Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Ci11antr0
Ne Zha
Level 104
God Stats
6W - 1L
1,500 SR
Queue Stats
12W - 7L
1,472 Elo+
Party 1
Kukulkan
Kukulkan
Evilred64
Kukulkan
Level 58
God Stats
13W - 15L
1,594 SR
Queue Stats
139W - 187L
1,440 Elo+
Solo
Chiron
Chiron
MooKowz
Chiron
Level 58
God Stats
1W - 0L
1,692 SR
Queue Stats
4W - 1L
1,900 Elo+
Party 1
Ao Kuang
Ao Kuang
PancakesDoWork
Ao Kuang
Level 159
God Stats
3W - 0L
1,864 SR
Queue Stats
276W - 162L
1,773 Elo+
Party 1
Team Averages
Level 85
1,630 SR
1,617 Elo+

VS

Team Averages
Level 30
1,507 SR
1,461 Elo+
Chaac
Chaac
CutleryLover
Chaac
Level 49
God Stats
1W - 2L
1,564 SR
Queue Stats
98W - 98L
1,489 Elo+
Solo
Cernunnos
Cernunnos
Haniel9261
Cernunnos
Level 29
God Stats
0W - 3L
1,248 SR
Queue Stats
2W - 4L
1,525 Elo+
Solo
Bakasura
Bakasura
SlickSloth67
Bakasura
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,351 Elo+
Solo
Zeus
Zeus
TimmyTwoToes22
Zeus
Level 25
God Stats
1W - 6L
1,500 SR
Queue Stats
96W - 114L
1,480 Elo+
Solo
Terra
Terra
shedontwantme
Terra
Level 18
God Stats
12W - 10L
1,724 SR
Queue Stats
120W - 135L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
18
3 / 4 / 12
12,190
762
8,122
18,009
20,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ne Zha
Ci11antr0
Ne Zha
18
0 / 4 / 10
10,872
680
6,163
15,282
6,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
Evilred64
Kukulkan
19
2 / 1 / 6
11,674
730
16,076
6,466
2,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
MooKowz
Chiron
20
7 / 6 / 7
12,841
803
25,890
19,736
8,488
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ao Kuang
19
7 / 2 / 6
12,966
810
12,584
19,169
15,916
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 11
11,126
695
14,379
22,966
29,253
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cernunnos
Haniel9261
Cernunnos
16
1 / 6 / 10
10,432
652
6,463
14,339
5,254
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bakasura
SlickSloth67
Bakasura
16
2 / 3 / 2
9,985
624
8,595
11,863
4,759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
11 / 6 / 4
12,501
781
21,231
11,961
8,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
0 / 2 / 7
10,995
687
11,946
20,386
30,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
51
19
Kills
17
17
Deaths
19
41
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
3
4
12
2.25
W
Ne Zha
Ci11antr0
Ne Zha
0
4
10
1.25
L
3
2
11
4.25
W
Kukulkan
Evilred64
Kukulkan
2
1
6
5
L
Cernunnos
Haniel9261
Cernunnos
1
6
10
1
W
Chiron
MooKowz
Chiron
7
6
7
1.75
W
Ao Kuang
7
2
6
5
L
Bakasura
SlickSloth67
Bakasura
2
3
2
1
L
11
6
4
2.17
L
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,835
Damage
62,614
78,662
Taken
81,515
53,488
Mitigated
78,505
24,555
Healing
20,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
8,122
1,427
4,024
6,573
18,009
20,079
997
6,344
11,565
19,351
0
W
Ne Zha
Ci11antr0
Ne Zha
6,163
1,917
0
1,264
15,282
6,093
971
5,701
9,078
0
32,788
L
14,379
3,672
0
7,668
22,966
29,253
400
12,128
10,838
0
35,399
W
Kukulkan
Evilred64
Kukulkan
16,076
339
0
0
6,466
2,912
621
2,954
3,484
52,662
0
L
Cernunnos
Haniel9261
Cernunnos
6,463
2,780
158
1,323
14,339
5,254
1,132
4,149
10,190
0
25,898
W
Chiron
MooKowz
Chiron
25,890
9,603
594
3,940
19,736
8,488
713
9,771
9,013
0
69,420
W
Ao Kuang
12,584
3,015
1,297
6,863
19,169
15,916
881
8,407
9,769
54,195
0
L
Bakasura
SlickSloth67
Bakasura
8,595
5,171
0
2,152
11,863
4,759
0
5,396
6,467
0
23,500
L
21,231
3,388
0
361
11,961
8,965
0
4,633
7,328
52,888
0
L
11,946
1,237
3,929
4,463
20,386
30,274
17
10,476
9,910
40,368
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,543
Gold Earned
55,039
330
Minions Killed
246
0
Camps Cleared
0
1,573,056
Distance Traveled
1,450,951
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
12,190
762
17
1
0
298,066
2
W
Ne Zha
10,872
680
55
3
0
332,713
0
L
Chaac
11,126
695
46
3
0
342,294
1
W
Kukulkan
11,674
730
86
5
0
306,815
0
L
Cernunnos
10,432
652
37
2
0
251,293
0
W
Chiron
12,841
803
112
7
0
313,900
1
W
Ao Kuang
12,966
810
60
4
0
321,562
3
L
Bakasura
9,985
624
51
3
0
244,403
1
L
Zeus
12,501
781
43
3
0
271,454
0
L
Terra
10,995
687
69
4
0
341,507
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role