Player Matchup

Olorun
Olorun
 
Olorun
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
 
Cerberus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
ADANALI
Rama
Level 158
God Stats
1W - 1L
1,736 SR
Queue Stats
140W - 85L
1,695 Elo+
Party 1
Janus
Janus
FrìendlyLady
Janus
Level 160
God Stats
9W - 10L
1,313 SR
Queue Stats
917W - 607L
1,667 Elo+
Party 1
Team Averages
Level 156
1,510 SR
1,572 Elo+

VS

Team Averages
Level 128
1,574 SR
1,537 Elo+
Cupid
Cupid
 
Cupid
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Aizakkuu
He Bo
Level 108
God Stats
3W - 0L
1,726 SR
Queue Stats
135W - 105L
1,562 Elo+
Solo
Ganesha
Ganesha
BooJa92
Ganesha
Level 151
God Stats
10W - 6L
1,642 SR
Queue Stats
1,003W - 1,069L
1,523 Elo+
Solo
Thanatos
Thanatos
theBeastlyJew
Thanatos
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
13
3 / 7 / 3
8,462
769
7,646
11,436
3,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fenrir
 
Fenrir
13
5 / 6 / 4
8,167
742
6,067
18,694
9,034
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
 
Cerberus
13
0 / 4 / 7
7,185
653
6,095
16,153
12,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Rama
ADANALI
Rama
14
1 / 4 / 6
7,382
671
7,112
8,604
2,689
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
4 / 6 / 4
9,478
862
10,302
10,651
3,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
18
14 / 2 / 10
10,769
979
16,967
10,385
4,988
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Skadi
 
Skadi
17
5 / 3 / 15
9,562
869
12,639
8,372
3,756
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

He Bo
Aizakkuu
He Bo
16
5 / 3 / 16
9,704
882
16,707
7,143
3,235
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
BooJa92
Ganesha
15
0 / 2 / 25
9,023
820
6,866
12,240
15,154
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
theBeastlyJew
Thanatos
14
3 / 3 / 13
8,493
772
8,950
9,184
6,273
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
106
13
Kills
27
27
Deaths
13
24
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
3
7
3
0.64
L
Fenrir
 
Fenrir
5
6
4
1.17
L
Cerberus
 
Cerberus
0
4
7
0.88
W
Cupid
 
Cupid
14
2
10
9.5
W
Skadi
 
Skadi
5
3
15
4.17
L
Rama
ADANALI
Rama
1
4
6
1
W
He Bo
Aizakkuu
He Bo
5
3
16
4.33
W
Ganesha
BooJa92
Ganesha
0
2
25
6.25
L
4
6
4
1
W
Thanatos
theBeastlyJew
Thanatos
3
3
13
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,222
Damage
62,129
65,538
Taken
47,324
30,944
Mitigated
33,406
13,280
Healing
19,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
7,646
3,720
1,518
1,632
11,436
3,579
0
4,893
6,543
15,376
0
L
Fenrir
 
Fenrir
6,067
809
352
2,965
18,694
9,034
0
6,933
11,761
0
9,941
L
Cerberus
 
Cerberus
6,095
87
585
3,691
16,153
12,396
0
5,735
10,418
9,898
0
W
Cupid
 
Cupid
16,967
9,088
2,599
3,561
10,385
4,988
1,077
5,690
4,695
0
25,512
W
Skadi
 
Skadi
12,639
6,752
0
1,757
8,372
3,756
3,007
3,813
4,559
0
29,859
L
Rama
ADANALI
Rama
7,112
5,897
107
933
8,604
2,689
0
2,786
5,818
0
14,842
W
He Bo
Aizakkuu
He Bo
16,707
1,394
119
942
7,143
3,235
1,097
3,552
3,591
30,436
0
W
Ganesha
BooJa92
Ganesha
6,866
385
1,001
2,779
12,240
15,154
397
5,772
6,468
18,576
0
L
10,302
470
124
1,373
10,651
3,246
0
3,226
7,425
31,000
0
W
Thanatos
theBeastlyJew
Thanatos
8,950
972
1,639
5,508
9,184
6,273
0
5,216
3,968
0
13,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,674
Gold Earned
47,551
117
Minions Killed
105
0
Camps Cleared
0
914,978
Distance Traveled
1,075,374
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,462
769
16
1
0
189,045
4
L
Fenrir
8,167
742
5
0
0
188,786
2
L
Cerberus
7,185
653
24
2
0
188,077
3
W
Cupid
10,769
979
31
3
0
197,742
1
W
Skadi
9,562
869
34
3
0
201,128
3
L
Rama
7,382
671
16
1
0
174,836
0
W
He Bo
9,704
882
32
3
0
211,491
0
W
Ganesha
9,023
820
0
0
0
220,833
1
L
Janus
9,478
862
56
5
0
174,234
4
W
Thanatos
8,493
772
8
1
0
244,180
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role