Player Matchup

Khepri
Khepri
BigSukDaddy
Khepri
Level 104
God Stats
7W - 13L
1,500 SR
Queue Stats
138W - 112L
1,556 Elo+
Party 1
Neith
Neith
ItIsDrama
Neith
Level 106
God Stats
0W - 3L
1,264 SR
Queue Stats
328W - 304L
1,572 Elo+
Party 1
Shiva
Shiva
Xfinity_Dropshot
Shiva
Level 156
God Stats
90W - 54L
1,672 SR
Queue Stats
409W - 397L
1,543 Elo+
Party 3
Chang'e
Chang'e
lovestodream
Chang'e
Level 104
God Stats
10W - 11L
1,592 SR
Queue Stats
64W - 67L
1,479 Elo+
Party 3
Zeus
Zeus
mihenroad
Zeus
Level 120
God Stats
8W - 12L
1,419 SR
Queue Stats
61W - 57L
1,458 Elo+
Party 3
Team Averages
Level 118
1,489 SR
1,522 Elo+

VS

Team Averages
Level 114
1,541 SR
1,500 Elo+
Ymir
Ymir
CrAzY LOSER BOY
Ymir
Level 127
God Stats
55W - 50L
1,624 SR
Queue Stats
1,110W - 1,108L
1,477 Elo+
Solo
Tiamat
Tiamat
DefBolo
Tiamat
Level 114
God Stats
7W - 6L
1,510 SR
Queue Stats
433W - 422L
1,492 Elo+
Party 2
Xbalanque
Xbalanque
JackariahCEO
Xbalanque
Level 100
God Stats
2W - 0L
1,657 SR
Queue Stats
107W - 79L
1,567 Elo+
Party 2
Neith
Neith
Umbra9971
Neith
Level 119
God Stats
2W - 5L
1,302 SR
Queue Stats
193W - 179L
1,484 Elo+
Solo
Mercury
Mercury
thedarlandboss1
Mercury
Level 108
God Stats
5W - 7L
1,612 SR
Queue Stats
175W - 158L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
14
1 / 2 / 4
9,438
472
2,896
8,383
7,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Neith
ItIsDrama
Neith
15
1 / 2 / 5
9,360
468
9,075
9,646
5,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
11 / 5 / 4
12,285
614
20,239
24,119
18,440
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chang'e
lovestodream
Chang'e
15
2 / 8 / 6
9,607
480
7,446
20,541
8,480
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zeus
13
3 / 9 / 2
9,163
458
6,900
10,602
3,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 10
10,316
516
6,045
15,878
17,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
DefBolo
Tiamat
17
4 / 7 / 7
11,276
564
11,411
15,329
16,905
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
JackariahCEO
Xbalanque
19
3 / 2 / 4
11,714
586
9,884
10,650
3,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
Umbra9971
Neith
17
9 / 3 / 9
12,014
601
14,259
13,702
6,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
5 / 3 / 10
12,107
605
11,729
14,338
5,776
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
65
18
Kills
25
26
Deaths
18
21
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Khepri
1
2
4
1.5
W
4
3
10
3
W
Tiamat
DefBolo
Tiamat
4
7
7
1.07
L
Neith
ItIsDrama
Neith
1
2
5
1.75
W
Xbalanque
JackariahCEO
Xbalanque
3
2
4
2.5
W
Neith
Umbra9971
Neith
9
3
9
4.5
L
11
5
4
2.6
L
Chang'e
lovestodream
Chang'e
2
8
6
0.63
L
Zeus
3
9
2
0.44
W
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,556
Damage
53,328
73,291
Taken
69,897
42,303
Mitigated
50,090
24,063
Healing
22,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
2,896
221
120
1,667
8,383
7,002
44
2,271
6,112
30,641
0
W
6,045
871
91
3,852
15,878
17,813
628
5,657
10,221
26,594
3,241
W
Tiamat
DefBolo
Tiamat
11,411
1,046
363
6,063
15,329
16,905
632
1,622
13,707
63,093
0
L
Neith
ItIsDrama
Neith
9,075
2,259
0
3,228
9,646
5,283
2,242
591
9,055
0
71,175
W
Xbalanque
JackariahCEO
Xbalanque
9,884
5,277
0
4,402
10,650
3,497
626
2,119
8,531
0
98,045
W
Neith
Umbra9971
Neith
14,259
5,849
0
6,131
13,702
6,099
280
6,287
7,415
0
80,019
L
20,239
3,604
226
9,112
24,119
18,440
2,081
7,770
16,349
4,402
73,245
L
Chang'e
lovestodream
Chang'e
7,446
596
1,187
7,845
20,541
8,480
950
4,229
16,312
60,402
0
L
Zeus
6,900
479
0
678
10,602
3,098
537
1,775
8,827
40,055
0
W
11,729
6,478
0
1,387
14,338
5,776
0
3,484
10,854
0
95,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,853
Gold Earned
57,427
470
Minions Killed
568
0
Camps Cleared
0
1,732,297
Distance Traveled
1,933,290
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
9,438
472
42
2
0
357,532
1
W
Ymir
10,316
516
35
2
0
371,784
2
W
Tiamat
11,276
564
108
5
0
374,648
3
L
Neith
9,360
468
121
6
0
353,123
10
W
Xbalanque
11,714
586
183
9
0
346,556
0
W
Neith
12,014
601
92
5
0
391,674
1
L
Shiva
12,285
614
130
7
0
370,623
1
L
Chang'e
9,607
480
97
5
0
372,268
0
L
Zeus
9,163
458
80
4
0
278,751
3
W
Mercury
12,107
605
150
8
0
448,628
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role