Player Matchup

Ymir
Ymir
JPDABOSS
Ymir
Level 7
God Stats
1W - 2L
1,504 SR
Queue Stats
1W - 4L
1,689 Elo+
Party 1
Ah Puch
Ah Puch
Meowrailsuks
Ah Puch
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,689 Elo+
Party 1
Bastet
Bastet
tinytrixter
Bastet
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,689 Elo+
Party 1
Team Averages
Level 43
1,501 SR
1,689 Elo+

VS

Team Averages
Level 38
1,349 SR
1,545 Elo+
Kuzenbo
Kuzenbo
Em3rson17
Kuzenbo
Level 53
God Stats
9W - 17L
1,142 SR
Queue Stats
98W - 109L
1,474 Elo+
Solo
Ah Puch
Ah Puch
Megafighterstar
Ah Puch
Level 31
God Stats
2W - 3L
1,502 SR
Queue Stats
2W - 4L
1,580 Elo+
Party 2
Cliodhna
Cliodhna
jonmarshall
Cliodhna
Level 29
God Stats
2W - 3L
1,403 SR
Queue Stats
2W - 4L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
3 / 2 / 2
8,865
682
3,128
14,418
13,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Puch
Meowrailsuks
Ah Puch
14
5 / 7 / 3
9,395
723
10,883
11,940
4,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
14
1 / 2 / 8
8,605
662
7,742
8,585
3,189
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Em3rson17
Kuzenbo
15
6 / 0 / 5
10,729
825
10,994
8,428
10,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
5 / 4 / 5
9,706
747
10,653
7,743
2,606
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cliodhna
jonmarshall
Cliodhna
12
0 / 5 / 7
8,469
651
8,280
11,426
3,817
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
28
9
Kills
11
11
Deaths
9
13
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Em3rson17
Kuzenbo
6
0
5
8.5
L
Ymir
3
2
2
2
W
5
4
5
1.88
L
Ah Puch
Meowrailsuks
Ah Puch
5
7
3
0.93
W
Cliodhna
jonmarshall
Cliodhna
0
5
7
0.7
L
Bastet
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,753
Damage
29,927
34,943
Taken
27,597
21,156
Mitigated
17,348
4,634
Healing
4,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Em3rson17
Kuzenbo
10,994
4,173
297
1,377
8,428
10,925
349
3,888
4,540
30,992
0
L
Ymir
3,128
1,307
0
793
14,418
13,623
0
8,521
5,897
14,581
0
W
10,653
0
0
1,039
7,743
2,606
0
4,788
2,955
26,646
0
L
Ah Puch
Meowrailsuks
Ah Puch
10,883
603
0
2,894
11,940
4,344
0
7,799
4,141
38,403
0
W
Cliodhna
jonmarshall
Cliodhna
8,280
429
289
1,647
11,426
3,817
94
5,831
5,595
0
26,488
L
Bastet
7,742
2,352
0
947
8,585
3,189
0
5,658
2,927
0
27,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,865
Gold Earned
28,904
148
Minions Killed
144
6
Camps Cleared
5
677,565
Distance Traveled
721,607
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,729
825
52
4
1
274,152
4
L
Ymir
8,865
682
27
2
0
224,203
0
W
Ah Puch
9,706
747
33
3
2
233,504
3
L
Ah Puch
9,395
723
76
6
3
203,837
0
W
Cliodhna
8,469
651
59
5
2
213,951
0
L
Bastet
8,605
662
45
3
3
249,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role