Player Matchup

Danzaburou
Danzaburou
Ch1mpo
Danzaburou
Level 45
God Stats
14W - 10L
1,500 SR
Queue Stats
73W - 70L
1,247 Elo+
Solo
Hera
Hera
SpawnSlays
Hera
Level 85
God Stats
9W - 6L
1,581 SR
Queue Stats
484W - 474L
1,409 Elo+
Party 2
Erlang Shen
Erlang Shen
http_Hokage
Erlang Shen
Level 40
God Stats
1W - 3L
1,385 SR
Queue Stats
193W - 205L
1,407 Elo+
Party 2
Guan Yu
Guan Yu
oakesjoakes1997
Guan Yu
Level 79
God Stats
7W - 6L
1,541 SR
Queue Stats
445W - 479L
1,334 Elo+
Solo
Thanatos
Thanatos
yHot_Dog
Thanatos
Level 113
God Stats
0W - 2L
1,500 SR
Queue Stats
164W - 177L
1,406 Elo+
Solo
Team Averages
Level 72
1,501 SR
1,361 Elo+

VS

Team Averages
Level 92
1,501 SR
1,379 Elo+
Neith
Neith
 
Neith
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
AnimeAfroMN
Serqet
Level 67
God Stats
55W - 68L
1,486 SR
Queue Stats
706W - 760L
1,239 Elo+
Party 1
Fenrir
Fenrir
Hex DeLusso
Fenrir
Level 134
God Stats
1W - 2L
1,500 SR
Queue Stats
346W - 384L
1,317 Elo+
Party 1
Yemoja
Yemoja
KeysIQ
Yemoja
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
492W - 616L
1,411 Elo+
Solo
Aphrodite
Aphrodite
andreschucho
Aphrodite
Level 87
God Stats
10W - 8L
1,518 SR
Queue Stats
153W - 164L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ch1mpo
Danzaburou
16
8 / 8 / 4
10,360
545
16,518
16,962
4,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

16
4 / 2 / 8
10,557
556
15,895
11,113
3,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Erlang Shen
http_Hokage
Erlang Shen
15
0 / 3 / 2
8,941
471
8,006
19,408
17,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
2 / 6 / 2
7,943
418
3,554
15,421
8,126
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
yHot_Dog
Thanatos
15
2 / 5 / 3
8,824
464
4,814
15,556
5,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
15 / 4 / 1
10,535
554
24,871
15,531
6,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Serqet
14
2 / 3 / 4
8,816
464
5,974
12,410
4,646
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
17
4 / 2 / 1
10,942
576
16,740
18,619
15,911
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
KeysIQ
Yemoja
13
0 / 2 / 13
9,153
482
3,019
11,194
11,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Aphrodite
andreschucho
Aphrodite
17
2 / 5 / 4
10,099
532
4,888
15,510
5,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
46
16
Kills
23
24
Deaths
16
19
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
15
4
1
3.88
W
Serqet
2
3
4
1.33
L
Danzaburou
Ch1mpo
Danzaburou
8
8
4
1.25
W
Fenrir
4
2
1
2.25
W
Yemoja
KeysIQ
Yemoja
0
2
13
3.25
L
4
2
8
4
W
Aphrodite
andreschucho
Aphrodite
2
5
4
0.8
L
Erlang Shen
http_Hokage
Erlang Shen
0
3
2
0.33
L
2
6
2
0.5
L
Thanatos
yHot_Dog
Thanatos
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,787
Damage
55,492
78,460
Taken
73,264
39,373
Mitigated
44,554
27,282
Healing
25,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
24,871
11,172
0
3,695
15,531
6,958
967
3,969
11,562
0
75,690
W
Serqet
5,974
1,118
0
112
12,410
4,646
0
3,365
9,045
0
56,672
L
Danzaburou
Ch1mpo
Danzaburou
16,518
7,348
0
3,649
16,962
4,893
0
1,335
15,546
0
58,319
W
Fenrir
16,740
8,764
0
9,335
18,619
15,911
0
2,770
15,849
0
71,974
W
Yemoja
KeysIQ
Yemoja
3,019
675
2,543
1,587
11,194
11,743
289
1,867
9,327
19,423
0
L
15,895
3,868
81
2,793
11,113
3,378
647
2,387
8,630
62,411
0
W
Aphrodite
andreschucho
Aphrodite
4,888
425
1,195
7,160
15,510
5,296
171
4,295
11,215
67,172
0
L
Erlang Shen
http_Hokage
Erlang Shen
8,006
4,601
200
6,764
19,408
17,222
179
1,292
17,503
0
53,185
L
3,554
245
836
2,918
15,421
8,126
435
1,112
13,940
1,794
14,996
L
Thanatos
yHot_Dog
Thanatos
4,814
1,024
0
10,041
15,556
5,754
28
1,465
13,825
0
49,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,625
Gold Earned
49,545
408
Minions Killed
485
0
Camps Cleared
0
1,724,346
Distance Traveled
1,733,536
15
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,535
554
114
6
0
329,470
3
W
Serqet
8,816
464
88
5
0
436,377
5
L
Danzaburou
10,360
545
82
4
0
315,581
1
W
Fenrir
10,942
576
134
7
0
329,162
9
W
Yemoja
9,153
482
26
1
0
302,122
4
L
Hera
10,557
556
111
6
0
369,036
6
W
Aphrodite
10,099
532
123
6
0
336,405
3
L
Erlang Shen
8,941
471
110
6
0
340,568
1
L
Guan Yu
7,943
418
17
1
0
322,846
2
L
Thanatos
8,824
464
88
5
0
376,315
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role