Player Matchup

Ymir
Ymir
DimaPowerMax
Ymir
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 46L
1,361 Elo+
Solo
Medusa
Medusa
Goldfinch1654
Medusa
Level 65
God Stats
4W - 5L
1,292 SR
Queue Stats
104W - 119L
1,401 Elo+
Party 3
Ao Kuang
Ao Kuang
KorischDude
Ao Kuang
Level 42
God Stats
1W - 1L
1,266 SR
Queue Stats
45W - 49L
1,392 Elo+
Party 3
Thanatos
Thanatos
Shossi
Thanatos
Level 87
God Stats
16W - 8L
1,554 SR
Queue Stats
27W - 23L
1,436 Elo+
Solo
Kukulkan
Kukulkan
Берлога
Kukulkan
Level 46
God Stats
4W - 2L
1,648 SR
Queue Stats
106W - 106L
1,433 Elo+
Party 3
Team Averages
Level 62
1,452 SR
1,405 Elo+

VS

Team Averages
Level 55
1,501 SR
1,428 Elo+
Shiva
Shiva
 
Shiva
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Apegamer007
Poseidon
Level 89
God Stats
1W - 2L
1,284 SR
Queue Stats
125W - 151L
1,331 Elo+
Party 2
Chernobog
Chernobog
Nosuol
Chernobog
Level 36
God Stats
1W - 1L
1,699 SR
Queue Stats
228W - 236L
1,452 Elo+
Party 1
Horus
Horus
RivenAwe
Horus
Level 49
God Stats
6W - 10L
1,524 SR
Queue Stats
222W - 244L
1,452 Elo+
Party 1
Bakasura
Bakasura
Swimley
Bakasura
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 132L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 10
10,053
437
5,780
19,913
21,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

19
12 / 2 / 9
12,679
551
17,660
12,764
5,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ao Kuang
KorischDude
Ao Kuang
17
1 / 7 / 10
10,959
476
5,816
16,982
12,863
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
Shossi
Thanatos
20
21 / 4 / 10
15,183
660
33,050
23,441
15,572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
17
8 / 2 / 11
11,961
520
20,735
11,546
4,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
17
5 / 3 / 5
11,260
490
12,999
18,180
21,376
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
Apegamer007
Poseidon
14
0 / 14 / 3
9,385
408
8,707
18,217
5,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
Nosuol
Chernobog
18
8 / 9 / 4
12,955
563
18,622
24,149
6,864
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Horus
RivenAwe
Horus
14
0 / 7 / 6
9,815
427
3,777
23,311
16,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bakasura
Swimley
Bakasura
17
5 / 9 / 5
10,871
473
9,388
23,173
7,955
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
41
42
Kills
18
19
Deaths
42
50
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
5
3
5
2.5
L
Poseidon
Apegamer007
Poseidon
0
14
3
0.11
W
0
4
10
1.25
W
12
2
9
8.25
W
Ao Kuang
KorischDude
Ao Kuang
1
7
10
0.86
L
Chernobog
Nosuol
Chernobog
8
9
4
1.11
L
Horus
RivenAwe
Horus
0
7
6
0.43
W
Thanatos
Shossi
Thanatos
21
4
10
6.5
L
Bakasura
Swimley
Bakasura
5
9
5
0.83
W
Kukulkan
8
2
11
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,041
Damage
53,493
84,646
Taken
107,030
59,926
Mitigated
58,318
34,267
Healing
25,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
12,999
1,884
104
1,698
18,180
21,376
414
7,152
11,028
0
64,777
L
Poseidon
Apegamer007
Poseidon
8,707
1,221
0
2,427
18,217
5,477
288
10,100
8,117
65,149
0
W
5,780
747
0
3,534
19,913
21,174
245
3,993
15,724
37,040
0
W
17,660
10,434
0
4,444
12,764
5,442
4,869
450
12,314
0
73,984
W
Ao Kuang
KorischDude
Ao Kuang
5,816
683
0
4,135
16,982
12,863
1,729
248
16,375
44,520
0
L
Chernobog
Nosuol
Chernobog
18,622
13,733
0
6,891
24,149
6,864
0
5,248
18,901
0
69,601
L
Horus
RivenAwe
Horus
3,777
2,372
2,710
6,183
23,311
16,646
170
5,015
18,296
0
24,038
W
Thanatos
Shossi
Thanatos
33,050
15,383
0
22,154
23,441
15,572
3,146
922
21,135
0
135,012
L
Bakasura
Swimley
Bakasura
9,388
6,551
0
5,687
23,173
7,955
0
4,816
18,357
0
66,227
W
Kukulkan
20,735
1,318
0
0
11,546
4,875
879
3,094
8,312
79,498
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,835
Gold Earned
54,286
516
Minions Killed
474
0
Camps Cleared
0
2,181,608
Distance Traveled
1,977,662
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
11,260
490
118
5
0
402,241
1
L
Poseidon
9,385
408
97
4
0
352,228
3
W
Ymir
10,053
437
47
2
0
415,258
5
W
Medusa
12,679
551
116
5
0
442,924
3
W
Ao Kuang
10,959
476
84
4
0
407,194
1
L
Chernobog
12,955
563
94
4
0
408,657
4
L
Horus
9,815
427
46
2
0
401,831
0
W
Thanatos
15,183
660
148
6
0
499,846
3
L
Bakasura
10,871
473
119
5
0
412,705
4
W
Kukulkan
11,961
520
121
5
0
416,386
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role