Player Matchup

Xing Tian
Xing Tian
Cccooper123
Xing Tian
Level 129
God Stats
1W - 0L
1,699 SR
Queue Stats
6W - 5L
1,537 Elo+
Party 3
Hel
Hel
FunnyPanda98
Hel
Level 148
God Stats
1W - 2L
1,319 SR
Queue Stats
108W - 116L
1,571 Elo+
Party 3
Izanami
Izanami
Smileybone0
Izanami
Level 36
God Stats
1W - 0L
1,326 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
Scylla
Scylla
hammee
Scylla
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,701 Elo+
Party 3
The Morrigan
The Morrigan
mmmathw
The Morrigan
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,701 Elo+
Party 3
Team Averages
Level 118
1,469 SR
1,602 Elo+

VS

Team Averages
Level 125
1,442 SR
1,557 Elo+
Chiron
Chiron
BrewBreath
Chiron
Level 123
God Stats
5W - 5L
1,425 SR
Queue Stats
257W - 278L
1,573 Elo+
Party 2
King Arthur
King Arthur
HiPNoTiX
King Arthur
Level 160
God Stats
1W - 4L
1,286 SR
Queue Stats
301W - 330L
1,526 Elo+
Party 1
Thoth
Thoth
KheagoSlays
Thoth
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,549 Elo+
Solo
Hel
Hel
XxR4G3PR0D1GYxX
Hel
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 79L
1,627 Elo+
Party 1
Kukulkan
Kukulkan
buzzing069
Kukulkan
Level 134
God Stats
5W - 8L
1,500 SR
Queue Stats
682W - 694L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Cccooper123
Xing Tian
20
7 / 4 / 19
15,476
673
19,592
51,940
58,819
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
3 / 3 / 15
13,752
598
10,544
18,767
10,440
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Smileybone0
Izanami
20
5 / 5 / 10
14,482
630
17,268
21,495
10,301
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
hammee
Scylla
20
7 / 7 / 17
15,615
679
20,507
23,641
10,496
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

The Morrigan
mmmathw
The Morrigan
20
9 / 6 / 16
16,207
705
33,022
17,559
8,470
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
BrewBreath
Chiron
20
8 / 6 / 7
14,323
623
20,343
20,729
7,793
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
HiPNoTiX
King Arthur
20
7 / 7 / 17
15,105
657
29,765
40,580
52,262
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
2 / 6 / 11
13,713
596
20,083
18,123
6,751
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
1 / 6 / 15
12,766
555
7,020
20,944
20,932
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
buzzing069
Kukulkan
20
7 / 6 / 10
15,757
685
31,159
15,642
6,383
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
85
31
Kills
25
25
Deaths
31
77
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Chiron
BrewBreath
Chiron
8
6
7
1.92
W
Xing Tian
Cccooper123
Xing Tian
7
4
19
4.13
W
3
3
15
3.5
L
King Arthur
HiPNoTiX
King Arthur
7
7
17
2.21
L
2
6
11
1.25
W
Izanami
Smileybone0
Izanami
5
5
10
2
L
1
6
15
1.42
L
Kukulkan
buzzing069
Kukulkan
7
6
10
2
W
Scylla
hammee
Scylla
7
7
17
2.21
W
The Morrigan
mmmathw
The Morrigan
9
6
16
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,933
Damage
108,370
133,402
Taken
116,018
98,526
Mitigated
94,121
68,981
Healing
45,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
BrewBreath
Chiron
20,343
4,856
4,578
4,055
20,729
7,793
2,500
17,454
3,275
0
50,188
W
Xing Tian
Cccooper123
Xing Tian
19,592
1,292
1,778
17,235
51,940
58,819
333
19,704
32,024
31,935
0
W
10,544
592
24,940
10,703
18,767
10,440
467
7,280
11,443
24,232
0
L
King Arthur
HiPNoTiX
King Arthur
29,765
1,540
937
7,176
40,580
52,262
0
21,040
19,540
1,665
54,863
L
20,083
1,432
315
2,332
18,123
6,751
1,230
16,567
1,548
57,360
0
W
Izanami
Smileybone0
Izanami
17,268
9,824
1,011
2,963
21,495
10,301
3,790
11,011
10,439
0
58,990
L
7,020
260
14,693
8,160
20,944
20,932
133
16,082
4,862
15,907
0
L
Kukulkan
buzzing069
Kukulkan
31,159
546
2,123
983
15,642
6,383
1,753
12,514
3,128
85,078
0
W
Scylla
hammee
Scylla
20,507
742
1,916
2,142
23,641
10,496
266
12,592
10,969
47,656
0
W
The Morrigan
mmmathw
The Morrigan
33,022
4,661
2,050
4,243
17,559
8,470
1,433
7,823
9,374
68,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,532
Gold Earned
71,664
251
Minions Killed
258
0
Camps Cleared
0
2,113,668
Distance Traveled
1,969,544
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
14,323
623
32
1
0
370,346
2
W
Xing Tian
15,476
673
26
1
0
463,076
3
W
Hel
13,752
598
36
2
0
438,322
5
L
King Arthur
15,105
657
29
1
0
374,327
1
L
Thoth
13,713
596
65
3
0
434,772
0
W
Izanami
14,482
630
76
3
0
446,998
0
L
Hel
12,766
555
17
1
0
379,849
0
L
Kukulkan
15,757
685
115
5
0
410,250
3
W
Scylla
15,615
679
48
2
0
371,959
1
W
The Morrigan
16,207
705
65
3
0
393,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role