Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
Agro2532
Olorun
Level 95
God Stats
3W - 1L
1,605 SR
Queue Stats
301W - 295L
1,516 Elo+
Solo
Osiris
Osiris
Jburts69
Osiris
Level 37
God Stats
1W - 1L
1,632 SR
Queue Stats
74W - 67L
1,462 Elo+
Party 1
Da Ji
Da Ji
Quantump4nik
Da Ji
Level 20
God Stats
7W - 3L
1,746 SR
Queue Stats
43W - 57L
1,318 Elo+
Party 2
Chronos
Chronos
THEOWEN993
Chronos
Level 60
God Stats
20W - 10L
1,289 SR
Queue Stats
242W - 291L
1,327 Elo+
Party 2
Team Averages
Level 74
1,554 SR
1,424 Elo+

VS

Team Averages
Level 78
1,451 SR
1,349 Elo+
Medusa
Medusa
Billy-Ocean2019
Medusa
Level 59
God Stats
1W - 3L
1,405 SR
Queue Stats
71W - 84L
1,422 Elo+
Party 3
Cu Chulainn
Cu Chulainn
C_HaXXeR
Cu Chulainn
Level 141
God Stats
1W - 4L
1,266 SR
Queue Stats
65W - 63L
1,495 Elo+
Solo
Tsukuyomi
Tsukuyomi
Mdoc14
Tsukuyomi
Level 109
God Stats
1W - 1L
1,812 SR
Queue Stats
44W - 50L
1,309 Elo+
Party 4
Sylvanus
Sylvanus
SebasCvz
Sylvanus
Level 12
God Stats
0W - 5L
1,414 SR
Queue Stats
12W - 19L
1,149 Elo+
Party 4
He Bo
He Bo
seanlufc97
He Bo
Level 69
God Stats
1W - 2L
1,357 SR
Queue Stats
129W - 155L
1,371 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
12
2 / 0 / 12
8,214
587
6,336
10,743
13,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Olorun
Agro2532
Olorun
13
3 / 2 / 3
7,714
551
6,532
5,174
2,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Osiris
Jburts69
Osiris
15
4 / 2 / 2
8,868
633
7,384
12,414
12,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
5 / 2 / 3
7,499
536
3,801
7,825
2,627
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
THEOWEN993
Chronos
13
5 / 2 / 2
8,199
586
10,561
9,861
2,859
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 1
6,297
450
5,591
10,872
3,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
C_HaXXeR
Cu Chulainn
11
1 / 4 / 1
6,555
468
6,112
10,204
6,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tsukuyomi
Mdoc14
Tsukuyomi
12
1 / 5 / 4
6,982
499
7,497
11,612
2,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sylvanus
SebasCvz
Sylvanus
10
2 / 1 / 0
6,525
466
2,750
7,557
4,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

He Bo
11
2 / 4 / 2
6,563
469
3,458
7,171
2,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
15
19
Kills
7
8
Deaths
19
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
2
0
12
8
W
Olorun
Agro2532
Olorun
3
2
3
2.25
L
1
5
1
0.3
L
Cu Chulainn
C_HaXXeR
Cu Chulainn
1
4
1
0.38
W
Osiris
Jburts69
Osiris
4
2
2
2.5
L
Tsukuyomi
Mdoc14
Tsukuyomi
1
5
4
0.6
W
5
2
3
3.25
L
Sylvanus
SebasCvz
Sylvanus
2
1
0
2
W
Chronos
THEOWEN993
Chronos
5
2
2
3
L
He Bo
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,614
Damage
25,408
46,017
Taken
47,416
34,620
Mitigated
19,715
15,938
Healing
10,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
6,336
2,068
0
4,602
10,743
13,983
364
1,933
8,718
15,688
4,419
W
Olorun
Agro2532
Olorun
6,532
1,849
445
1,660
5,174
2,175
205
1,674
3,388
49,232
0
L
5,591
2,325
0
1,301
10,872
3,259
722
8,153
2,719
0
33,986
L
Cu Chulainn
C_HaXXeR
Cu Chulainn
6,112
646
0
2,308
10,204
6,969
0
1,453
8,751
5,383
30,519
W
Osiris
Jburts69
Osiris
7,384
2,463
175
5,552
12,414
12,976
645
1,068
10,804
0
64,621
L
Tsukuyomi
Mdoc14
Tsukuyomi
7,497
1,713
0
2,642
11,612
2,890
0
5,108
6,504
0
39,936
W
3,801
848
0
0
7,825
2,627
0
1,187
6,551
0
36,371
L
Sylvanus
SebasCvz
Sylvanus
2,750
1,327
1,098
2,164
7,557
4,530
310
5,086
2,471
15,087
0
W
Chronos
THEOWEN993
Chronos
10,561
4,484
0
3,504
9,861
2,859
896
1,308
8,553
50,808
0
L
He Bo
3,458
492
0
614
7,171
2,067
319
3,285
3,886
31,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,494
Gold Earned
32,922
420
Minions Killed
308
0
Camps Cleared
0
1,333,453
Distance Traveled
1,312,492
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
8,214
587
21
2
0
273,209
4
W
Olorun
7,714
551
100
7
0
254,812
3
L
Medusa
6,297
450
68
5
0
235,511
1
L
Cu Chulainn
6,555
468
68
5
0
277,553
4
W
Osiris
8,868
633
142
10
0
264,454
1
L
Tsukuyomi
6,982
499
78
6
0
304,864
1
W
Da Ji
7,499
536
71
5
0
304,505
0
L
Sylvanus
6,525
466
27
2
0
252,038
3
W
Chronos
8,199
586
86
6
0
236,473
3
L
He Bo
6,563
469
67
5
0
242,526
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role