Player Matchup

Scylla
Scylla
ZëRRö
Scylla
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,253 Elo+
Party 2
Ra
Ra
mrMoucHes
Ra
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,253 Elo+
Party 2
Cthulhu
Cthulhu
mrdidi77
Cthulhu
Level 99
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 6L
1,253 Elo+
Party 2
Team Averages
Level 43
1,500 SR
1,253 Elo+

VS

Team Averages
Level 89
1,442 SR
1,365 Elo+
Vulcan
Vulcan
FireAngel27
Vulcan
Level 28
God Stats
51W - 54L
1,349 SR
Queue Stats
70W - 104L
1,293 Elo+
Party 1
Erlang Shen
Erlang Shen
Hughkit
Erlang Shen
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 35L
1,319 Elo+
Party 1
Thanatos
Thanatos
Käneki
Thanatos
Level 120
God Stats
1W - 2L
1,478 SR
Queue Stats
55W - 48L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ZëRRö
Scylla
13
2 / 4 / 2
7,904
659
6,992
7,511
1,386
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 6 / 3
7,118
593
4,980
9,043
2,184
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
mrdidi77
Cthulhu
12
3 / 5 / 2
8,220
685
5,518
13,535
10,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
13
2 / 2 / 10
8,315
693
6,905
5,673
2,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Erlang Shen
Hughkit
Erlang Shen
13
2 / 2 / 10
8,564
714
4,824
11,540
10,645
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
Käneki
Thanatos
15
11 / 1 / 4
10,458
872
15,094
10,733
4,462
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
39
5
Kills
15
15
Deaths
5
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Vulcan
2
2
10
3.5
W
Erlang Shen
Hughkit
Erlang Shen
2
2
10
3.5
W
Thanatos
Käneki
Thanatos
11
1
4
13
L
Scylla
ZëRRö
Scylla
2
4
2
0.75
L
0
6
3
0.25
L
Cthulhu
mrdidi77
Cthulhu
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,490
Damage
26,823
30,089
Taken
27,946
13,604
Mitigated
17,410
2,189
Healing
12,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
6,905
1,425
0
0
5,673
2,303
406
5,204
363
26,120
0
W
Erlang Shen
Hughkit
Erlang Shen
4,824
1,806
289
3,034
11,540
10,645
494
5,788
5,426
26
21,093
W
Thanatos
Käneki
Thanatos
15,094
4,033
0
9,631
10,733
4,462
0
6,352
4,259
0
36,442
L
Scylla
ZëRRö
Scylla
6,992
376
0
250
7,511
1,386
0
1,892
5,619
23,155
0
L
4,980
1,001
454
895
9,043
2,184
126
1,842
7,201
19,150
0
L
Cthulhu
mrdidi77
Cthulhu
5,518
481
56
534
13,535
10,034
60
3,561
9,974
21,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,242
Gold Earned
27,337
121
Minions Killed
121
4
Camps Cleared
7
566,585
Distance Traveled
692,443
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,315
693
40
3
1
219,050
0
W
Erlang Shen
8,564
714
28
2
4
222,716
0
W
Thanatos
10,458
872
53
4
2
250,677
1
L
Scylla
7,904
659
46
4
2
202,486
0
L
Ra
7,118
593
40
3
0
173,927
0
L
Cthulhu
8,220
685
35
3
2
190,172
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role