Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
ConsoleGM
Ymir
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 0L
1,836 Elo+
Party 2
Agni
Agni
Torell__
Agni
Level 156
God Stats
1W - 0L
1,306 SR
Queue Stats
27W - 16L
1,562 Elo+
Party 2
Cliodhna
Cliodhna
iRopes
Cliodhna
Level 159
God Stats
2W - 0L
2,015 SR
Queue Stats
35W - 15L
1,142 Elo+
Party 2
Chaac
Chaac
x_Akashi-Seijuro
Chaac
Level 160
God Stats
1W - 0L
1,720 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 2
Team Averages
Level 122
1,608 SR
1,508 Elo+

VS

Team Averages
Level 54
1,451 SR
1,659 Elo+
Kuzenbo
Kuzenbo
FarmerBaka
Kuzenbo
Level 109
God Stats
1W - 3L
1,500 SR
Queue Stats
188W - 197L
1,497 Elo+
Party 3
Janus
Janus
P00606208400T
Janus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 37L
2,011 Elo+
Party 1
Vulcan
Vulcan
Silloneur1
Vulcan
Level 105
God Stats
0W - 3L
1,257 SR
Queue Stats
143W - 143L
1,471 Elo+
Party 3
Hun Batz
Hun Batz
SirWW3
Hun Batz
Level 17
God Stats
0W - 4L
1,500 SR
Queue Stats
144W - 47L
1,963 Elo+
Party 1
Zhong Kui
Zhong Kui
XbattosaiX2046
Zhong Kui
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 41L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
17
13 / 1 / 15
10,478
1,164
12,604
10,661
5,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
14
1 / 2 / 24
8,810
979
5,166
14,928
17,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Agni
14
4 / 4 / 17
8,379
931
7,660
6,331
2,568
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cliodhna
iRopes
Cliodhna
16
8 / 1 / 19
10,060
1,118
13,116
11,621
8,471
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
3 / 2 / 16
8,373
930
10,825
14,844
13,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
FarmerBaka
Kuzenbo
11
1 / 8 / 4
7,047
783
5,914
16,076
17,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
3 / 3 / 2
7,443
827
10,314
5,851
2,150
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
Silloneur1
Vulcan
14
2 / 4 / 2
7,458
829
11,017
7,048
3,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hun Batz
SirWW3
Hun Batz
14
2 / 5 / 6
7,674
853
7,493
11,699
11,169
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
XbattosaiX2046
Zhong Kui
9
0 / 9 / 2
6,159
684
6,130
11,487
4,624
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
24
29
Kills
8
10
Deaths
29
91
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
13
1
15
20.5
W
Ymir
1
2
24
6.5
L
Kuzenbo
FarmerBaka
Kuzenbo
1
8
4
0.38
L
3
3
2
1.33
L
Vulcan
Silloneur1
Vulcan
2
4
2
0.75
L
Hun Batz
SirWW3
Hun Batz
2
5
6
1
W
Agni
4
4
17
3.13
L
Zhong Kui
XbattosaiX2046
Zhong Kui
0
9
2
0.11
W
Cliodhna
iRopes
Cliodhna
8
1
19
17.5
W
3
2
16
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,371
Damage
40,868
58,385
Taken
52,161
46,380
Mitigated
38,650
27,293
Healing
5,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
12,604
4,256
1,801
5,192
10,661
5,155
3,331
4,960
5,701
0
39,940
W
Ymir
5,166
1,129
1,303
2,919
14,928
17,022
29
9,961
4,967
10,355
0
L
Kuzenbo
FarmerBaka
Kuzenbo
5,914
2,298
294
831
16,076
17,591
0
3,496
12,471
7,108
0
L
10,314
297
771
569
5,851
2,150
0
737
4,864
20,989
0
L
Vulcan
Silloneur1
Vulcan
11,017
2,789
302
289
7,048
3,116
0
1,908
5,076
23,178
0
L
Hun Batz
SirWW3
Hun Batz
7,493
763
145
963
11,699
11,169
0
3,643
7,914
402
13,636
W
Agni
7,660
340
0
516
6,331
2,568
840
3,748
2,583
15,667
0
L
Zhong Kui
XbattosaiX2046
Zhong Kui
6,130
486
54
1,026
11,487
4,624
0
3,042
8,344
12,120
0
W
Cliodhna
iRopes
Cliodhna
13,116
2,033
3,391
2,640
11,621
8,471
533
6,809
4,812
0
22,356
W
10,825
1,405
2,386
7,145
14,844
13,164
55
8,150
6,694
0
22,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,100
Gold Earned
35,781
139
Minions Killed
106
0
Camps Cleared
0
988,164
Distance Traveled
782,189
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,478
1,164
74
8
0
216,648
0
W
Ymir
8,810
979
13
1
0
178,832
0
L
Kuzenbo
7,047
783
7
1
0
157,618
1
L
Janus
7,443
827
30
3
0
168,110
4
L
Vulcan
7,458
829
39
4
0
166,590
0
L
Hun Batz
7,674
853
14
2
0
154,217
0
W
Agni
8,379
931
16
2
0
173,423
0
L
Zhong Kui
6,159
684
16
2
0
135,654
0
W
Cliodhna
10,060
1,118
19
2
0
226,682
1
W
Chaac
8,373
930
17
2
0
192,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role