
0
851
7,698
2,020
265
3,896
3,802
105
29,232
L
Atlas
Jimin8
Atlas
1,675
778
0
807
6,507
2,631
0
4,410
2,097
16,231
0
L
Hou Yi
Ondruhha
Hou Yi
7,113
2,453
0
1,496
10,898
7,166
295
524
10,374
0
43,343
W
Arachne
Powah07
Arachne
8,225
5,538
0
4,199
15,470
5,331
28
5,478
9,992
0
45,216
L
Anubis
Raccoomax
Anubis
6,243
376
0
2,535
10,079
3,998
0
1,132
8,947
37,764
0
W
7,412
4,144
747
2,912
4,551
1,662
1,597
970
3,581
61,146
0
W
Bacchus
5,204
727
460
1,986
12,702
13,351
213
4,526
8,176
17,567
4,015
W
Chaac
xahmedx
Chaac
4,422
824
0
4,081
9,193
9,362
51
1,005
8,188
0
39,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,559
Gold Earned
31,593
381
Minions Killed
368
0
Camps Cleared
0
1,354,507
Distance Traveled
1,152,206
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,460
676
93
7
0
263,818
5
L
Chang'e
6,656
475
96
7
0
248,750
3
L
Neith
5,598
400
70
5
0
204,538
2
L
Atlas
5,608
401
21
2
0
243,971
0
L
Hou Yi
6,933
495
98
7
0
220,244
5
W
Arachne
8,288
592
73
5
0
302,977
3
L
Anubis
6,798
486
83
6
0
234,703
2
W
Olorun
8,370
598
112
8
0
263,395
3
W
Bacchus
7,586
542
20
1
0
259,707
2
W
Chaac
7,855
561
83
6
0
264,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role