Player Matchup

Da Ji
Da Ji
AirChipmunk299
Da Ji
Level 55
God Stats
5W - 2L
1,901 SR
Queue Stats
84W - 95L
1,402 Elo+
Solo
Guan Yu
Guan Yu
Famfriit
Guan Yu
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 46L
1,216 Elo+
Solo
Fafnir
Fafnir
Moxxer420
Fafnir
Level 45
God Stats
10W - 6L
1,705 SR
Queue Stats
130W - 140L
1,484 Elo+
Party 1
Terra
Terra
QuinZyl
Terra
Level 26
God Stats
30W - 35L
1,478 SR
Queue Stats
53W - 66L
1,494 Elo+
Party 1
Hun Batz
Hun Batz
juanecopro
Hun Batz
Level 49
God Stats
2W - 6L
1,335 SR
Queue Stats
57W - 56L
1,503 Elo+
Solo
Team Averages
Level 48
1,584 SR
1,420 Elo+

VS

Team Averages
Level 86
1,523 SR
1,494 Elo+
Nemesis
Nemesis
AlbertoScaletta
Nemesis
Level 68
God Stats
2W - 2L
1,500 SR
Queue Stats
18W - 18L
1,474 Elo+
Solo
Chiron
Chiron
NexusPolaris
Chiron
Level 86
God Stats
1W - 3L
1,341 SR
Queue Stats
23W - 20L
1,478 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Sacarelfua
Morgan Le Fay
Level 77
God Stats
2W - 1L
1,768 SR
Queue Stats
56W - 51L
1,605 Elo+
Solo
Janus
Janus
Solracious
Janus
Level 160
God Stats
371W - 445L
1,448 SR
Queue Stats
638W - 676L
1,450 Elo+
Solo
Kumbhakarna
Kumbhakarna
Vacub
Kumbhakarna
Level 39
God Stats
2W - 1L
1,557 SR
Queue Stats
46W - 57L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 8 / 9
17,223
1,230
32,239
25,018
10,683
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
Famfriit
Guan Yu
20
5 / 3 / 12
14,125
1,009
13,673
26,155
36,530
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fafnir
Moxxer420
Fafnir
20
3 / 8 / 21
15,257
1,090
23,265
33,395
26,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Terra
QuinZyl
Terra
20
1 / 6 / 21
14,661
1,047
15,584
34,384
34,239
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hun Batz
juanecopro
Hun Batz
20
5 / 9 / 13
15,186
1,085
14,526
25,700
9,930
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Team 1 Tickets

0

VS

Team 2 Tickets

97

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 6 / 15
17,843
1,275
36,370
20,327
9,242
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chiron
20
7 / 7 / 19
16,743
1,196
35,159
22,920
8,211
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
Sacarelfua
Morgan Le Fay
20
6 / 8 / 14
14,755
1,054
26,852
18,949
7,351
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Janus
20
3 / 6 / 17
14,568
1,041
29,906
15,026
4,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
Vacub
Kumbhakarna
20
1 / 2 / 21
14,676
1,048
7,616
26,337
32,666
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
120
29
Kills
34
34
Deaths
29
76
Assists
86
Player
Kills
Deaths
Assists
KDA
L
15
8
9
2.44
W
17
6
15
4.08
L
Guan Yu
Famfriit
Guan Yu
5
3
12
3.67
L
Fafnir
Moxxer420
Fafnir
3
8
21
1.69
W
Chiron
7
7
19
2.36
L
Terra
QuinZyl
Terra
1
6
21
1.92
W
Morgan Le Fay
Sacarelfua
Morgan Le Fay
6
8
14
1.63
W
Janus
3
6
17
1.92
W
Kumbhakarna
Vacub
Kumbhakarna
1
2
21
5.75
L
Hun Batz
juanecopro
Hun Batz
5
9
13
1.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,287
Damage
135,903
144,652
Taken
103,559
117,441
Mitigated
62,269
26,885
Healing
15,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
32,239
5,703
759
3,581
25,018
10,683
0
12,255
12,533
0
50,991
W
36,370
19,525
0
3,387
20,327
9,242
0
7,936
12,209
0
52,485
L
Guan Yu
Famfriit
Guan Yu
13,673
1,670
2,729
2,384
26,155
36,530
0
13,530
12,231
0
22,054
L
Fafnir
Moxxer420
Fafnir
23,265
8,315
93
6,169
33,395
26,059
0
12,621
20,636
36,264
0
W
Chiron
35,159
17,473
1,851
6,917
22,920
8,211
0
10,338
12,275
0
83,116
L
Terra
QuinZyl
Terra
15,584
2,451
5,563
4,174
34,384
34,239
0
11,527
22,607
28,150
0
W
Morgan Le Fay
Sacarelfua
Morgan Le Fay
26,852
4,824
59
539
18,949
7,351
0
5,891
12,854
46,198
0
W
Janus
29,906
189
0
451
15,026
4,799
0
2,074
12,870
57,593
0
W
Kumbhakarna
Vacub
Kumbhakarna
7,616
1,064
734
1,561
26,337
32,666
0
11,315
14,502
14,196
0
L
Hun Batz
juanecopro
Hun Batz
14,526
3,459
282
1,151
25,700
9,930
0
13,162
12,271
0
66,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,452
Gold Earned
78,585
236
Minions Killed
276
6
Camps Cleared
9
1,322,407
Distance Traveled
1,356,527
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
17,223
1,230
42
3
3
269,935
1
W
Nemesis
17,843
1,275
28
2
3
328,627
0
L
Guan Yu
14,125
1,009
11
1
0
283,969
0
L
Fafnir
15,257
1,090
35
3
0
261,376
0
W
Chiron
16,743
1,196
112
8
4
254,617
3
L
Terra
14,661
1,047
27
2
0
240,820
0
W
Morgan Le Fay
14,755
1,054
54
4
0
232,272
0
W
Janus
14,568
1,041
73
5
2
296,355
6
W
Kumbhakarna
14,676
1,048
9
1
0
244,656
2
L
Hun Batz
15,186
1,085
121
9
3
266,307
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role