Player Matchup

Chaac
Chaac
 
Chaac
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Brave4life3
Da Ji
Level 108
God Stats
10W - 9L
1,462 SR
Queue Stats
122W - 117L
1,465 Elo+
Solo
Ymir
Ymir
SPD ThR4Sh3R
Ymir
Level 109
God Stats
16W - 14L
1,639 SR
Queue Stats
310W - 300L
1,448 Elo+
Solo
Rama
Rama
UkNoWUlIkEiT235
Rama
Level 117
God Stats
2W - 1L
1,500 SR
Queue Stats
116W - 125L
1,470 Elo+
Solo
Merlin
Merlin
ventile834
Merlin
Level 105
God Stats
17W - 14L
1,484 SR
Queue Stats
109W - 95L
1,521 Elo+
Solo
Team Averages
Level 113
1,517 SR
1,481 Elo+

VS

Team Averages
Level 118
1,447 SR
1,441 Elo+
Neith
Neith
KingBellsprout
Neith
Level 155
God Stats
1W - 2L
1,500 SR
Queue Stats
81W - 90L
1,365 Elo+
Party 2
Mulan
Mulan
LankyLobster164
Mulan
Level 68
God Stats
15W - 10L
1,235 SR
Queue Stats
399W - 397L
1,520 Elo+
Party 1
Bastet
Bastet
Underrefined
Bastet
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 49L
1,457 Elo+
Solo
Kumbhakarna
Kumbhakarna
gonzogrady1991
Kumbhakarna
Level 132
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 67L
1,330 Elo+
Party 2
Chronos
Chronos
xUhhYuh
Chronos
Level 148
God Stats
16W - 11L
1,500 SR
Queue Stats
426W - 429L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
4 / 0 / 4
6,488
649
5,844
8,213
4,585
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

11
5 / 2 / 3
6,695
670
2,755
6,150
1,906
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
1 / 2 / 2
5,104
510
4,821
5,895
4,590
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
1 / 2 / 3
5,814
581
3,531
6,854
1,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
ventile834
Merlin
10
2 / 3 / 4
6,009
601
3,167
3,678
1,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 0
5,810
581
4,084
3,236
814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 4 / 0
4,647
465
2,084
5,852
3,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bastet
10
6 / 2 / 1
6,138
614
4,705
7,669
2,090
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kumbhakarna
gonzogrady1991
Kumbhakarna
7
0 / 2 / 4
4,655
466
1,640
6,692
3,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chronos
xUhhYuh
Chronos
8
1 / 5 / 4
5,216
522
5,284
6,916
2,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
18
13
Kills
9
9
Deaths
13
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
0
4
6
W
5
2
3
3.25
L
2
0
0
2
L
0
4
0
0
W
1
2
2
1
W
1
2
3
1.25
L
Bastet
6
2
1
3.25
L
Kumbhakarna
gonzogrady1991
Kumbhakarna
0
2
4
1
W
Merlin
ventile834
Merlin
2
3
4
1.33
L
Chronos
xUhhYuh
Chronos
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,118
Damage
17,797
30,790
Taken
30,365
13,943
Mitigated
12,998
9,581
Healing
7,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
5,844
1,303
0
3,422
8,213
4,585
420
1,203
6,745
0
28,517
W
2,755
375
0
0
6,150
1,906
0
725
5,425
0
37,043
L
4,084
1,757
0
2,334
3,236
814
0
254
2,982
0
40,662
L
2,084
536
0
1,693
5,852
3,982
0
754
5,098
0
21,617
W
4,821
1,083
331
1,891
5,895
4,590
176
1,992
3,903
15,775
0
W
3,531
2,379
0
3,491
6,854
1,687
288
782
6,072
0
36,715
L
Bastet
4,705
1,464
0
1,129
7,669
2,090
0
1,783
5,886
0
25,660
L
Kumbhakarna
gonzogrady1991
Kumbhakarna
1,640
89
228
1,004
6,692
3,679
0
2,122
4,570
8,317
0
W
Merlin
ventile834
Merlin
3,167
330
0
446
3,678
1,175
716
1,492
2,186
32,972
0
L
Chronos
xUhhYuh
Chronos
5,284
2,311
0
1,260
6,916
2,433
0
3,075
3,841
24,394
4,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,110
Gold Earned
26,466
278
Minions Killed
234
0
Camps Cleared
0
948,363
Distance Traveled
957,150
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,488
649
59
6
0
204,959
1
W
Da Ji
6,695
670
72
7
0
212,758
0
L
Neith
5,810
581
88
9
0
181,282
2
L
Mulan
4,647
465
38
4
0
193,432
0
W
Ymir
5,104
510
22
2
0
171,157
2
W
Rama
5,814
581
63
6
0
178,075
2
L
Bastet
6,138
614
50
5
0
219,910
2
L
Kumbhakarna
4,655
466
15
2
0
200,296
1
W
Merlin
6,009
601
62
6
0
181,414
0
L
Chronos
5,216
522
43
4
0
162,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role