Player Matchup

Heimdallr
Heimdallr
ChaunceyJ
Heimdallr
Level 140
God Stats
2W - 4L
1,551 SR
Queue Stats
99W - 96L
1,502 Elo+
Solo
Da Ji
Da Ji
NB_Feral
Da Ji
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
68W - 94L
1,268 Elo+
Party 1
Ymir
Ymir
broly_CMTB
Ymir
Level 27
God Stats
8W - 14L
1,247 SR
Queue Stats
111W - 149L
1,288 Elo+
Party 1
Discordia
Discordia
goopy321
Discordia
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
18W - 22L
1,269 Elo+
Solo
Jormungandr
Jormungandr
joker_CMTB
Jormungandr
Level 29
God Stats
18W - 21L
1,320 SR
Queue Stats
101W - 113L
1,290 Elo+
Party 1
Team Averages
Level 51
1,424 SR
1,324 Elo+

VS

Team Averages
Level 89
1,475 SR
1,394 Elo+
Nu Wa
Nu Wa
Arakmo
Nu Wa
Level 61
God Stats
138W - 98L
1,607 SR
Queue Stats
329W - 334L
1,477 Elo+
Solo
Atlas
Atlas
Ausar the Dead
Atlas
Level 28
God Stats
6W - 17L
1,229 SR
Queue Stats
30W - 50L
1,300 Elo+
Party 2
King Arthur
King Arthur
BestGuyOnTeam
King Arthur
Level 128
God Stats
0W - 1L
1,494 SR
Queue Stats
56W - 74L
1,342 Elo+
Party 2
Heimdallr
Heimdallr
OldTrenchF00T
Heimdallr
Level 101
God Stats
2W - 3L
1,544 SR
Queue Stats
9W - 15L
1,366 Elo+
Party 2
Kukulkan
Kukulkan
RaxaGame
Kukulkan
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ChaunceyJ
Heimdallr
15
1 / 1 / 7
8,132
739
5,185
9,582
3,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Da Ji
NB_Feral
Da Ji
14
3 / 1 / 12
8,075
734
7,455
6,369
2,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
4 / 1 / 6
8,753
796
4,757
9,481
7,384
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
goopy321
Discordia
17
13 / 1 / 9
10,011
910
15,499
6,922
2,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
joker_CMTB
Jormungandr
15
3 / 3 / 13
8,319
756
9,250
10,370
8,626
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Arakmo
Nu Wa
14
3 / 4 / 2
8,334
758
9,747
6,650
2,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
3 / 3 / 0
7,569
688
7,289
12,248
7,190
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

King Arthur
BestGuyOnTeam
King Arthur
12
0 / 6 / 3
6,898
627
5,961
10,887
5,316
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Heimdallr
OldTrenchF00T
Heimdallr
13
0 / 7 / 4
7,289
663
4,182
9,980
3,607
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
RaxaGame
Kukulkan
14
1 / 4 / 3
7,903
718
5,733
7,540
3,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
19
24
Kills
7
7
Deaths
24
47
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Arakmo
Nu Wa
3
4
2
1
L
3
3
0
1
L
King Arthur
BestGuyOnTeam
King Arthur
0
6
3
0.25
W
Heimdallr
ChaunceyJ
Heimdallr
1
1
7
4.5
W
Da Ji
NB_Feral
Da Ji
3
1
12
9
L
Heimdallr
OldTrenchF00T
Heimdallr
0
7
4
0.29
L
Kukulkan
RaxaGame
Kukulkan
1
4
3
0.63
W
4
1
6
7
W
Discordia
goopy321
Discordia
13
1
9
17.5
W
Jormungandr
joker_CMTB
Jormungandr
3
3
13
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,146
Damage
32,912
42,724
Taken
47,305
24,497
Mitigated
21,287
10,821
Healing
5,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Arakmo
Nu Wa
9,747
1,877
223
417
6,650
2,106
0
3,926
2,724
16,682
0
L
7,289
2,261
272
633
12,248
7,190
0
8,672
3,576
14,414
0
L
King Arthur
BestGuyOnTeam
King Arthur
5,961
956
102
928
10,887
5,316
0
7,843
3,044
3,160
10,866
W
Heimdallr
ChaunceyJ
Heimdallr
5,185
1,904
0
2,074
9,582
3,887
973
4,734
4,566
0
39,065
W
Da Ji
NB_Feral
Da Ji
7,455
2,065
0
1,464
6,369
2,215
0
3,717
2,358
0
12,059
L
Heimdallr
OldTrenchF00T
Heimdallr
4,182
1,514
85
730
9,980
3,607
426
6,642
3,338
0
18,806
L
Kukulkan
RaxaGame
Kukulkan
5,733
126
0
1,745
7,540
3,068
0
2,423
5,117
26,619
0
W
4,757
1,363
269
2,496
9,481
7,384
92
4,100
5,009
22,521
0
W
Discordia
goopy321
Discordia
15,499
768
0
2,752
6,922
2,385
234
4,109
2,487
34,374
0
W
Jormungandr
joker_CMTB
Jormungandr
9,250
2,257
500
1,266
10,370
8,626
810
5,480
4,304
29,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,290
Gold Earned
37,993
208
Minions Killed
152
0
Camps Cleared
0
1,100,413
Distance Traveled
980,154
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,334
758
27
2
0
197,299
4
L
Atlas
7,569
688
17
2
0
188,921
0
L
King Arthur
6,898
627
18
2
0
226,680
0
W
Heimdallr
8,132
739
70
6
0
254,225
1
W
Da Ji
8,075
734
14
1
0
233,783
3
L
Heimdallr
7,289
663
32
3
0
184,815
0
L
Kukulkan
7,903
718
58
5
0
182,439
5
W
Ymir
8,753
796
37
3
0
197,039
1
W
Discordia
10,011
910
51
5
0
204,527
2
W
Jormungandr
8,319
756
36
3
0
210,839
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role