Player Matchup

He Bo
He Bo
DatBoyMeatStank
He Bo
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 23L
1,807 Elo+
Party 3
Anhur
Anhur
Jiggy808
Anhur
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 37L
1,358 Elo+
Solo
Terra
Terra
TheeFiestaFetus
Terra
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,317 Elo+
Solo
Tsukuyomi
Tsukuyomi
TiberiusD
Tsukuyomi
Level 141
God Stats
3W - 7L
1,172 SR
Queue Stats
184W - 220L
1,428 Elo+
Solo
Cthulhu
Cthulhu
hunterj54
Cthulhu
Level 109
God Stats
5W - 3L
1,716 SR
Queue Stats
161W - 147L
1,619 Elo+
Party 3
Team Averages
Level 73
1,478 SR
1,506 Elo+

VS

Team Averages
Level 76
1,520 SR
1,453 Elo+
Sobek
Sobek
Dklarz18
Sobek
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
88W - 99L
1,365 Elo+
Solo
Sun Wukong
Sun Wukong
Owens313
Sun Wukong
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,397 Elo+
Party 1
Ah Puch
Ah Puch
SloppyJo69
Ah Puch
Level 29
God Stats
3W - 3L
1,598 SR
Queue Stats
88W - 72L
1,616 Elo+
Party 2
Terra
Terra
TheIrishJarl
Terra
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,383 Elo+
Party 1
Skadi
Skadi
Watson99
Skadi
Level 92
God Stats
4W - 2L
1,500 SR
Queue Stats
85W - 68L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 10 / 7
11,338
667
17,015
18,232
6,563
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
Jiggy808
Anhur
18
3 / 7 / 8
10,511
618
8,843
14,225
5,338
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

18
2 / 7 / 11
10,658
627
12,070
33,393
29,718
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
TiberiusD
Tsukuyomi
16
4 / 12 / 5
10,867
639
17,827
19,448
8,317
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
hunterj54
Cthulhu
20
5 / 2 / 13
12,763
751
28,382
22,568
28,492
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Dklarz18
Sobek
18
6 / 7 / 16
12,037
708
16,403
28,597
38,495
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Owens313
Sun Wukong
19
5 / 2 / 16
11,828
696
11,977
16,371
10,476
Ah Puch
SloppyJo69
Ah Puch
20
11 / 4 / 14
13,124
772
27,516
17,846
7,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
0 / 2 / 19
11,970
704
4,418
30,854
31,766
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Skadi
Watson99
Skadi
20
16 / 4 / 14
13,667
804
37,226
18,168
8,247
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
117
19
Kills
38
38
Deaths
19
44
Assists
79
Player
Kills
Deaths
Assists
KDA
L
5
10
7
0.85
W
Sobek
Dklarz18
Sobek
6
7
16
2
L
Anhur
Jiggy808
Anhur
3
7
8
1
W
Sun Wukong
Owens313
Sun Wukong
5
2
16
6.5
W
Ah Puch
SloppyJo69
Ah Puch
11
4
14
4.5
W
0
2
19
4.75
L
2
7
11
1.07
L
Tsukuyomi
TiberiusD
Tsukuyomi
4
12
5
0.54
W
Skadi
Watson99
Skadi
16
4
14
5.75
L
Cthulhu
hunterj54
Cthulhu
5
2
13
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,137
Damage
97,540
107,866
Taken
111,836
78,428
Mitigated
96,634
30,717
Healing
54,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,015
604
1,633
1,807
18,232
6,563
0
9,790
8,442
22,022
0
W
Sobek
Dklarz18
Sobek
16,403
714
1,169
8,322
28,597
38,495
196
12,099
16,498
30,851
0
L
Anhur
Jiggy808
Anhur
8,843
4,380
0
905
14,225
5,338
51
8,605
5,620
0
16,515
W
Sun Wukong
Owens313
Sun Wukong
11,977
1,315
3,951
3,804
16,371
10,476
959
9,022
6,857
0
26,001
W
Ah Puch
SloppyJo69
Ah Puch
27,516
2,416
170
7,314
17,846
7,650
166
10,056
7,790
49,388
0
W
4,418
666
11,417
14,538
30,854
31,766
733
13,608
17,246
16,674
0
L
12,070
2,984
2,790
10,210
33,393
29,718
0
10,901
22,492
16,701
0
L
Tsukuyomi
TiberiusD
Tsukuyomi
17,827
2,595
372
1,617
19,448
8,317
0
9,455
9,993
0
33,114
W
Skadi
Watson99
Skadi
37,226
18,132
1,254
3,003
18,168
8,247
4,093
12,682
5,486
0
60,726
L
Cthulhu
hunterj54
Cthulhu
28,382
1,614
4,607
6,776
22,568
28,492
0
9,586
12,982
53,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,137
Gold Earned
62,626
159
Minions Killed
146
0
Camps Cleared
0
1,343,979
Distance Traveled
1,558,061
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
11,338
667
25
1
0
265,134
0
W
Sobek
12,037
708
17
1
0
306,972
0
L
Anhur
10,511
618
26
2
0
262,887
0
W
Sun Wukong
11,828
696
35
2
0
339,762
0
W
Ah Puch
13,124
772
49
3
0
271,652
0
W
Terra
11,970
704
7
0
0
326,503
0
L
Terra
10,658
627
8
0
0
263,567
0
L
Tsukuyomi
10,867
639
27
2
0
242,156
0
W
Skadi
13,667
804
38
2
0
313,172
0
L
Cthulhu
12,763
751
73
4
0
310,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role